cirruz Posted September 27, 2014 Share Posted September 27, 2014 (edited) Dxun Rising got timed run now, a bit late. But here it is; http://i.imgur.com/GxcQGvP.jpg Guild Name: Dxun Rising Guild Website: http://dxunrising.enjin.com/ Server: The Red Eclipse Region: EU England servers Faction: Republic Is this done right? I don't know. Edited September 27, 2014 by cirruz Link to comment Share on other sites More sharing options...
Mazanator Posted October 13, 2014 Share Posted October 13, 2014 Marksman + Council = 420Sweg http://i.imgur.com/TncZkIM.jpg Link to comment Share on other sites More sharing options...
DieGhostDie Posted October 13, 2014 Share Posted October 13, 2014 Marksman + Council = 420Sweg http://i.imgur.com/TncZkIM.jpg No sweg. 8man Marksmanship or RIOT. Kappa Link to comment Share on other sites More sharing options...
TenderDeath Posted October 13, 2014 Share Posted October 13, 2014 No sweg. 8man Marksmanship or RIOT. Kappa I was just going to say, do that in 8 man and then we will talk mm. Link to comment Share on other sites More sharing options...
Mazanator Posted October 14, 2014 Share Posted October 14, 2014 Easier in 8man m888888 Link to comment Share on other sites More sharing options...
Shandellon Posted October 14, 2014 Share Posted October 14, 2014 (edited) 3.3k is not exactly impressive anyway for 16man. I mean, it surely is for Sharpshooter, but why would you cut your own leg. DirtyFighting and hybrid goes up to 3.7-3.8k Edited October 14, 2014 by Shandellon Link to comment Share on other sites More sharing options...
DarkhorseForLife Posted October 14, 2014 Share Posted October 14, 2014 Hello all! Checking back into the game after a 1.5 year absence. Is 16m essentially dead now? It was on life support going into 2.0. Was just curious on the state of the game when it comes to raiding. Thanks in advance! Link to comment Share on other sites More sharing options...
JDotter Posted October 14, 2014 Share Posted October 14, 2014 Hello all! Checking back into the game after a 1.5 year absence. Is 16m essentially dead now? It was on life support going into 2.0. Was just curious on the state of the game when it comes to raiding. Thanks in advance! Wot. Hi like um still in shock. 16M has been on life support for some time. Of the last content NM DP only two guilds killed it pre nerf and maybe five actually are around to "compete" if you will. Only true US based 16M guild is intrepid ( Level Capped ) is left. Severity quit about three months ago. Only 16M names you would recognize is NGE ( Friendly Fire rebranded) and Ace ( not sure if 8M or 16 now.) Raiding has less trash, more condensed operations and the format seems to be 5 bosses per operation. NM content is generally nerfed a month or two after release so its more accessible. I believe most of the old mox diamond group plays with chandrian on shadowlands. Outside of them like a handful are in DnT. Link to comment Share on other sites More sharing options...
JDotter Posted October 15, 2014 Share Posted October 15, 2014 So Mikey broke 4K on council is that a first? Kid only got soa'd once I'm done Link to comment Share on other sites More sharing options...
BreakingNews Posted October 15, 2014 Share Posted October 15, 2014 So Mikey broke 4K on council is that a first? Kid only got soa'd once I'm done Confirmed milas on tilt Link to comment Share on other sites More sharing options...
JDotter Posted October 15, 2014 Share Posted October 15, 2014 Confirmed milas on tilt Self improvement kid. Being #1 week in/out was boring not much beating both you and yolo scrubs. Anyhow Phase 1 3713 3305 Phase 2 end 3793 3419 Phase 2 gain + 80 +114 Out of phase 2 3767 3278 End dps 4031 3506 Burn phase gain +264 +228 Every other fight we were within 30k. SOA I SWEAR 6 TIMES Link to comment Share on other sites More sharing options...
BreakingNews Posted October 16, 2014 Share Posted October 16, 2014 "I have periods" - Milas 2014 Link to comment Share on other sites More sharing options...
goeblu Posted October 16, 2014 Share Posted October 16, 2014 Hello all! Checking back into the game after a 1.5 year absence. Is 16m essentially dead now? It was on life support going into 2.0. Was just curious on the state of the game when it comes to raiding. Thanks in advance! There are currently 3 16 man groups running on The Shadowlands. Undercon is back to 16 mans working on Council, Shadowed has been under the radar working on DP i think Raptus, and Truimph has a 16 man group working on DF. So 16 mans aren't completely dead. Link to comment Share on other sites More sharing options...
Dark_Mithrandir Posted October 16, 2014 Share Posted October 16, 2014 There are currently 3 16 man groups running on The Shadowlands. Undercon is back to 16 mans working on Council, Shadowed has been under the radar working on DP i think Raptus, and Truimph has a 16 man group working on DF. So 16 mans aren't completely dead. Nice we have 16-man groups working on hm_v2 ops Link to comment Share on other sites More sharing options...
MikeParatore Posted October 17, 2014 Share Posted October 17, 2014 "I have periods" - Milas 2014 Mikey > Milas HE WASNT READY Link to comment Share on other sites More sharing options...
Mazanator Posted October 27, 2014 Share Posted October 27, 2014 (edited) 3.3k is not exactly impressive anyway for 16man. I mean, it surely is for Sharpshooter, but why would you cut your own leg. DirtyFighting and hybrid goes up to 3.7-3.8k Because I'm Thrax. Marksman is love, Marksman is life. (And i'd rather have burst for Phase 2 and Burn. Making it easier for the healers too, Marksman defensive's too stronk. DPS means nothing if you don't kill it #shots. In my opinion sacrificing dps for a kill is 110% worth it. ) Edited October 27, 2014 by Mazanator Link to comment Share on other sites More sharing options...
Ruskaeth Posted October 27, 2014 Share Posted October 27, 2014 Besides, when the last burn comes, single target damage should be a priority.. unless of course, fluff fluff fluff. Link to comment Share on other sites More sharing options...
Mazanator Posted October 27, 2014 Share Posted October 27, 2014 Besides, when the last burn comes, single target damage should be a priority.. unless of course, fluff fluff fluff. Exactly! Link to comment Share on other sites More sharing options...
Lendish Posted October 29, 2014 Share Posted October 29, 2014 (edited) Missed Timed Run with alts by 1 f***** second The timer expired when calphayus was already dead and we were about to kill the holocron. http://i.imgur.com/Us4Jlpa.jpg Edited October 29, 2014 by Lendish Link to comment Share on other sites More sharing options...
Mazanator Posted October 29, 2014 Share Posted October 29, 2014 Missed Timed Run with alts by 1 f***** second The timer expired when calphayus was already dead and we were about to kill the holocron. http://i.imgur.com/Us4Jlpa.jpg Tianna nooooooooooo! Link to comment Share on other sites More sharing options...
Emperor-Norton Posted October 29, 2014 Share Posted October 29, 2014 (edited) Missed Timed Run with alts by 1 f***** second The timer expired when calphayus was already dead and we were about to kill the holocron. http://i.imgur.com/Us4Jlpa.jpg All right, we can all stop raiding. No one is going to top this case of how close we came to getting timed run. Edited October 30, 2014 by Emperor-Norton Link to comment Share on other sites More sharing options...
Mazanator Posted November 1, 2014 Share Posted November 1, 2014 (edited) Marksman 8 man Council heeereee weee gooo Not the greatest pull from myself but was still a timed run kill http://www.twitch.tv/agent_thrax/c/5411139 I think I could do 3.2k-3.3k on a good pull with Marksman depending if I have to Tale Tyrans too, My phase 2 dps was rather aids also could ramp that up a bit. Edited November 1, 2014 by Mazanator Link to comment Share on other sites More sharing options...
RikuvonDrake Posted November 1, 2014 Share Posted November 1, 2014 Out of curiosity, how much does MM/SS pull in phase 2, assuming average amount of crits, no reds close to Brontes and normal AoE uptime (as in boss does not teleport like a *********** ***** to the other side of the room all the time)? Does it rival hybrid numbers? Link to comment Share on other sites More sharing options...
Mazanator Posted November 1, 2014 Share Posted November 1, 2014 (edited) Out of curiosity, how much does MM/SS pull in phase 2, assuming average amount of crits, no reds close to Brontes and normal AoE uptime (as in boss does not teleport like a *********** ***** to the other side of the room all the time)? Does it rival hybrid numbers? Hybrid is still better, An average Marksman Phase 2 would be about 3.7k-3.9k for me (On the video it was a bad pull for me and i done 3.4k because #bad). Average hybrid pull for me would be about 4k. Hybrid is still better but it is doable with marksman if you play it perfectly. Bad Marksman vs Hybrid= 3.4k vs 3.7k Normal Marksman vs Hybrid= 3.7k vs 4k Good Marksman vs Hybrid= 3.8k vs 4.1k Edited November 2, 2014 by Mazanator Link to comment Share on other sites More sharing options...
Ardarell_Solo Posted November 16, 2014 Share Posted November 16, 2014 (edited) Late - but better late than never: Taking the Jawas to Alderaan killed Styrak for the 47th time, Brontes for the 23rd time and all the other Dread Misters for at least the second time, i.e.: We finally got Council, too ;-) Kill Achievement Congrats to everyone who was so much faster than us and good luck to everyone who's still at it, gogogo! Edited November 20, 2014 by Ardarell_Solo Link to comment Share on other sites More sharing options...
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