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Server Lag killing Raid's with High instance numbers


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IMO this should be THE #1 priority.

Before any more OPs are released they need to figure out A. How to better de-bug the content and B. FIX THE LAG!

 

Sadly though I fear EA's priority is on shady cash grabs like adding a F2P option. They keep this up and there will be no more Subbed players just the F2Prs. Because honestly the current state of OP's in this game is NOT worth a sub fee.

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Ok here is my investigation of the problem and it is at the BioWare end!

 

http://www.swtor.com/community/showthread.php?t=509570&highlight=server+lag

 

I fully explain with links that Comcast blocks any TRACEROUTE or PINGPATH for Denial of Service reasons.

 

By the way most big Internet Service Providers (ISP) all block like Comcast does.

 

Yet BioWare tells us to use a tool that no longer works like it used to, Trace Route and Ping Path are very old.

 

I also provide another tool to use to test your network for network management lag. See ShaperProbeTest

Edited by Metalmac
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