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_gideon's Avatar

10.10.2012 , 04:18 PM | #11
Quote: Originally Posted by Dragonbgone View Post
I'm almost certain it's 1 for 1 on the heals. It's split evenly between all targets though, which makes it much easier to not pick up threat on multi-boss fights.
Healing aggro is split evenly between all mobs in combat. It's also 50% as much threat per point as threat from damage.

I can't find the post which specified that it was 50% but here's a dev saying that it is definitely less: