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MMO-PvP and You: A Guide to Growth


Doomsdaycomes

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Introduction

 

"The first step in becoming a top player is the realization that playing to win means doing whatever most increases your chances of winning. That is true by definition of playing to win. The game knows no rules of “honor” or of “cheapness.” The game only knows winning and losing."

 

The above quote is an excerpt from a very prominent Street Fighter Champion, Sirlin. His website and book "Playing to Win can be found in the link.

 

I have chosen to open this topic with a quote and reference to him, because it is his writings that have so profoundly impacted my life as a gamer. That, and the wonderful person who stole my heart, while kicking my *** at just about every game we play.

 

I will try not to restate Sirlin's words as much as possible. I believe his writings are best discovered by each person in their own reading, so that the lessons they hold can reach to each individual. My words today can and will be debated. Many may be angry, and try to invoke an angered response from me. Some may even be successful in drawing my anger. Yet when reading his words for yourself, you can not invoke retaliation from a book. Whether angered, saddened, humiliated, or justified by your readings you will have nothing to fight, only reflections.

 

You may read early in what I perceived as Sirlin's distaste for the MMO genre. While he offers sound reasons for such, I will simply say this: MMO's are flawed, but these lessons still apply. We as individuals and as a community have much to learn. Like any student, I agree and disagree with the teacher, and below is my views.

 

This thread will not cover tips and tricks of 1 vs 1 combat. It is not to teach the secret handshake that will make your operative deal 12k in 3 GCD's. It will not cover WZ maps and strategies, nor is it about what build is the best. No, this thread will address the menality, perception, and ideals that one needs to succeed in MMO-PvP.

 

->Introduction

2. When does PvP begin?

3. There is no Honor.

4. Know the true enemy.

5. No Man is an Island.

6. Where is the Line?

7. Closing Statements

 

((Edit: Below I will reserve several posts to fill out this thread.))

Edited by Doomsdaycomes
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When Does PvP Begin?

 

"Why weren't you ready?" asked Dap. "You had your suits just as long as they did. You had just as many minutes flapping like drunken ducks. Stop moaning and we'll begin." -----Ender's Game.

 

 

I find it suiting to cover this topic as the immediate follower to my opening statement. Now, to many I suspect the answer should seem pretty simple. Doesn't PvP begin when the queue pops and you begin zoning into the warzone?

 

My answer is no. MMO-PvP truely begins at the log in screen. I do not mean this in some spiritual sense of getting in your happy place and how a good attitude will win a fight. Quite literally, PvP begins at the log in screen. From the very moment you log in, choose your server, and click the "Create" button, your fight has started.

 

A common misconeption is that MMO-PvP is suppose to be fair. While I agree a game should be fair, the very genre of the MMO is a life simulation. In a Non-Progression Shooter, you play a nameless character. When they spawn they have no past, they have no future. A kill or obective reached does not strengthen them, just as in a loss they are not weakened. MMO's are Progression. The fairest point you will ever be at with another player is the beginning and the end. Level 1 to Max Level gear. All encounters inbetween are unfair by design, and are a reflection of every effort you have put forth since your character was born. Log in, type /played, and see just how old your character is. You may be shocked to find your 6 month old character is really only 10 days, 16 hours, 20 minutes. Likewise your opponents 2 Month old character is 15 days, 8 hours, and 57 minutes. Even at level 50, you are not equal by design, your opponents character being 5 days more progressed then yours.

 

(My WH commando was started 2 or so months ago, and is 13 days old and in WH gear.)

 

Once you embrace that, you will have a better handle on all things. Everything you have done up until the actual, physical encounter with another player impacts your success. This is true, because you do not begin the game as max level. You do not begin the game with all datacrons, max level gear, all skills, in a guild, in a group, with complete knowledge of your class. Neither does your enemy. You both build your character up from the ground, and when you finally clash your level of preparation will be just as important as your physical "skill."

 

This is a simple truth that must be understood.

Edited by Doomsdaycomes
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There is No Honor

 

The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant.

 

I feel this post will be fairly short, but it is the toughest subject I personally faced. I apologize that my words will mirror closely with the text I've asked all to read, but Sirlin perhaps puts it best.

 

As the title states, there is no honor in PvP. In any game, there are legal moves and illegal moves. A legal move in an MMO can often walk a grey line, considering the buggy nature of such a beast. Simply put though, a legal move in PvP is any tool, ability, or action that the game allows you to make, that has not be explicitly ruled by the Dev's as a bug.

 

To elaborate:

 

1. Grouping up to 4 is a legal move. Game mechanics do not prohibit it.

2. Consumables are a legal move. Game mechanics do not prohibit it.

3. Gear is a legal move. Game mechanics do not prohibit it.

4. Running away from a fight is a legal move. Game Mechanics do not prohibit it.

5. etc...

 

Illegal moves will be covered in a future section.

 

The most crucial thing any player can take from this concept is that there are no "cheap moves." If the game allows, players will use it. Not using it is gimping yourself.

Edited by Doomsdaycomes
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Know the True Enemy

 

I was once playing on a young toon, a Merc, during a Voidstar match many, many months ago. I found myself victim to a higher level Shadow named Dist. Dist killed me over and over again, taking me out of combat within moments of my arrival. My blood boiled, my sense of foul played flared. Shamefully hit /say and cussed them out, called them a coward, told them they would be nothing without their levels/gear/stealth/coolsoundingname. Naturally they laughed, and continued to remove me from combat again and again. This blood fued lasted days, my sense of pride hurt by what had seemed such a vicious and unprovoked attack. On further incident, the attacks became provoked from my constant verbal abuses to this player.

 

I finally logged over to the other side to confront Dist and apologize for my childish behavior in the hopes they would lighten up on me. When I spoke to the faceless killer finally, I found a fun loving, polite person and not the ******e I had expected. I truely... utterly did not know what to make of it.[/Quote]

 

 

This theme ties as heavily into sportsmanship as it does empathy. It also relies heavily on a sense of reality, and that reality is; The other players are not your Enemy.

 

Another player will always be your opponent in PvP, it is the nature of the beast. Rarely though, is another player truely your enemy. It is rare that someone is out to get you for anything but strategic reasons, unless something has caused this bad blood. It could be an issue of bad communication, or the other player could be immature and take your actions seriously. In those cases, it is important to understand their aggression is misguided.

 

It was taught, and I hope it still is, that Sportsmanship is a virtue. Win or lose, teams conduct themselves with respect and maturity. As a human being, empathy is also a virtue. Yet, even though we may feel and understand another's suffering, we must hold enough realism and self preservation to not take their suffering unto ourselves needlessly.

 

You might give a beggar a dollar, but you're not going to give him your rent and become homeless too. Likewise, it is important to know that someone defeating you in PvP is not doing so from malice. They may fully understand their time and effort has given them an advantage of you, but like the beggar they wouldn't give their rent to, they will not give away their earned advantage to you. Nor should you expect them to, or hate them for not doing so.

 

Who is the true enemy?

 

The true enemy is forgetting that the other player is just like you, human.

Edited by Doomsdaycomes
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Where is the Line?

 

A very simple rules:

 

The Line is:

 

When it becomes Illegal moves. Explicitly stated bugs/exploits are cheating as seen by Bioware. Hacking is cheating. It has no place in a Play to Win mentality. (And in case someone actually thinks of it, breaking someone's hands to stop them from winning inside the game is not only over the line, but possibly a federal offense.)

 

The line is also when it gets personal. The most important thing to remember is that while you should always be trying to win, your opponent is only trying to do the same. At the end of the day, you both log off, breath the same air, and hopefully get some sleep. When PvP becomes personal, everyone suffers.

Edited by Doomsdaycomes
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Closing Statements

 

I want to thank all who stuck with me on this long text. As someone mentioned, it may seem preachy, lofty, and way -too- serious for something like a game.

 

It is my solid hope though, that if it has not changed your mentality, it has atleast given you some thoughts. I see alot of anger, I see alot of accusations and personal insults flying. I have sent some myself, since I'm human. We are not enemies here, whether we differ on opinions or not. We are not bound to any law in game but the game mechanics. We are human, we are real and this game is fake. We must all learn that suffering, anger, humiliation, and despair are all products of a mentality that takes ruthlessness personally. It is not personal.

 

Play to Win, fun will follow in victory or defeat.

 

 

 

 

----------------------------------------------------------------

 

Update/Change log.

 

11/6/12: First Post, incomplete secondary posts.

11/7/12: No Man is an Island removed. Where does PvP begin lengthened. Closing Statements updated.

Edited by Doomsdaycomes
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Get friends, get gear and L2P in a pretty wrapping. Nice style, though.

 

Hmmm... I had hoped this thread would be more of a mentality/attitude changer than a L2P post. Perhaps I need to remove "No man is an Island" and leave the more physical advice to other guides.

 

I wrote this because it seems odd to me that over the last few days, I've noticed more and more negativity to success. Except for someone's four-year-old whom loves their daddy/mommy and wants to grow up to be a checker in a grocery store like them, one would think we should aspire to be the supervisor, the manager, the district manager, etc... on up to the CEO.

 

Yet in the MMO world, success seems to be met with distaste. It feels to me that this attitude stems from a belief that PvP is fair. An MMO is much like a simulation of life, and when two people clash they are not equal. One is older, one excercises more. One might have a gun and the other a knife. Unlike life though, a conflict can, and should be conducted as a sport, without personal feeling. I often wonder if those who feel better/more progressed are evil, simply take being beaten personal when it is not.

 

Any way, almost time for work. If you have any suggestions how I can provide a better message of mentality/attitude adjustment, rather than invoking the knee-jerk "Don't tell me L2P!" I appreciate the advice.

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Some years ago I read one of the quotes from your post, or a paraphrased version of it, that basically changed how I viewed pvp play. Before that point, I was one of those players that believed in "honor" and fair play, and considered people using cheap tactics "beneath" me. This line of thinking is fundamentally flawed. The game does not care who fights with more honor. The game is not 100% fair, and never will be. The game only sees who won and who lost, who lived and who died. By imposing a set of personal rules on yourself, you are effectively handicapping your ability to win.

 

This is a great post. It is 100% on. If you disagree, then you are not playing to win, and players like myself, my guild, and the op will chew you up, spit you out, and ask for seconds.

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Hmmm... I had hoped this thread would be more of a mentality/attitude changer than a L2P post. Perhaps I need to remove "No man is an Island" and leave the more physical advice to other guides.

 

it may touch a few...but, from my experience, most people suck.

 

i've been PvP'n for just over a decade now, and since Beta in SWTOR. i was a server 1st BM, and have a very similar story as yours. when i attempted to speak with my pre50 harasser, he LOL'd me and told me suck less, etc. i eventually made this person hate seeing my name in WZ's. just because he was a dick.

 

i've harassed hundreds on MZL as a pre 1.2 FULL BM :p but, IMO, i've always been classy, helpful, and polite to those that deserve it. i'm not the person you would expect behiund the keyboard :)

 

it's a different time. kids are kids.

 

there is no "honor" in dueling anymore. <---multiple meanings.

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Lol?

 

Personally I excel in RL first, then in a game second.

 

But hey! I bow to your obvious expertise ;)

 

Says the guy playing star wars mmo and posting on same game forums. Excelling in real you say, hmm? :D

 

Anyway interesting read OP, but in long shot actual advice on tactics, positioning(like using LOS to your advantage, screenshots of best healing spots etc), class choice, group composition, syenergies between classes would much more useful.

Edited by MelodicSixNine
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Very good post Dooms.

 

 

Lots here rarely look in the mirror at themselves and tend to find fault in everything else except for themselves.

 

"All mentors have a way of seeing more of our faults than we would like. It's the only way we grow."

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Says the guy playing star wars mmo and posting on same game forums. Excelling in real you say, hmm? :D

Yes, because it is possible to both play MMO's and succeed in life! You don't have to follow Doomsday's mold!

 

And to spare all of our intelligences and sanity levels, I'll stave you off from saying, 'but, he succeeds in an MMO and that means he can also succeed in life by your own definition!' (but less eloquently of course). This is of course not the point: he wrote a guide about being a good pvp-er, nothing else.

Edited by Ycoga
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The know your true enemy thing is wrong, as a tank if I identify you as a good player I am most definatly out to make your life in pvp a living hell, I'll always plant my taunt on you, I'll keep you perma slowed, after you've used your mobility skill to get into a position you want I'll throw you away from that position, I'll keep you stunned and mezzed as much as possible and I'll keep this up until your one goal in the WZ is to kill me and thus I have won. Pissing off players on purpose is a very legitimate and effective strategy.
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Yes, because it is possible to both play MMO's and succeed in life! You don't have to follow Doomsday's mold!

.

 

I didn't say it wasn't, but trying to pull out life knowledge while being on mmo forums about being successful in life is pretty ironic. Don't you think?

Who's the bigger no life: nolifer or the person who takes time to point it out? :D Anyway I will end my part of OT here.

Edited by MelodicSixNine
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While I love to be competitive...

 

 

WOW!

 

This reminds me of something the Dalai Lama would write if he was a geek. (Don't take "geek" as a bad thing... We're all geeks in my opinion.)

 

Little hard core for my taste... after all. It IS just a game and it's meant to be fun. I feel as if this was supposed to change my gaming life. :D Remember folks... competitiveness is good, but there is a fine line to where it stops becoming fun. Don't cross that line... this game will not be here in 5 years, real life will still exist. ;)

 

It's this kind of mentality that keeps me from real competitive game play. Tekken, Planetside, Socom, Madden, COD... just for other examples. I have played and still play most of these with some of the top players in the country... tournament winners. I have never entered a tournament for any of them and never will even though I could compete at that level. Why? Because it's a game and it's meant to be entertainment.... not a job. The only reason I take it seriously at all is because it's my way of being competitive while being lazy. As an ex athlete (nothing special, HS/College).. even on those levels there is a line where it stops being fun.... don't cross that line. Be competitive... but enjoy the competition.

 

I kinda went on a rant here but it's insane to me to see people be THIS serious about a video game. All just my opinion though I suppose.

 

This pretty much sums it up...

 

OP, I must applaud your efforts for constructing this thread. At the same time, I have to giggle behind your back and poke fun at you.
Edited by UGLYMRJ
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While I love to be competitive...

 

 

WOW!

 

This reminds me of something the Dalai Lama would write if he was a geek. (Don't take "geek" as a bad thing... We're all geeks in my opinion.)

 

Little hard core for my taste... after all. It IS just a game and it's meant to be fun. I feel as if this was supposed to change my gaming life. :D Remember folks... competitiveness is good, but there is a fine line to where it stops becoming fun. Don't cross that line... this game will not be here in 5 years, real life will still exist. ;)

 

It's this kind of mentality that keeps me from real competitive game play. Tekken, Planetside, Socom, Madden, COD... just for other examples. I have played and still play most of these with some of the top players in the country... tournament winners. I have never entered a tournament for any of them and never will even though I could compete at that level. Why? Because it's a game and it's meant to be entertainment.... not a job. The only reason I take it seriously at all is because it's my way of being competitive while being lazy. As an ex athlete (nothing special, HS/College).. even on those levels there is a line where it stops being fun.... don't cross that line. Be competitive... but enjoy the competition.

 

I kinda went on a rant here but it's insane to me to see people be THIS serious about a video game. All just my opinion though I suppose.

 

This pretty much sums it up...

 

This article (I dunno if you actually read what this was derived from) actually fits your mentality extremely well. The essential point, is that everything in the game is fair to be used. Thus people complaining about premades in regular warzones should ask themselves why they aren't in one, not complain about the fact that they are there. It is not essential to follow everything written here if your only intention is to have fun, but then you can't complain when people do what you consider "cheap". I never use to use exotech stims, because I felt they were "cheap", but that went out the window pretty fast when I noticed that EVERYONE has one on in warzones.

 

The overall theme is basically that you should use all of the avenues available to you if you wish to be the best and be competitive within the confines of the game. If you want to have casual fun (which I know you certainly do not), then it is important to understand that players will use the tools available to them to beat you and you only have yourself to blame if you don't use the same options. Not that this means there cannot be discussion. Things like the damage of smash or sorc bubble stun can still be changed if it makes the game more balanced and enjoyable, but if you aren't taking advantage of them at this time, you have no one to blame but yourself.

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This article (I dunno if you actually read what this was derived from) actually fits your mentality extremely well. The essential point, is that everything in the game is fair to be used. Thus people complaining about premades in regular warzones should ask themselves why they aren't in one, not complain about the fact that they are there. It is not essential to follow everything written here if your only intention is to have fun, but then you can't complain when people do what you consider "cheap". I never use to use exotech stims, because I felt they were "cheap", but that went out the window pretty fast when I noticed that EVERYONE has one on in warzones.

 

The overall theme is basically that you should use all of the avenues available to you if you wish to be the best and be competitive within the confines of the game. If you want to have casual fun (which I know you certainly do not), then it is important to understand that players will use the tools available to them to beat you and you only have yourself to blame if you don't use the same options. Not that this means there cannot be discussion. Things like the damage of smash or sorc bubble stun can still be changed if it makes the game more balanced and enjoyable, but if you aren't taking advantage of them at this time, you have no one to blame but yourself.

 

Sounds about the same as my mentality.... but I'm not gonna lie. I did only skim over it and it was just too... Dalai Lama'ish. :D It just sounded like something a preacher would say in nerd church. :D The over all feeling was just too serious for my taste....

 

 

All of that aside... if THAT was the message. I absolutely agree.... but was all of that necessary to get the point across? ;)

Edited by UGLYMRJ
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"The first step in becoming a top player is the realization that playing to win means doing whatever most increases your chances of winning. That is true by definition of playing to win. The game knows no rules of “honor” or of “cheapness.” The game only knows winning and losing."

The above quote is an excerpt from a very prominent Street Fighter Champion, Sirlin. His website and book "Playing to Win can be found in the link.

 

I have chosen to open this topic with a quote and reference to him, because it is his writings that have so profoundly impacted my life as a gamer. That, and the wonderful person who stole my heart, while kicking my *** at just about every game we play.

Now that is a pretty distasteful choice of quote for a game with a set of rules. I know you say exploiting is bad later on but that quote is basically telling me to install swtor on my work machine and then start to reverse engineer the communication protocol, the game client and then exploit the hell out of the game without getting caught. And yes my work description involves among many things to reverse engineer software. I could simply tell everyone that aren't exploiting the game to learn to reverse engineer and use that knowledge to exploit the game if they QQ.

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