Agemnon Posted February 20, 2012 Share Posted February 20, 2012 You have my vote!! Twileks can't vote! But... because I agree with you let's just say you're a human Link to comment Share on other sites More sharing options...
Agemnon Posted February 20, 2012 Share Posted February 20, 2012 Agree that tab targeting sucks in SWTOR (and many newer generation MMO's as well). In SWTOR it's alot because of LoS. Never played a game where tab target REQUIRES you to have LoS to your target. I use tab target to cycle through available soft targets at least, more than just target and use an ability which needs LoS, which is not possible in SWTOR. The best implemented tab target ever = DAoC. Tab target once = targets nearest available in a 360 degree circle. Tab target consecutively = targets nearest available and then outward for each target. Tab target and then wait ~0.5s -> tab target again = target closest target and then target closest target again. There was NO need for "Target nearest enemy" AND "Target next enemy", same key did both and was very intuitive. You just said what I wanted but I didn't know how to word it. I was going to say something like, "Tab should target the closest character" then realized it would sound bad because you may need to target someone else from a distance but yeah I agree with the DAoC tab system being implemented here ("consecutive" was the operative word I was looking for). I'm not familiar with that game but the tab sounds good. Link to comment Share on other sites More sharing options...
punkniner Posted February 20, 2012 Share Posted February 20, 2012 (edited) I gave up on TAB targeting in this game long ago (During BETA). I just click now, as the TAB system is so broken it's not worth the effort. Oh, and I /sign as well. Edited February 20, 2012 by punkniner Link to comment Share on other sites More sharing options...
Warrzzone Posted February 20, 2012 Share Posted February 20, 2012 /SIGNED Tab targeting is broken. I'd like to see tab target the nearest enemy in a frontal cone on first keypress then cycle through enemies from near to far in 360 degrees upon subsequent keypresses. Just putting it out there. Link to comment Share on other sites More sharing options...
sauna Posted February 20, 2012 Share Posted February 20, 2012 You just said what I wanted but I didn't know how to word it. I was going to say something like, "Tab should target the closest character" then realized it would sound bad because you may need to target someone else from a distance but yeah I agree with the DAoC tab system being implemented here ("consecutive" was the operative word I was looking for). I'm not familiar with that game but the tab sounds good. Yeah. Tab also cleared your target if nothing was in range which was nice for self buffs, heals and such. So you NEVER needed any other key. Of course you picked targets with your mouse in the start of fights though. Mouselook (locked mouse cursor - as in, you don't have to torture your right mouse button) + DAoC tab target = win! Link to comment Share on other sites More sharing options...
GregMD Posted February 20, 2012 Share Posted February 20, 2012 Has anyone noticed that a lot of the time when you get knocked back or stunned you lose your target? They need to fix both of these issues asap because they're ridiculous. You get knocked back, lose your target, then it's impossible to retarget the person because of how ****** tab is. Link to comment Share on other sites More sharing options...
me_unknown Posted February 20, 2012 Share Posted February 20, 2012 Yeah. Tab also cleared your target if nothing was in range which was nice for self buffs, heals and such. So you NEVER needed any other key. oh no! i hope this would never happen or at least to be optional! i do not want tab to clear my target. for this i just click on void. tabbing through enemies even out of range is one of the most important features of "tabbing", eevn as melee! Link to comment Share on other sites More sharing options...
me_unknown Posted February 20, 2012 Share Posted February 20, 2012 Has anyone noticed that a lot of the time when you get knocked back or stunned you lose your target? never. Link to comment Share on other sites More sharing options...
GregMD Posted February 20, 2012 Share Posted February 20, 2012 never.It mostly happens in pvp, happens to me in pve too but rarely Link to comment Share on other sites More sharing options...
stoepkrijt Posted February 20, 2012 Share Posted February 20, 2012 /agreed @ developers, you couldn't even get the targeting right... makes me sad. Link to comment Share on other sites More sharing options...
me_unknown Posted February 20, 2012 Share Posted February 20, 2012 (edited) It mostly happens in pvp, happens to me in pve too but rarely very strange. it never happend to me to any of my chars. even when my sentinel got chain stunned in a zerg i never lost my target. though, maybe you eat a taunt from a tank specced opponent? there i think exists a ability that can do that. not sure though. edit: oh and if you had a sentinel/marauder as your target, he could have used camouflage or how it is called. it makes him transparent and anybody that has targeted him is losing target on him. Edited February 20, 2012 by me_unknown Link to comment Share on other sites More sharing options...
Greycen Posted February 20, 2012 Share Posted February 20, 2012 /agreed Link to comment Share on other sites More sharing options...
Jinnz Posted February 20, 2012 Share Posted February 20, 2012 I dont have any problems. Tab targetting plus HE FUNCTION ALREADY IN GAME FOR TARGETTING are enough for me. Link to comment Share on other sites More sharing options...
Ankhkharu Posted February 20, 2012 Share Posted February 20, 2012 I dont have any problems. Tab targetting plus HE FUNCTION ALREADY IN GAME FOR TARGETTING are enough for me. Well then you clearly DONT PLAY A MELEE IN PVP. Tab targetting needs to be redesigned, it's killing my enjoyment in Warzones. Link to comment Share on other sites More sharing options...
GregMD Posted February 20, 2012 Share Posted February 20, 2012 very strange. it never happend to me to any of my chars. even when my sentinel got chain stunned in a zerg i never lost my target. though, maybe you eat a taunt from a tank specced opponent? there i think exists a ability that can do that. not sure though. edit: oh and if you had a sentinel/marauder as your target, he could have used camouflage or how it is called. it makes him transparent and anybody that has targeted him is losing target on him.Nah it's not when someone vanishes. Say a sorc or merc knocks me back, half the time it'll drop my target on them. I don't think this is intended. Link to comment Share on other sites More sharing options...
Jarexx Posted February 20, 2012 Share Posted February 20, 2012 signed Link to comment Share on other sites More sharing options...
XenonParsec Posted February 20, 2012 Share Posted February 20, 2012 Bless this thread and it's supporters. BW, please adjust the horribad Tab Targeting in this game. Link to comment Share on other sites More sharing options...
rahlle Posted February 20, 2012 Share Posted February 20, 2012 +1 agreed Link to comment Share on other sites More sharing options...
sahrinity Posted February 20, 2012 Share Posted February 20, 2012 I definitely agree with this, tab targetting as is makes tanking much more difficult. Also, hopefully this is a 1.2 included change, but improved visibility of my current target (other than the arrow over their head) would make things much easier. Link to comment Share on other sites More sharing options...
The_jackhack Posted February 20, 2012 Share Posted February 20, 2012 Agreed Link to comment Share on other sites More sharing options...
JuicyFruits Posted February 20, 2012 Share Posted February 20, 2012 I definitely agree with this, tab targetting as is makes tanking much more difficult. Also, hopefully this is a 1.2 included change, but improved visibility of my current target (other than the arrow over their head) would make things much easier. Agree. Its hard to tell who is being targeted when there are a lot of players on screen. Also, tab targeting seems totally random and unintuitive. Link to comment Share on other sites More sharing options...
wessik Posted February 20, 2012 Share Posted February 20, 2012 agreed Link to comment Share on other sites More sharing options...
Verill Posted February 20, 2012 Author Share Posted February 20, 2012 maybe we will get a comment once this is getting to 50 pages Link to comment Share on other sites More sharing options...
Jerro Posted February 20, 2012 Share Posted February 20, 2012 The tab targeting doesnt work at all in this game. It even feels kinda "slow" or "sluggish", the worst part is you never know what/who you target with next tab. WoW have allready been mentioned, but also Aion have an excellent tab targeting that feels fast and inatuitive. Link to comment Share on other sites More sharing options...
Verill Posted February 21, 2012 Author Share Posted February 21, 2012 Bump. Because 32 pages want a change. Link to comment Share on other sites More sharing options...
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