Jooji Posted December 28, 2011 Share Posted December 28, 2011 We get to the 3rd row then nothing else spawns and can't hit the panel anymore, anyone else having these issues? Link to comment Share on other sites More sharing options...
Spackle Posted December 28, 2011 Share Posted December 28, 2011 My guild has the same issue, Hard/Heroic mode Eternity Vault on the Pylon event. Once both sides get the first 2 symbols correct, the clickable button stops lighting up and eventually any kind of add just stops spawning.. We waited several minutes and nothing. (HI STROBELIGHT) Link to comment Share on other sites More sharing options...
swpoop Posted December 28, 2011 Share Posted December 28, 2011 You are missing a mechanic Link to comment Share on other sites More sharing options...
AriasImmortal Posted December 28, 2011 Share Posted December 28, 2011 You are missing a mechanic Is there a limited amount of turns you get? 5 total? Link to comment Share on other sites More sharing options...
AriasImmortal Posted December 28, 2011 Share Posted December 28, 2011 (edited) I understand if there's a mechanic we're missing but the boss doesn't even reset after we die, requires resetting the operation. Seems buggy to me. NEVERMIND THAT WAS THE DUMBEST *********** **** I'VE EVER SEEN IN MY LIFE Edited December 28, 2011 by AriasImmortal Link to comment Share on other sites More sharing options...
ChrisKeck Posted December 28, 2011 Share Posted December 28, 2011 It's incredibly buggy. I don't know if there's a timer or something, but after resetting the operation twice to start the pylon boss over... we finally split into two 4 man groups and did our own pylon separately. Blew through it and it worked then. Who knows. Link to comment Share on other sites More sharing options...
CHRISGG Posted December 28, 2011 Share Posted December 28, 2011 You are missing a mechanic This guy is pretty much a complete tool acting like it's something hard or some kind of mystery. You have to solve them at the same time. That's the mechanic. What a joke, adds absolutely nothing to the fight. No reason it should be there. Link to comment Share on other sites More sharing options...
PocketRockets Posted December 28, 2011 Share Posted December 28, 2011 What exactly do you mean by "at the same time"? Had 2 groups of 4 solving the puzzle and completed the 2nd line of each pylon within seconds of each other. Still bugged out. Do we need to alternate each console use between the 2 pylons? Link to comment Share on other sites More sharing options...
CHRISGG Posted December 28, 2011 Share Posted December 28, 2011 (edited) What exactly do you mean by "at the same time"? Had 2 groups of 4 solving the puzzle and completed the 2nd line of each pylon within seconds of each other. Still bugged out. Do we need to alternate each console use between the 2 pylons? You may also need the same person to use the console each time. We had the same person use each one until the 4th one, when we started using otehr people, and it worked. And solve the first one at the same time as well. Worked for us. Edited December 28, 2011 by CHRISGG Link to comment Share on other sites More sharing options...
Callagan Posted December 28, 2011 Share Posted December 28, 2011 What exactly do you mean by "at the same time"? Had 2 groups of 4 solving the puzzle and completed the 2nd line of each pylon within seconds of each other. Still bugged out. Do we need to alternate each console use between the 2 pylons? The colors are on a set circle. Yellow-White-Purple-Red-Green-Blue. You have to complete both pillars at the same time (or as close as you can). Link to comment Share on other sites More sharing options...
AriasImmortal Posted December 28, 2011 Share Posted December 28, 2011 When you're about to solve a layer, make sure you solve both sides at the exact same time. Do a countdown. Link to comment Share on other sites More sharing options...
Niclamus Posted December 28, 2011 Share Posted December 28, 2011 You do not have to do them at the same time. It is just that one side cannot progress until the other is locked also. The 4th wheel bugs sometimes, all you can do is zone out and redo it. Also it is most efficient to have 2 players clicking the wheel, as you do get a debuff on you that prevents you from clicking again for a decent period of time. Link to comment Share on other sites More sharing options...
CHRISGG Posted December 28, 2011 Share Posted December 28, 2011 (edited) You do not have to do them at the same time. It is just that one side cannot progress until the other is locked also. . We're talking about hard mode. On hard mode, if you don't do them at the same time, you will get stuck after you both lock the second one and be stuck and have to reset the encounter. obviously both sides are locked... Edited December 28, 2011 by CHRISGG Link to comment Share on other sites More sharing options...
ChiaraT Posted December 29, 2011 Share Posted December 29, 2011 It's plainly bugged. We spent hours on it tonight, determining the sequence ahead of time, counting down 1-2-3-click, trying to off-set completion, going all left, going all right, south going left while north goes right, alternating left and right for each level, in both Hard and Nightmare Mode. After getting downright sick of resetting it, we finally got it by pure, random chance, doing absolutely nothing special to increase our efficiency on either side. The encounter is bugged, with the control panels going and remaining inactive after a tier (first, second or third, but mostly second for us) is completed on both pylons. It is at this time that both panels should immediately light up as the next tier becomes active, and yet it bugs out and the fight - not to mention, the trash - has to be reset. Link to comment Share on other sites More sharing options...
EFalconer Posted December 29, 2011 Share Posted December 29, 2011 There's actually a clear mechanic and not a bug for the hard mode version of this encounter. We'll release the information on this in our TORWARS video guide series, one lockout after our 16 man hard mode clear. Link to comment Share on other sites More sharing options...
sdbaynham Posted December 30, 2011 Share Posted December 30, 2011 There's a mechanic that requires you to reset the boss and reclear trash when you screw it up? Amazing! Link to comment Share on other sites More sharing options...
Anthya Posted December 30, 2011 Share Posted December 30, 2011 Such a painful encounter to reset. Love how undertuned 8 hard AND nightmare is compared to 16 normal. Link to comment Share on other sites More sharing options...
Mattes Posted December 30, 2011 Share Posted December 30, 2011 We're talking about hard mode. On hard mode, if you don't do them at the same time, you will get stuck after you both lock the second one and be stuck and have to reset the encounter. obviously both sides are locked... Killed it on nightmare yesterday. Initially though thats how its supposed to work, but still one side solved their puzzle at least 40s before the other ones did and we still advanced an killed it. While on other tries we got stucked at multiple times after the 2nd, 3rd and even before the very last "turn". Link to comment Share on other sites More sharing options...
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