Jump to content

Spreadsheets calculating damage and healing. Interested?


JoyProtocol

Recommended Posts

I love playing around with numbers and spreadsheets, and I have made what I find to be interesting spreadsheets recently - one for Trooper stockstrike, one for Sorcerer healing (when discussing the 1.2 changes)

 

The latter was made possible by a discovery that Torhead gives the actual coefficients of abilities in the game. That is, the numbers used to calculate ability scores.

 

Here are the two I have made, so you can see what can be done:

https://docs.google.com/spreadsheet/ccc?key=0AmTOx7DiSfHodEdhSkJBczNYOWRUQlZGQXJVekV5MXc

 

https://docs.google.com/spreadsheet/ccc?key=0AmTOx7DiSfHodDAwa1JoLXdXR3FvT2VnVDBVeFRrSUE

 

Would you guys benefit from spreadsheets exploring class abilities? If you are interested, let me know. Also, there are a few things I could use:

 

- Does anyone know how is the "StandardHealth" variable calculated? I assume it's static for each level. But what is it?

 

- Could you post your stats from the game? The more the merrier - crit, surge, power, armor % reduction

 

- Any concerns you would like to see addressed?

 

Let me know what you think, guys! Numbers are awesome :D

Link to comment
Share on other sites

Re: Standard Health - would you happen to know where I can find this info?

 

Re: Torhead - not common knowledge. Are you saying those formulas are unreliable? I'm going to have to check with in-game numbers, especially if I can get that Standard Health...

Link to comment
Share on other sites

×
×
  • Create New...