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rob_y
12.20.2012 , 01:13 PM | #3
Quote: Originally Posted by ClarkNineCD View Post
EDIT2 (work interruptions grrrr!): Just a random outside the box thought. I'd like some sort of in-game check that after death (more specifically once "respawn to med center" is clicked) the game quckly looks for negative effects and non-max health (pre buff since HP buffs still stupidly "remove" health when one is already at full health). If a negative effect or non full health is detected after respawn then an automatic/internal ticket is triggered with all the necessary info. Just daydreaming, I know.
I think the problem with something like this is that people would figure out some way to trigger that check whenever they want, to return to full health. It can be annoying, but most of the time you have plenty of time to rest up before the door opens.
Yan (55 - Scoundrel) Silch (50 - Guardian) Hoeven (50 - Commando)
Thith'yan (50 - Sorceror) D'lamia (50 - Marauder) Brazo (55 - Powertech)
RIVAL
The Fatman -> Prophecy of the Five