RobNightfall Posted February 29, 2012 Share Posted February 29, 2012 Skill, specifically skill in working together as a team. Huttball seems to work best with, at the very least, a couple of people who know know to hold the middle and a couple more who will coordinate for offense. Link to comment Share on other sites More sharing options...
ShadowOfVey Posted February 29, 2012 Share Posted February 29, 2012 The luck is really just whether you get solid players or not...and to a lesser extent the class composition of your team. If a team beats you 6-0 in huttball in 5 minutes, if you replay them the result is probably gonna be about the same. Link to comment Share on other sites More sharing options...
Draeb Posted February 29, 2012 Share Posted February 29, 2012 (edited) Ok I might get flamed for this but, I think Huttball is the most brilliant game there is. Yes I used to hate it. I mean absolutely hated it. However at the lvl 50 bracket? It's amazing. I don't have to sit there and take my time to type out how to play the match. It's definitely skill based and the people that are good at it are truly good at the game. IMO, it's got more tactics involved than Civil War and Voidstar. There's just so much going on on so many levels. The game is fast paced. Those who are aware will be one step ahead of the other. If you made a wrong step, you probably cost your team a score. One clutch pull on the ball carrier trying to score and you may have just saved the game. When I'm going back and forth from one end zone to another I'll take a quick glance at what's happening in the pit below me. Two guys fighting it out no one else around. lol People get fierce with each other. They will over commit to these battles and sometimes for good reason. It's probably personal and I don't mind it because sometimes I'll take things personal when people are going way way out of their way to kill me. Huttball is genius. I don't care what anyone says. So yeah, it's definitely skill based. Edited February 29, 2012 by Draeb Link to comment Share on other sites More sharing options...
HelinCarnate Posted February 29, 2012 Share Posted February 29, 2012 (edited) If it is luck that is the cause of others success, not hard work or skill, then people can feel better about themselves because in their minds, they have no control over the outcome. The only part that is luck, as others have said, is who is on your team. I have been on some really bad huttball teams where it seems like I am the only one anywhere near the ball and the rest of the team is off in their own little battles trying to pad their kill count because that is far more important to them than winning. On the flip side, I have been on other teams that burn out 6 scores in just a few min. Edited February 29, 2012 by HelinCarnate Link to comment Share on other sites More sharing options...
Gankstah Posted February 29, 2012 Share Posted February 29, 2012 Remove Inq/Con speed run and you have a completely different game. As it stands 2 out of 3 WZ's are won solely based on the amount of Inq/Con you have. Those being Voidstar and Huttball. He who has the most speed boost wins the match. End of story. Link to comment Share on other sites More sharing options...
Darth-Rammstein Posted February 29, 2012 Share Posted February 29, 2012 huttball is neither luck or skill...it's what team has the most sorcerers and juggernauts. Link to comment Share on other sites More sharing options...
Stormlorr Posted February 29, 2012 Share Posted February 29, 2012 The only luck involved is who you get on your team. Your friend just sucks and doesn't want to admit it, even to himself. ^this^ Though, the game depends on force users to have any sort of way to game the pit. If its purely pugs, the team with the most warriors or inquisitors wins... Probably should have thought to put more utility/ mobilty for a larger array before implementing a warzone that only a select few can excel at. Link to comment Share on other sites More sharing options...
FriscoFrez Posted February 29, 2012 Share Posted February 29, 2012 (edited) tactic for hutt ball to win, hold mid (if you do you controll the ball) keep passing forward and you win easy as hell, after 2-3 goal the othere team will start to leave and you have now won hutt ball. in my server artho city there are alot of BM using rakata gear and as soon as they show up u know it's a loss couse pve gear is for pve not for pvp, imo. i play as a healer/jedi gaurdian, and i can see when i heal who is having pve gear, couse the dmg they take is impossible to heal. u have to have some luck to get ppl with some sens in pvp, today eveyone is pvping and there are alot of horrible pvpers Edited February 29, 2012 by FriscoFrez Link to comment Share on other sites More sharing options...
MrSteebin Posted February 29, 2012 Share Posted February 29, 2012 I hate huttball. The best huttball teams would be composed of mostly shadows and a few sage healers and jedi knights. It's not skill or luck. Link to comment Share on other sites More sharing options...
Guzul Posted February 29, 2012 Share Posted February 29, 2012 (edited) huttball is neither luck or skill...it's what team has the most sorcerers and juggernauts. Class combo in this warzone can really help you or hurt you. Sorc and jug have effectively an advantage in this WZ. Still a bad sorc or jug won't help the team if they doesn't know how to play huttball. Tactic are really important in this warzone. It's just easier for some classes. I still find your comment funny and kinda true at the same time. Edited February 29, 2012 by Guzul Link to comment Share on other sites More sharing options...
Kholvan Posted February 29, 2012 Share Posted February 29, 2012 Huttball rocks. It's about flexibility. If you insist on personally carrying the ball to the goal line, yeah - you're increasing your chance of losing. Getting knocked into the pit shouldn't cause a flexible team any trouble whatsoever - quite the opposite in many cases. If someone's on the ledge, going in the pit is a likely-to-score tactic as the opponents will follow you down and be stuck when you pass to/get extricated by/jump to the guy on the ledge or force leap to the enemy up there. If no one's on the ledge ... why aren't they? Link to comment Share on other sites More sharing options...
Mannic Posted February 29, 2012 Share Posted February 29, 2012 (edited) There's no skill involved in Huttball. Please. It's one of the easiest Warzones in any game. Just because you have an IQ above 65 and 75% of the people playing the game don't doesn't suddenly mean the WZ requires skill. All it requires is the tiniest amount of common sense and the ability to tolerate Bioware's buggy gameplay. Some of you guys seriously act like the fastest kid at the special olympics. Edited February 29, 2012 by Mannic Link to comment Share on other sites More sharing options...
FarizAA Posted February 29, 2012 Share Posted February 29, 2012 The only luck involved is who you get on your team. Your friend just sucks and doesn't want to admit it, even to himself. Actually, they are more luck than that, but, for the most part, huttball is a game of skill. Link to comment Share on other sites More sharing options...
DariuszPol Posted February 29, 2012 Share Posted February 29, 2012 A guildie and I had a big argument today in guild chat about Huttball. He said something about Huttball involving "little-to-no skill" and I told him that he was wrong. He doesn't even have a level 50 yet, several characters in the 30's and 40's, and hasn't PVP'ed in weeks because he always says "I refuse to pvp until they remove Huttball". My argument is that he doesn't understand how to play if he's always getting knocked off things and dominated. I explained to him that if you work as a team and decoy the enemy away while you jump down low and set up a sneaky pass, etc. you can use SKILL to win the game. He didn't want to hear that and just responded "No whoever you pass it to is just lucky that nobody comes out of nowhere and knocks him off.". He disagrees and says that despite the fact that he hasn't played it in weeks and has never even played it in the top bracket that he understands it perfectly and that I'm stupid if I think there's any skill involved. I told him that he's probably just mad that he's not playing it right and instead of accepting personal responsibility he's blaming it on luck and ragequitting pvp forever to be over dramatic about it. What sayeth the hordes of PVP forum trolls? Is Huttball completely based on luck with little or no skill involved, is it mostly luck and some skill, is it half and half, is it mostly skill and some luck, or is it all skill? Few scenerios we have tried (with success) in hutball that work ~ 3 healers go to enemy area - win 6:0 because they are unkillable - no skills required ~ assasin with all that "pull", "push back", "bubble", "sprint" and "stealth" stay on lower bridge. Get ball, pass it to him, he score on super speed - win 6:0, no skills required ~ Operative/assasin in enemy camp. Tank go below bridge and pass the ball - win 6:0, no skill required ~ whole team in enemy camp fighting, 1 operative going back and forward to get ball, go below bridge and throw it to fighting folks in enemy camp - pure win 6:0, no skills required, just need to outkill enemies ~ Jug get the ball and go below bridge with assist. He jump to idiot above the bridge and score. Pure win 6:0. ~ team that move around with small 2-3 people groups, help each other, heal, tank guard etc and pass the ball moving to enemy line - almost always win - loot of skills required So if you have "pure win" tactics and one that require some effort what will you choose ? Link to comment Share on other sites More sharing options...
Darth_Sookie Posted February 29, 2012 Share Posted February 29, 2012 I must be very lucky then seeing as how i practically win every premade game no matter what comp i run with. Yeah even against the other premades. Guess my premade has more luck than theirs. Link to comment Share on other sites More sharing options...
chosen_silver Posted February 29, 2012 Share Posted February 29, 2012 A guildie and I had a big argument today in guild chat about Huttball. He said something about Huttball involving "little-to-no skill" and I told him that he was wrong. He doesn't even have a level 50 yet, several characters in the 30's and 40's, and hasn't PVP'ed in weeks because he always says "I refuse to pvp until they remove Huttball". My argument is that he doesn't understand how to play if he's always getting knocked off things and dominated. I explained to him that if you work as a team and decoy the enemy away while you jump down low and set up a sneaky pass, etc. you can use SKILL to win the game. He didn't want to hear that and just responded "No whoever you pass it to is just lucky that nobody comes out of nowhere and knocks him off.". He disagrees and says that despite the fact that he hasn't played it in weeks and has never even played it in the top bracket that he understands it perfectly and that I'm stupid if I think there's any skill involved. I told him that he's probably just mad that he's not playing it right and instead of accepting personal responsibility he's blaming it on luck and ragequitting pvp forever to be over dramatic about it. What sayeth the hordes of PVP forum trolls? Is Huttball completely based on luck with little or no skill involved, is it mostly luck and some skill, is it half and half, is it mostly skill and some luck, or is it all skill? Skill is the ability to make luck happen on purpose...so there you have it. Link to comment Share on other sites More sharing options...
Thuggery Posted February 29, 2012 Share Posted February 29, 2012 HUttball is down to the number of sorcerors on your team (and I am not talking ones specced for damage) When there are no sorcerors on either team you can then have a skill game, and those are the fun ones where position and team work really do count. Link to comment Share on other sites More sharing options...
Twor Posted February 29, 2012 Share Posted February 29, 2012 (edited) If I harpoon the enemy ballcarrier 2 yards from my scoring line, and he just refuses to fly to me despite having an empty resolve bar, standing there for a second than scoring- I definetly feel the skill involved (usually Sorces) Edited February 29, 2012 by Twor Link to comment Share on other sites More sharing options...
Gwal Posted February 29, 2012 Share Posted February 29, 2012 (edited) It's actually neither. It's could be interpreted as luck with getting good huttball players and having some skill, but it's mostly about strategies. As long as you have some strategies for the game and talk constantly in /ops, you can do well in huttball. Just go in with 3 of your friends and luck and skill will be out of the equation. Huttball is amazing because of the number of different strategies I've seen, getting a stealthier to wait near the enemy goal line then running the ball through the pit and passing up rather than going over. Having a vanguard or shadow tank in your team wait in your pit as a goalkeeper. Creating a solid pass line. Having someone run down one side of the "pitch" and reset the ball before they are zerged while your team sets up a pass line on the other wing with someone in centre for the reset. Pushing people out of the pass circle when a ball is being passed. It's the most varied of any of the games. Going to the sand bags and passing up over rather than using the jets or ramps to get up. The list just goes on and on. I've not even mentioned some tactics I've seen because of how much confusion they cause the opponents and are best kept secret. Edited February 29, 2012 by Gwal Link to comment Share on other sites More sharing options...
wtfnonamefree Posted February 29, 2012 Share Posted February 29, 2012 Huttball is 50/50 in regard to skill and luck atm, if you queue as a full group. In ranked it will be 100% skill. Link to comment Share on other sites More sharing options...
CaptainInsano Posted February 29, 2012 Share Posted February 29, 2012 Like others have said, Huttball is luck based in the sense that it is designed to highlight half of the classes' (the force users) strengths, so skill being equal, the team with more of those classes is going to win. All they have to do is remove the ability to use movement abilities or be pulled when carrying the ball and suddenly you have a relatively balanced warzone. Force classes would still have an advantage because they could move around the map easier to get open for passes, it just wouldn't be as faceroll easy to score as it is now. Link to comment Share on other sites More sharing options...
Groncho Posted February 29, 2012 Share Posted February 29, 2012 Eh, we're a guild of good friends that all live in the same area and that played WoW together from 2005 until SWTOR came out, so kicking him isn't an option. I just want him to either suck it up and accept that he needs to get better at Huttball in order to realize that it does involve a lot of skill and teamwork to have good matches or to stop whining about it and writing it off as all "luck" to everyone else. i see guys played WOW nuff said Link to comment Share on other sites More sharing options...
-Alma- Posted February 29, 2012 Share Posted February 29, 2012 You can win huttball with just 2 players working together. Bubble up, grab the ball, sorc pulls ball carrier up to top level near flames. Force run and score. Have stealth waiting for ball reset. Rinse and repeat. Link to comment Share on other sites More sharing options...
Swampylol Posted February 29, 2012 Share Posted February 29, 2012 Huttball skill or luck? its neither. Whoever has the most Sorcs wins, its that simple. Link to comment Share on other sites More sharing options...
Manigma Posted February 29, 2012 Share Posted February 29, 2012 The only luck involved is who you get on your team. Your friend just sucks and doesn't want to admit it, even to himself. Actually the vents have a luck element also, as well as what time you die - whether you have to wait for a full barrier or just 5 seconds to get out. Link to comment Share on other sites More sharing options...
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