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Have They Nerfed Sorcerers?


WickidSith

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It means gaining a significant advantage from going into multiple trees instead of using a 31 point build. As the sorc/sage talent tree stands now, they gain a lot more from going hybrid spec than they do from a single tree spec. Some of those tree abilities are probably going to be shifted around and/or moved up to make hybrid builds less appealing.

 

thank you, as I pointed out in my post there are reasons not to use the existing 31 point specs and thus I'm aware of the benefits of using a hybrid spec over the 31.

 

I was looking for the source of the quote rather than just a vague reference to "a developer".

 

It would be great to get more information as to how they would "improve" those 31 point builds. I'm sure other classes, of course are curious as well as to their own changes.;)

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thank you, as I pointed out in my post there are reasons not to use the existing 31 point specs and thus I'm aware of the benefits of using a hybrid spec over the 31.

 

I was looking for the source of the quote rather than just a vague reference to "a developer".

 

It would be great to get more information as to how they would "improve" those 31 point builds. I'm sure other classes, of course are curious as well as to their own changes.;)

 

Improve how? Full Balance and Madness is STILL the best ranged class in this game. If you aren't leading dmg on a sage/sorc hybrid spec atm? You are HORRIBLE.

 

Reminds me of the idiots playing frostmages in WoW. We destroyed everything and they asked for buffs. Sorc/sage is so far and above better then frost mage was it is laughable. Add to that melee in this game has none of the tools it had in WoW to close gaps.

 

Bottom line? If you aren't leading dmg on a sorc/sage? Or you think they are bad? Quit the game. It is never going to get more OP then this. I am going to laugh so hard when 1.2 comes.

 

The good sage.sorc will still wreck face and you baddies will have a meltdown then reroll Mercs/commandos and complain that melee interrupts you, when you find out you don't get instant procs and passive dmg on the class.

 

The only reason not to use full balance is full hybrid does just as much or more dmg (slightly) while picking up mana efficiency that is just silly, along with root through resolve on your knockback. It has nothing to do with the tree being bad. It is called that tree is BALANCED and you don't get CC that plays for you, can be stacked and doesn't even require the moron playing it to click on their target...

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You stopped playing agains terribads that let you freecast for the duraton of WZ and then come to QQ about it on forums.

 

Kinda ends all "sorc/sage is OP".

 

Indeed, different story when you cant freecast. Premades are finally getting smart and putting a marker on me and targetting me 24/7. Shuts me down so I just lure them as far as I can from objective.

Edited by LoL-K-Noob
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Improve how? Full Balance and Madness is STILL the best ranged class in this game. If you aren't leading dmg on a sage/sorc hybrid spec atm? You are HORRIBLE.

 

Reminds me of the idiots playing frostmages in WoW. We destroyed everything and they asked for buffs. Sorc/sage is so far and above better then frost mage was it is laughable. Add to that melee in this game has none of the tools it had in WoW to close gaps.

 

Bottom line? If you aren't leading dmg on a sorc/sage? Or you think they are bad? Quit the game. It is never going to get more OP then this. I am going to laugh so hard when 1.2 comes.

 

The good sage.sorc will still wreck face and you baddies will have a meltdown then reroll Mercs/commandos and complain that melee interrupts you, when you find out you don't get instant procs and passive dmg on the class.

 

The only reason not to use full balance is full hybrid does just as much or more dmg (slightly) while picking up mana efficiency that is just silly, along with root through resolve on your knockback. It has nothing to do with the tree being bad. It is called that tree is BALANCED and you don't get CC that plays for you, can be stacked and doesn't even require the moron playing it to click on their target...

 

Time to ignore the usual misinformation from your posts, complete with the expected use of "baddies", "OP", "moron", etc.

 

Leading in damage, particularly from AOEs, in warzones is a poor way to balance a class. Sorcs/sages damage can be healed through, and high damage can only be done if the sorc is left alone. Any pressure, and the sorc has to run away- there goes your high damage.Knockback? one of the worst in the game by the way- and anyone with a brain can counter it in many cases.

 

Several other classes can also lead in damage, often a person playing a sorc/sage plays that class as well. Something that "baddies" don't seem to acknowledge.

Edited by Calista_ZK
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would you care to clarify exactly what "tree specify boost" means- because it makes no sense. If it means toning down the 31 pt spec- then:

1- seer spec would be useless

2- lightning already is fairly useless as 31 spec

3- the balance/madness is OK as 31 point but definitively does not have any great "boost"

 

 

And who is the source of this information? thanks

 

Its all made up , dont worry. From an (non summit related) interview, ALL classes will be "adjusted" and BH/Troopers gonna be nerfed in 1.2.

 

That much has been said for now.

Edited by GrandMike
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Time to ignore the usual misinformation from your posts, complete with the expected use of "baddies", "OP", "moron", etc.

 

Leading in damage, particularly from AOEs, in warzones is a poor way to balance a class. Sorcs/sages can be healed through, and can only do this if left alone, and if they in some cases ignore objectives.

 

Several other classes can also lead in damage, often a person playing a sorc/sage plays that class as well. Something that "baddies" don't seem to acknowledge.

 

Oh you mean you baddies calling everyone else baddie and telling them to l2p when we say the class is op and outdmg you 2 to 1 on this faceroll class?

 

This is the most OP class I have ever played in any MMO. The only thing that comes close was tempest of set (also a hybrid spec) before it was nerfed to the ground in Age of Conan (a massive failure of a game).

 

Fact. This class is too easy. Fact. It is overplayed (Bioware said just this at the summit). Fact. Melee have none of the tools they have in WoW, as in a second charge (heroic leap), shadowstep (on the rogue classes) or immunty to knockbacks/roots/or a self cleanse. Melee also can't be spam dispelled by healers. Your shield also is not subject to mass dispel or a dispel. Maybe they should give a dispel to slingers/snipers...

 

Read the IGN article? Take a wild guess what "new spells" melee are getting...

 

Guarantee it is knockback/root immunity. Have fun rerolling! Too many baddies like you rolled this class and actually think you are good or that classes in this game are balanced *cough* AFTER you whined and complained and got your counter class nerfed to the ground. So yeah game was horribly imbalanced when you had a hard counter, but is perfectly fine now? Hypocrisy at it's best.

 

This class is neither fun nor challenging to play. It is stupidly op. You don't even have to watch resources on it. The class is a joke as are you.

Edited by biowareftw
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Oh you mean you baddies calling everyone else baddie and telling them to l2p when we say the class is op and outdmg you 2 to 1 on this faceroll class?

 

This is the most OP class I have ever played in any MMO. The only thing that comes close was tempest of set (also a hybrid spec) before it was nerfed to the ground in Age of Conan (a massive failure of a game).

 

Fact. This class is too easy. Fact. It is overplayed (Bioware said just this at the summit). Fact. Melee have none of the tools they have in WoW, as in a second charge (heroic leap), shadowstep (on the rogue classes) or immunty to knockbacks/roots/or a self cleanse. Melee also can't be spam dispelled by healers. Your shield also is not subject to mass dispel.

 

Read the IGN article? Take a wild guess what "new spells" melee are getting...

 

Guarantee it is knockback/root immunity. Have fun rerolling! Too many baddies like you rolled this class and actually think you are good or that classes in this game are balanced *cough* AFTER you whined and complained and got your counter class nerfed to the ground. So yeah game was horribly imbalanced when you had a hard counter, but is perfectly fine now? Hypocrisy at it's best.

 

This class is neither fun nor challenging to play. It is stupidly op. You don't even have to watch resources on it. The class is a joke as are you.

 

Hmm, i must ask you - do you even play the game? Or have ever played it at all? Because i cant believe that someone that actually played the game can write something like you wrote lol

 

If you do play the game, then yeah..hopeless :D

Edited by GrandMike
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No, Sorcerers and Sages haven't been nerfed. People have just finally been discovering their interrupt abilities. +450k damage from a Sorcerer and/or Sage is now extremely rare on my server where it used to be pretty common. However, and as others have posted, these numbers are starting to be seen now from Sentinels and Marauders.
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Oh you mean you baddies calling everyone else baddie and telling them to l2p when we say the class is op and outdmg you 2 to 1 on this faceroll class?

 

This is the most OP class I have ever played in any MMO. The only thing that comes close was tempest of set (also a hybrid spec) before it was nerfed to the ground in Age of Conan (a massive failure of a game).

 

Fact. This class is too easy. Fact. It is overplayed (Bioware said just this at the summit). Fact. Melee have none of the tools they have in WoW, as in a second charge (heroic leap), shadowstep (on the rogue classes) or immunty to knockbacks/roots/or a self cleanse. Melee also can't be spam dispelled by healers. Your shield also is not subject to mass dispel or a dispel. Maybe they should give a dispel to slingers/snipers...

 

Read the IGN article? Take a wild guess what "new spells" melee are getting...

 

Guarantee it is knockback/root immunity. Have fun rerolling! Too many baddies like you rolled this class and actually think you are good or that classes in this game are balanced *cough* AFTER you whined and complained and got your counter class nerfed to the ground. So yeah game was horribly imbalanced when you had a hard counter, but is perfectly fine now? Hypocrisy at it's best.

 

This class is neither fun nor challenging to play. It is stupidly op. You don't even have to watch resources on it. The class is a joke as are you.

 

LOL,...just LOL. The only person spouting "baddie" is YOU my friend. And don't misquote me in the feeble attempt of making your own trash posts look better- trash-talking doesn't make a poor argument any better.

 

Your posts are laudable solely for their ability to misinform and insult people you don't even know. Personally, I've never called for a nerf to any class, and the people who are QQing over how hard it is for melee are likely either solo queing, poorly geared, or don't know their classes.

 

 

 

If this is the most OP class you have ever encountered, then I highly suggest you try other games, or try other classes at endgame.

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Hmm, i must ask you - do you even play the game? Or have ever played it at all? Because i cant believe that someone that actually played the game can write something like you wrote lol

 

If you do play the game, then yeah..hopeless :D

 

Yup I play it. I can and do lead dmg on all my classes. Sentinel being far and away the hardest to do it on due to me playing on a non rp/pve server and everyone being either a) a hybrid sorc b) a tank 31/0/10 SiN or c) a Pyro PT or d) a healer.

 

People have even shelved their mercs at this point.

 

I can do double the dmg I can on any other class (on the hybrid sorc/sage) with the exception of maybe vanguard assault specialist/pyro pt and they bring nowhere near the utility or ability to completely screw over melee when stacked and requiring no skill to do it (non targeted aoe root through resolve).

 

What pve/rp server do you play on? Aren't you the same person who claimed you couldn't break 2.5k dmg burst on a Sage/sorc in full BM gear? Yeah I guess we are all just imagining hitting 4 k with a 3 k dot running after words along with another dot...

 

You are absolutely clueless if you think hybrid sage/sorc isn't getting adjusted. It is a shame they don't have instant 50's on the test center I would queue with you, fraps it and show what a joke this class is.

 

My favorite are the posts about dying to melee in seconds. This is flat out impossible with the hybrid spec we are running. Your shield auto cc's them. Your instant cast cc turns into a short stun, then you have a ranged stun and a root through full resolve and a sprint?

How the hell are you dying in seconds to a melee. Are you away from your keyboard? Do you only cast a shield AFTER you are attacked?

 

What is broken? Aoe root through full resolve, shield breaking "play for you" CC (WoW made the same mistake with frostmages and later corrected it). Not having to worry about force or manage resources like all other classes in the game (you have to do this as full balance/madness), Instant cast shields on other people which is the best instant heal in the game since there is no dispel, melee not having escape tools, and on and on.

 

The pure madness/balance spec is NOT op. You have to manage your resource, you have to actually target who you are rooting, and you don't have great AOE dmg WITH NO COOLDOWNS (and the ones that have cooldowns reset) and single target dmg in one spec.

 

You have to be the most delusional person on earth not to see what is op with this spec. If you can't do well on it? I have no idea how anyone can be that bad. You can do fantastic damage not even kiting or playing right, just spamming a braindead dps rotation. When you have someone that actually knows how to play, kite and throw shields on other people before fights? It is gamebreaking.

 

Add to this? Other classes soft cc breaks immediately on dmg. On sage/sorc? Turns into a short stun and makes up for bad play on a class that is already way too easy.

Edited by biowareftw
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Yup I play it. I can and do lead dmg on all my classes. Sentinel being far and away the hardest to do it on due to me playing on a non rp/pve server and everyone being either a) a hybrid sorc b) a tank 31/0/10 SiN or c) a Pyro PT or d) a healer.

 

People have even shelved their mercs at this point.

 

I can do double the dmg I can on any other class (on the hybrid sorc/sage) with the exception of maybe vanguard assault specialist/pyro pt and they bring nowhere near the utility or ability to completely screw over melee when stacked and requiring no skill to do it (non targeted aoe root through resolve).

 

What pve/rp server do you play on? Aren't you the same person who claimed you couldn't break 2.5k dmg burst on a Sage/sorc in full BM gear? Yeah I guess we are all just imagining hitting 4 k with a 3 k dot running after words along with another dot...

 

You are absolutely clueless if you think hybrid sage/sorc isn't getting adjusted. It is a shame they don't have instant 50's on the test center I would queue with you, fraps it and show what a joke this class is.

 

My favorite are the posts about dying to melee in seconds. This is flat out impossible with the hybrid spec we are running. Your shield auto cc's them. Your instant cast cc turns into a short stun, then you have a ranged stun and a root through full resolve and a sprint?

How the hell are you dying in seconds to a melee. Are you away from your keyboard? Do you only cast a shield AFTER you are attacked?

 

What is broken? Aoe root through full resolve, shield breaking "play for you" CC (WoW made the same mistake with frostmages and later corrected it). Not having to worry about force or manage resources like all other classes in the game (you have to do this as full balance/madness), Instant cast shields on other people which is the best instant heal in the game since there is no dispel, melee not having escape tools, and on and on.

 

The pure madness/balance spec is NOT op. You have to manage your resource, you have to actually target who you are rooting, and you don't have great AOE dmg WITH NO COOLDOWNS (and the ones that have cooldowns reset) and single target dmg in one spec.

 

You have to be the most delusional person on earth not to see what is op with this spec. If you can't do well on it? I have no idea how anyone can be that bad. You can do fantastic damage not even kiting or playing right, just spamming a braindead dps rotation. When you have someone that actually knows how to play, kite and throw shields on other people before fights? It is gamebreaking.

 

Add to this? Other classes soft cc breaks immediately on dmg. On sage/sorc? Turns into a short stun and makes up for bad play on a class that is already way too easy.

 

See, again i wonder do you even play the game, the things you write are so clueless :D

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You stopped playing agains terribads that let you freecast for the duraton of WZ and then come to QQ about it on forums.

 

Kinda ends all "sorc/sage is OP".

 

:(

 

hey ppl

 

U LEAVE SORCS ALONE OK

Edited by Darth_Ricky
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See, again i wonder do you even play the game, the things you write are so clueless :D

 

No I just don't write outright lies like you stating that you can't achieve a 2.5 k dmg medal in full BM gear on a sage/sorc. Want me to find the link?

 

Have fun rerolling in 1.2. The only people that are going to agree with your crying is other little kids/1500 rated WoW arena players who actually thought they somehow got good.

 

Everyone else will be doing this.

 

http://www.youtube.com/watch?v=4qbQEEOPsb8

 

Have fun on your commando/merc!

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No I just don't write outright lies like you stating that you can't achieve a 2.5 k dmg medal in full BM gear on a sage/sorc. Want me to find the link?

 

Have fun rerolling in 1.2. The only people that are going to agree with your crying is other little kids/1500 rated WoW arena players who actually thought they somehow got good.

 

Everyone else will be doing this.

 

http://www.youtube.com/watch?v=4qbQEEOPsb8

 

Have fun on your commando/merc!

 

Please quote me :D Dont just threaten "Ill quote you" :rolleyes:

 

The things you write dont have anything to do with SWTOR, maybe you play some other game and you somehow on the wrong forum? :D

 

No, Sorcerers and Sages haven't been nerfed. People have just finally been discovering their interrupt abilities. +450k damage from a Sorcerer and/or Sage is now extremely rare on my server where it used to be pretty common. However, and as others have posted, these numbers are starting to be seen now from Sentinels and Marauders.

 

Aye, 1-49 bracket is full of marauders and PTs. Guess who gonna QQ the most afer 1.2 :D

Edited by GrandMike
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Improve how? Full Balance and Madness is STILL the best ranged class in this game. If you aren't leading dmg on a sage/sorc hybrid spec atm? You are HORRIBLE.

 

Reminds me of the idiots playing frostmages in WoW. We destroyed everything and they asked for buffs. Sorc/sage is so far and above better then frost mage was it is laughable. Add to that melee in this game has none of the tools it had in WoW to close gaps.

 

Bottom line? If you aren't leading dmg on a sorc/sage? Or you think they are bad? Quit the game. It is never going to get more OP then this. I am going to laugh so hard when 1.2 comes.

 

The good sage.sorc will still wreck face and you baddies will have a meltdown then reroll Mercs/commandos and complain that melee interrupts you, when you find out you don't get instant procs and passive dmg on the class.

 

The only reason not to use full balance is full hybrid does just as much or more dmg (slightly) while picking up mana efficiency that is just silly, along with root through resolve on your knockback. It has nothing to do with the tree being bad. It is called that tree is BALANCED and you don't get CC that plays for you, can be stacked and doesn't even require the moron playing it to click on their target...

 

... there were also WMDs in Iraq...

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^^this^^

 

Anecdotal, but in the last 2-3 weeks every, and I mean every, WZ has been ~50+% sins/maras where as a month ago it was ~50% sorcs.

 

Players have figured out and rerolled the classes that dominate PvP right now.

 

People got sick of all the sorcs and found a class that can compete.

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Sorcs/Sages were never overpowered grossly to begin with. It was always about the extra utility. To be honest, you cant do much more to the class outside of moving a few abilities around or they will be completely worthless. As it stands now, you wont see too many sorcs in ranked WZs on the successful teams. They dont spike damage well enough and they are too much of a draw on healing resources and they are too easy to shut down completely. Heck, you wont even see too many healing sorcerers because outside of being able to put up higher numbers when left alone and unfocused, they are far too squishy and thus a liability in ranked play.

 

So with that said, moving the knockback root to the heal tree would be a start at making them less 'OP' to random puggers as dps, and more viable as healers in ranked play. Possibly moving the bubble blindness around as well.

 

if knockback root is moved you make Lightning even more terrible - and then youd just give access to healing sorcs (assuming it was in the healing tree) and add another utility that madness doesn't need to madness if it were in the madness tree.

 

 

Overload is exactly where you want it if you ever want it to be a used talent in the lightning tree, only CL/Death Field spec'd sorcs (which are the smart ones right now) actually obtain it. A deep lightning Sorc is utterly worthless so they're moot - give em 2 more roots and they'd still die and do negligible damage.

 

 

on the topic of just inflating numbers - it's not simply inflating numbers. properly used CL/Death field and swapping targets creates IMMENSE multi target pressure for healers and their team. as a player that is concerned with overall throughput, my peels and utility combined with my sheer pressure make me extremely potent in warzones. and unlike most sorcs I typically stay as far away and as well positioned as possible, and know how to prekite. Sometimes there's faceroll warzones where I spend my time just seeing how high I can make that six digit number at the end, but that's not my typical playstyle. Even doing my job as I see it I end up with large numbers - it comes with the territory. pvp damage isn't ALL burst. It is for burst classes, but we are not. We must take a different avenue to contribute appropriately to our teammates. No one can sustain the AOE damage a Sorc can - it's just stacked in our favor when your main nukes hit 3 and 5 targets and crit for 2k-3.2k.

 

edited: I for some strange reason (medication maybe?) put "bubble blindness" instead of "knockback root" and "Overload", initially.

Edited by Kiyoma
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Or could it be just a pure coincidence that I all of a sudden suck at PvP and everyone is targeting me now when they never did before?

 

1. People don't like being CC'd overly much.

2. People don't like FOTM classes.

3. Allowing a sorcerer to freely cast is devastating to the other team.

 

The bottom line is that people don't like you guys. It's not unusual on my server for half the team to pivot and nuke as soon as force lightning comes on the screen...CC problem solved.

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I understand they have stopped the exploit where you could move and spam force lightening, I never used that anyway so that aspect is abslolutely fine.

 

I have for the last couple of weeks constantly scored over 400-450k damage every warzone with over 25 kills without fail, however since the patch was implemented yesterday I have got sometimes around 150-200k. I also now seem to die twice as fast, I have no idea why. My HP is of course the same, but it just seems like I am now playing with 7.5k instead of 15k. I don't understand what can actually go so wrong overnight.

 

Or could it be just a pure coincidence that I all of a sudden suck at PvP and everyone is targeting me now when they never did before?

 

sorce/sages are far the most OP class i nthe game right now and it wouldnt suprise me the least if they got the nerf bat slapped in there faces.

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Lmao @ op...

 

Nah man, it's easier to get gear now with the valor boost and daily changes and more ppl at 50. You sir are witnessing equality...

 

All you ppl getting 400k DMg every map can kiss those days good by when everyone is rocking expertise...

Edited by Irishbrewed
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