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Weapons "Spoils of War"


DirtyJedi

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I like to request a little change in the game. How about PT/vanguards having a polearm, sword, or staffs. They are considered a melee class why not give him a melee weapon. Like a Smuggler having a rifle, Sith Jug having two lightsabers or Double Lightsaber.

 

Sniper having a pistol or a standard rifle. Power Tech having a stander rifle, sniper rifle, polearm, sword. Keep their special abilities all you doing is changing that animation. Keep the saber with the force users, Jedi Guardian could have a double lightsaber. Change it up a little bit.

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You'd have to re-work quite a few animations of abilities since some classes don't have the animations for all types of weapons, an example is Discharge. You'd have to re-work the ability to function without a saberstaff.
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  • 3 months later...

You guys clearly dont understand how freaking expensive drawing new animations is.

You either do it with hands, or with mo-cap.

- Hand-drawing will require literally hundreds of man-hours to draw new skill animation for one new weapon for one class, and still will result in clunky animations and nobody will be satisfied.

- Motion-Capture will require sh*tload or tech, time, actors' salaries. It's quicker, but waaay more expensive then first way. Still months of work.

And no, arguement of "Bioware is not an indie-studio" will not work here. I bet that SW:TOR supporting team doesnt even have manpower to do that in the first place.

This game will NOT have new skills / animations rework / anything of that kind. Ever. Deal with it and stick with what you have now. You'll gonna use that forever.

Edited by Mafusail
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