Med-Inf Posted March 22, 2022 Share Posted March 22, 2022 (edited) Patch notes for 7.0.1: "The target item ratings for level shifted content have been raised, and players will generally be more powerful when in level shifted areas." They did the exact opposite! Level sync now reduces the stats even more I collected the following data before and after the patch: Level 78 Immortal Sith Juggernaut in Black Hole daily area. Same Equipment, same combat style / discipline. No augments: Mastery: 1753 -> 1366 Endurance 1903: -> 1448 Health: 21761 -> 17161 Melee Damage (Pri): 744-932 -> 322-338 Damage Reduction: 49.62% -> 21% Defense Chance: 24.13% -> 20.62% Similar losses occured on Onderon. Edited March 22, 2022 by Med-Inf Link to comment Share on other sites More sharing options...
DurdensWrath Posted March 22, 2022 Share Posted March 22, 2022 (edited) This is a new level of incompetence. All of their code they did to screw this up should be reverted to pre 7.0 Edited March 22, 2022 by DurdensWrath Link to comment Share on other sites More sharing options...
BenKatarn Posted March 22, 2022 Share Posted March 22, 2022 Just how? Literally, just how did this happen? This is beyond ridiculous. Link to comment Share on other sites More sharing options...
Dev Post JackieKo Posted March 23, 2022 Dev Post Share Posted March 23, 2022 Patch notes for 7.0.1: "The target item ratings for level shifted content have been raised, and players will generally be more powerful when in level shifted areas." They did the exact opposite! Level sync now reduces the stats even more I collected the following data before and after the patch: Level 78 Immortal Sith Juggernaut in Black Hole daily area. Same Equipment, same combat style / discipline. No augments: Mastery: 1753 -> 1366 Endurance 1903: -> 1448 Health: 21761 -> 17161 Melee Damage (Pri): 744-932 -> 322-338 Damage Reduction: 49.62% -> 21% Defense Chance: 24.13% -> 20.62% Similar losses occured on Onderon. Hi Med-Inf, We need to investigate this issue. Can you confirm the character and server you experienced this on? You can PM me this info if you want. Link to comment Share on other sites More sharing options...
Med-Inf Posted March 23, 2022 Author Share Posted March 23, 2022 Hi Med-Inf, We need to investigate this issue. Can you confirm the character and server you experienced this on? You can PM me this info if you want. I sent you a message with details and 2 screenshots I took on version 7.0.0 with that character on Black Hole and Onderon. Link to comment Share on other sites More sharing options...
varietasplus Posted March 23, 2022 Share Posted March 23, 2022 I sent you a message with details and 2 screenshots I took on version 7.0.0 with that character on Black Hole and Onderon. Do you need screenshots of 326 gear territary stats toned down in warzones? Do you need screenshots of 306 gear having been ruined in warzones after patch 7.0.1? And why is there accuracy on Sage PVP gear? Link to comment Share on other sites More sharing options...
blargion Posted March 23, 2022 Share Posted March 23, 2022 Pretty sure this is just a display bug for stats. Because I have been killing things so much faster when level synced in areas. Heroics on Taris went by smoothly, also Yavin 4 Dailies I finished almost as fast as I did in 6.0 with stacked presence. Link to comment Share on other sites More sharing options...
septru Posted March 23, 2022 Share Posted March 23, 2022 (edited) Hi Med-Inf, We need to investigate this issue. Can you confirm the character and server you experienced this on? You can PM me this info if you want. Please know Jackie, this is also happening in PvP. Unaugmented 326ilvl players are getting reduced stats in PvP instances. I can provide details if you'd like. Edited March 23, 2022 by septru Link to comment Share on other sites More sharing options...
VilianSW Posted March 23, 2022 Share Posted March 23, 2022 Don't have pre-7.0.1 screenshots to prove this, but I've also felt significantly weaker in Black Hole, CZ-198, Section X and Onderon, across my whole legacy. No changes to gear other than swapping an item or two from ir324 to ir326; so if any, changes should make a char slightly stronger, not weak up to the point of dying when surrounded by couple of trash mobs. Link to comment Share on other sites More sharing options...
joelalor Posted March 23, 2022 Share Posted March 23, 2022 I can also say without a doubt that it is the same experience for me. I am doing significantly less damage, missing way more attacks and taking way more damage than before this update in all daily planet heroic areas. I thought the idea with this expansion was offering conquest gear for solo players to increase their character's power. Yet the second I do solo content, the level sync completely guts my accuracy, alacrity and crit. There really is no incentive to grind gear as a solo player now. Link to comment Share on other sites More sharing options...
DurdensWrath Posted March 23, 2022 Share Posted March 23, 2022 Hi Med-Inf, We need to investigate this issue. Can you confirm the character and server you experienced this on? You can PM me this info if you want. How about you just revert all scaling changes made to companions and players to pre 7.0? Because I'm not sure you are able to get it right. Link to comment Share on other sites More sharing options...
varietasplus Posted March 24, 2022 Share Posted March 24, 2022 (edited) Hi Med-Inf, We need to investigate this issue. Can you confirm the character and server you experienced this on? You can PM me this info if you want. Terciary stats should not be affected by level-sync or bolster at all. Remove 316 and 318 gear from the PVP vendor, gear is redundant, it makes more sense to pick up 320 conquest gear and upgrade via lootbox. Remove relic lootbox RNG, *********** irritating. Disable augments for now. Upon reintroducing new ones, augment slots should not be bolstered (incentive to get those). Edited March 24, 2022 by varietasplus Link to comment Share on other sites More sharing options...
Mephesh Posted March 24, 2022 Share Posted March 24, 2022 How about you just revert all scaling changes made to companions and players to pre 7.0? Because I'm not sure you are able to get it right. I second that! Link to comment Share on other sites More sharing options...
Devilpenguiness Posted March 24, 2022 Share Posted March 24, 2022 My Jedi's stat's are so nerved in level reduced areas. I have a level 73 Jedi knight that I am play through KOTEE but because my stat's are been reduced so bad i can't beat chapter i am stuck on. This is really making me not want to play this game and I absolutely love this game. A fix soon would be great. Link to comment Share on other sites More sharing options...
Gytheran Posted March 24, 2022 Share Posted March 24, 2022 You can easily tell your characters are weaker in level synched areas after the 7.0.1 patch. Link to comment Share on other sites More sharing options...
Jevnaker Posted March 24, 2022 Share Posted March 24, 2022 im not number cruncher but i have had several areas that im sure i used to be level synched upwards in level that i used to that i no longer get like open world areas. like on dantoooine and onderon i might be misremembering but yeah. Link to comment Share on other sites More sharing options...
Ancaglon Posted March 25, 2022 Share Posted March 25, 2022 im not number cruncher but i have had several areas that im sure i used to be level synched upwards in level that i used to that i no longer get like open world areas. like on dantoooine and onderon i might be misremembering but yeah. It certainly adds a whole new level of excitement and challenge to Swoop Racing when a simple swerve results in being murdered in 1 hit by an enraged kath hound pup... Link to comment Share on other sites More sharing options...
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