Nasagi Posted December 29, 2011 Share Posted December 29, 2011 What's the purpose of electrostaffs for the assassin's class if all our techs and charges require double bladed lightsabers? Link to comment Share on other sites More sharing options...
antibiomech Posted December 29, 2011 Share Posted December 29, 2011 shockassins, and madness spec, have less dblbld requirements then deception. Link to comment Share on other sites More sharing options...
Nasagi Posted December 30, 2011 Author Share Posted December 30, 2011 well, according to the skills..All 3 charges require double bladed lightsabers, as does Maul..So I'm curious if this is an oversight or if electrostaffs are just useless?I mean yes you can use base abilities but you'd not be able to use the charges that make assassin's cool, or Maul them to death.. Link to comment Share on other sites More sharing options...
sankalp Posted December 30, 2011 Share Posted December 30, 2011 Electrostaff is a JC weapon. Sins can use it but its pretty useless. Link to comment Share on other sites More sharing options...
Nasagi Posted December 30, 2011 Author Share Posted December 30, 2011 Just checked out the Consular's version of the Charges and they all require Double Bladed Lightsaber as well..So I'm just curious why they're here if we use our main techniques as Assassins OR Shadows without a double bladed lightsaber Link to comment Share on other sites More sharing options...
Invitcted Posted December 30, 2011 Share Posted December 30, 2011 Both of those replies are blatantly wrong. It's just there in case you accidently sell you lightsaber and or for social gear. Link to comment Share on other sites More sharing options...
sankalp Posted December 30, 2011 Share Posted December 30, 2011 Both of those replies are blatantly wrong. It's just there in case you accidently sell you lightsaber and or for social gear. Because if you accidently sell your lightsaber you cant buy a new one? Link to comment Share on other sites More sharing options...
Nasagi Posted December 30, 2011 Author Share Posted December 30, 2011 Both of those replies are blatantly wrong. It's just there in case you accidently sell you lightsaber and or for social gear. I've bought the Drommund Kaas Commendation electrostaff, and when I equip it, I can't use Maul or any of the charges..So it seems like a useless weapon to me Link to comment Share on other sites More sharing options...
TIE-Defender Posted December 30, 2011 Share Posted December 30, 2011 Because if you accidently sell your lightsaber you cant buy a new one? Or just use the Buy Back tab on the vendor you sold it to? I do wish the charge abilities were usable with the electrostaff. As it is, it's just a way to show contempt for an opponent by self gimping yourself to use one. Link to comment Share on other sites More sharing options...
Ellyll Posted January 1, 2012 Share Posted January 1, 2012 (edited) That's disappointing. It would be nice to have at least a tiny, if only aesthetic, choice in weapons. It's like a bounty hunter not being able to use a blaster rifle, despite them not doing any more damage than a comparable blaster. It's not like it's adding to balance, it's just a random restriction. Edited January 1, 2012 by Ellyll Link to comment Share on other sites More sharing options...
Zsrai Posted January 1, 2012 Share Posted January 1, 2012 You can give them to companions, they aren't just for Assassins/Shadows. Same with Vibroswords being for Khem Val. Link to comment Share on other sites More sharing options...
HeavyMetalShaman Posted January 3, 2012 Share Posted January 3, 2012 Which companions may use electrostaves? My Qyzen has only been able to use techblades as far as I know, and I am level 17 so far. I looked in his codex and it says his main weapon is vibrowords (which is false btw). The companion skills tab only shows proficiency with techblades so is that all he ever gets? Link to comment Share on other sites More sharing options...
Stealthy_Monkey Posted January 3, 2012 Share Posted January 3, 2012 I have seen a companion running around with electrostaves, I believe it's one of the imperial agent companions. Link to comment Share on other sites More sharing options...
CornBreadtm Posted January 3, 2012 Share Posted January 3, 2012 (edited) Which companions may use electrostaves? My Qyzen has only been able to use techblades as far as I know, and I am level 17 so far. I looked in his codex and it says his main weapon is vibrowords (which is false btw). The companion skills tab only shows proficiency with techblades so is that all he ever gets? Last I checked the JC's first Companion uses electrostaves. Akaari Spar the mandolrian Smuggler companion uses techstaves. I personally think the non-lightsaber/blaster melee weapons are only in the game for companions and a future Mandalorian class. JK/SW can use vibroblades and training sabers but there AC abilities require light sabers. I'd love to swing a vibroblade around and be effective. Edited January 3, 2012 by CornBreadtm Link to comment Share on other sites More sharing options...
stimike Posted January 3, 2012 Share Posted January 3, 2012 If you accidentally buy one, and it has mods, take them out and put them into your old lightsaber if you can Link to comment Share on other sites More sharing options...
Nasagi Posted January 4, 2012 Author Share Posted January 4, 2012 SW and JK abilities have no.restrictions. my best friend has a juggernaught using a vibrosword no problem and my sentinel uses two Link to comment Share on other sites More sharing options...
Slurmez Posted January 4, 2012 Share Posted January 4, 2012 (edited) It will be an oversight and an easy fix for their tick sheet, just need to get a dev to glance at the problem... *edit* the charges work if you have them on before you swap to an electrostaff, dark charge still boosts armour and procs Edited January 4, 2012 by Slurmez Link to comment Share on other sites More sharing options...
xinloom Posted January 5, 2012 Share Posted January 5, 2012 I'm a IA and my companion Vector Hyllus uses them. Link to comment Share on other sites More sharing options...
drollzito Posted January 5, 2012 Share Posted January 5, 2012 (edited) I got an epic rating 128 electro staff from False Emp Hard mode... It is useless to me... The boss drops only 1 epic, and it is a companion wep ? Sorry that makes no sense... I belive it was not supposed to be like this... Edited January 5, 2012 by drollzito Link to comment Share on other sites More sharing options...
xCipher Posted January 7, 2012 Share Posted January 7, 2012 That's disappointing. It would be nice to have at least a tiny, if only aesthetic, choice in weapons. ... It's not like it's adding to balance, it's just a random restriction. Exactly. It would be nice to be able to choose. I know Light Sabers are all the rage and your suppose to use one but for my class, a Sith Assassin (Inquisitor) it would look a lot cooler to use Electrostaves because all the electric abilities and charge abilities. Double Bladed Light Sabers are pretty cool looking but not as cool as a Electrostave with purple lightning. Personally I would choose Electrostaves over DBLS because of looks alone. I don't care if the DBLS may have better stats. That being said even I can't justify using one when half the major abilities don't work with them. I agree with everyone who say's it was just an oversight and not suppose to be like this... I belive it was not supposed to be like this... It will be an oversight and an easy fix for their tick sheet, just need to get a dev to glance at the problem... One can only hope... Link to comment Share on other sites More sharing options...
sessava Posted January 8, 2012 Share Posted January 8, 2012 (edited) Exactly. It would be nice to be able to choose. I know Light Sabers are all the rage and your suppose to use one but for my class, a Sith Assassin (Inquisitor) it would look a lot cooler to use Electrostaves because all the electric abilities and charge abilities. Double Bladed Light Sabers are pretty cool looking but not as cool as a Electrostave with purple lightning. Personally I would choose Electrostaves over DBLS because of looks alone. I don't care if the DBLS may have better stats. That being said even I can't justify using one when half the major abilities don't work with them. I agree with everyone who say's it was just an oversight and not suppose to be like this... One can only hope... If you spec Madness, I believe the only abilities that you cannot use are the charges, Maul, and Spike. You can enable the charges via a lightsaber and then switch to an electrostaff. You are a bit gimped, but not terribly so. So, that's the temporary fix for those of us that really want to use one. Hopefully BioWare fixes it soon. Also, there's a lot of misinformation in this thread. Knights/Warriors can use vibroswords without any issues. All of their abilities work. Electrostaves are supposed to be the Assassin equivalent and they are there not just for companions, but to provide variety to the weapons so that someone can choose something other than a lightsaber. EDIT: After experimenting, this is actually not true. You cannot use Discharge with an electrostaff, and that is an integral part of Madness. Edited January 8, 2012 by sessava Link to comment Share on other sites More sharing options...
Nasagi Posted January 11, 2012 Author Share Posted January 11, 2012 Exactly. It would be nice to be able to choose. I know Light Sabers are all the rage and your suppose to use one but for my class, a Sith Assassin (Inquisitor) it would look a lot cooler to use Electrostaves because all the electric abilities and charge abilities. Double Bladed Light Sabers are pretty cool looking but not as cool as a Electrostave with purple lightning. Personally I would choose Electrostaves over DBLS because of looks alone. I don't care if the DBLS may have better stats. That being said even I can't justify using one when half the major abilities don't work with them. I agree with everyone who say's it was just an oversight and not suppose to be like this... One can only hope... I agree completely with you. That's why I started this..That and trying to find out the purpose of having the ability to use something when all of our abilities tell us to use otherwise Link to comment Share on other sites More sharing options...
Echartea Posted February 13, 2012 Share Posted February 13, 2012 I concur! I would -love- use an electrostaff! Much like I wanna find my Marauder some awesome moddable vibroswords (that don't look like Buster Swords from FFVII, lol) It's nice that Warriors/Knights don't have this problem with vibroswords, but now we need to get this issue looked into, because yeah, I don't understand why they even give Assassins/Shadows the ability to use Electrostaves when they pick the AC, when some of the core abilities can't be used while it's equipped; it just doesn't make sense. Hopefully an oversight that can be fixed easily enough. Link to comment Share on other sites More sharing options...
LithKaith Posted February 13, 2012 Share Posted February 13, 2012 (edited) If SW and JK (and sorc/sage )can run around using vibroswords with no penalties why cant we do so with the staff? My friend who is a SW runs with 2x vibroswords in orange BH armor set just for the looks. and he will till he is forced to put on the end game items for the set bonuses and stats. btw I hate BW for the locked mod slots and set bonuses that are killin the whole idea of orange items and unique looks Edited February 13, 2012 by LithKaith Link to comment Share on other sites More sharing options...
madbumper Posted April 12, 2012 Share Posted April 12, 2012 Why is there no Dev response to this thread, or any of the other threads about this same problem? Come on bioware, just give us a "we are looking into making this happen" or "can't do it, doesn't fit with our vision..." Or ....something, anything. I'm bored to death of lightsabers, gimme a big Qtip over another colored lightstick any day of the week! Link to comment Share on other sites More sharing options...
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