Trispast Posted January 27, 2013 Share Posted January 27, 2013 Cory thanks for all the hard work making the UI customizable. It was really limiting before you got your hands on it. I was curious if there would be a ready check feature added at some point in the future. Telling everyone to jump if you are here gets tiring. Link to comment Share on other sites More sharing options...
IrishTR Posted January 27, 2013 Share Posted January 27, 2013 Ok so we can save how many bars, how many frames etc. on the interface editor. How about the following things that need to be able to be saved/used across an account: Save Quickslot/Hotbar actual skills ie, re-arranging these bars when going from a Heal Spec to DPS Spec or Tank to DPS Spec really gets un-nerving and time consuming. Its rather sad I've practically done a hand written method to keep track of 12 different toons configurations that cannot be saved??? everything else on the screen can be manipulated and saved... Make those as well (even if just for skills). FRIENDS/IGNORE List - dear god if I have to mirror these manually any longer across 12 toons I think I will have to check into the insane asylum. Especially the ignore list with all the gold farmers/spamers! But most importantly I'd like to know when my friends are online you know in this MMO (incase you for got its Massive MULTIPLAYER Online) heh... Is that too much to ask? These already are being saved somewhere (otherwise when we logout they'd disappear) make it available! Link to comment Share on other sites More sharing options...
Glower Posted February 12, 2013 Share Posted February 12, 2013 Hello, I'm Cory Kolek, also a UI programmer here at Bioware Austin. I originally implemented the UI Customization feature, and I'm always looking for ways to improve it. I just finished adding the option to change the scale of your buffs and debuffs within the operation, party, player, and target frames. This change has recently entered testing, so look forward to it in a future Game Update! So 1.7 not an "future Game Update"? Link to comment Share on other sites More sharing options...
Nergath Posted February 12, 2013 Share Posted February 12, 2013 hate to hijack the thread but is mouseover healing also something for the UI developers? because it would be such a QOL change! Link to comment Share on other sites More sharing options...
infedele Posted March 2, 2013 Share Posted March 2, 2013 (edited) i see the new option scaling on buff debuff, but it's not enough, they should be moveable from the health bar with buff in a location and debuff in another location. also we need a filter on buff cause on fight i have too many buff and it's difficult to check also the "Proc Buff" so my best situation will be 2 set of buff, 1 general buff and 1 filtered by me. and pls let me the chance to remove the useless avater picture from my health bar..i know my face thx for your work. my best regards Edited March 2, 2013 by infedele Link to comment Share on other sites More sharing options...
Mitsugoya Posted March 2, 2013 Share Posted March 2, 2013 And as I wrote on the pts server we need a option to see ours debuff on the target properly, it's very painfull to track your dot on the target when there are more than 1 of the same class as you please add this topic on the pts : http://www.swtor.com/fr/community/showthread.php?p=5938048#post5938048 Link to comment Share on other sites More sharing options...
Recommended Posts