Cempa Posted January 29, 2014 Share Posted January 29, 2014 Force Charge and Creeping Terror (2 sec ranged root): I have been trying for days now to root a charging Warrior mid charge but can not. I have played around with when to cast from as soon as to even guess when the warrior will charge and each and every time the Warrior gets to his target. Is this intended? Is it intended that Force Charge grants CC immunity during the charge? Not talking about unstoppable either been testing this for days against Juggs and Mara of all builds.... Link to comment Share on other sites More sharing options...
cashogy_reborn Posted January 29, 2014 Share Posted January 29, 2014 If youre talking about trying to root them mid-animation, I would think that they should get rooted upon landing? Not totally sure. Link to comment Share on other sites More sharing options...
Helig Posted January 29, 2014 Share Posted January 29, 2014 If youre talking about trying to root them mid-animation, I would think that they should get rooted upon landing? Not totally sure. I think so as well. Once the leap has started, the animation needs to be completed. Root debuff timer ticks as normal, in case you rooted them mid-flight. Link to comment Share on other sites More sharing options...
Telaan Posted January 29, 2014 Share Posted January 29, 2014 Force Charge and Creeping Terror (2 sec ranged root): I have been trying for days now to root a charging Warrior mid charge but can not. I have played around with when to cast from as soon as to even guess when the warrior will charge and each and every time the Warrior gets to his target. Is this intended? Is it intended that Force Charge grants CC immunity during the charge? Not talking about unstoppable either been testing this for days against Juggs and Mara of all builds.... You create new whiny threads like people take a dump. Both are done on a daily basis and stink like ****. Link to comment Share on other sites More sharing options...
Cempa Posted January 29, 2014 Author Share Posted January 29, 2014 You create new whiny threads like people take a dump. Both are done on a daily basis and stink like ****. The only stink is your ignorance and lack of any value added, go back under whatever dark and damp rock you came from and spare us you moronic foul person. Link to comment Share on other sites More sharing options...
Cempa Posted January 29, 2014 Author Share Posted January 29, 2014 (edited) If youre talking about trying to root them mid-animation, I would think that they should get rooted upon landing? Not totally sure. Indeed, like in WoW if a Warrior should charge -or I anticipate the charge- and stun of fear or root the warrior would actually get dropped out of charge and the CC would land...Not in this game, in essence Charge in this game seems to be a CC immunity! Any one been able to CC a charging warrior or PT mid charge? Is it an intended CC immunity or something game designers forgot about? Moreover; my Creeping Terror would land mid charge but the warrior would not get rooted after landing... Edited January 29, 2014 by Cempa Link to comment Share on other sites More sharing options...
Turretboy Posted January 29, 2014 Share Posted January 29, 2014 The only stink is your ignorance and lack of any value added, go back under whatever dark and damp rock you came from and spare us you moronic foul person. the only "moronic" person I see here is you trying to root a warrior half way through a leap animation. Link to comment Share on other sites More sharing options...
Cempa Posted January 29, 2014 Author Share Posted January 29, 2014 the only "moronic" person I see here is you trying to root a warrior half way through a leap animation. I'm testing game mechanics but you are here not to add value just whine so please leave the thread kid. Link to comment Share on other sites More sharing options...
Woebearer Posted January 29, 2014 Share Posted January 29, 2014 (edited) At least Juggs (don´t know about Maras) have the option to skill immunity against knockbacks and stuns after a leap, I would not wonder if this applies for slowdowns , too. Edited January 29, 2014 by Woebearer Link to comment Share on other sites More sharing options...
Turretboy Posted January 29, 2014 Share Posted January 29, 2014 I'm testing game mechanics but you are here not to add value just whine so please leave the thread kid. You must be stupid to "test mechanics" such as this lmao "kid". Link to comment Share on other sites More sharing options...
Cordorian Posted January 29, 2014 Share Posted January 29, 2014 (edited) Force Charge and Creeping Terror (2 sec ranged root): I have been trying for days now to root a charging Warrior mid charge but can not. I have played around with when to cast from as soon as to even guess when the warrior will charge and each and every time the Warrior gets to his target. Is this intended? Is it intended that Force Charge grants CC immunity during the charge? Not talking about unstoppable either been testing this for days against Juggs and Mara of all builds.... Now for a second imagine it would be working as you thought i might work. Shall the Jugg or Mara just fall down flat in mid air? We all know this game isn't realistic at all, when it comes to physics (this comes with star wars universe naturally ), but if something is already set in motion and off the ground. So i have no idea how a root should even apply in that case. A root is not a knockback, and for me the very idea of root is that are rooted on the ground. Edited January 29, 2014 by Cordorian Link to comment Share on other sites More sharing options...
Cempa Posted January 29, 2014 Author Share Posted January 29, 2014 You must be stupid to "test mechanics" such as this lmao "kid". You obviously came here to derail the thread and whine with no intent of adding value, just leave you are embarrassing your self. Link to comment Share on other sites More sharing options...
Cempa Posted January 29, 2014 Author Share Posted January 29, 2014 Now for a second imagine it would be working as you thought i might work. Shall the Jugg or Mara just fall down flat in mid air? We all know this game isn't realistic at all, when it comes to physics (this comes with star wars universe naturally ), but if something is already set in mo In other MMO's the CC takes place and the charge is stopped, I have no idea what the design intent is though so would be nice to hear from the designers/developers if it was indeed intended for charge to award blanket CC immunity. Link to comment Share on other sites More sharing options...
Turretboy Posted January 29, 2014 Share Posted January 29, 2014 You obviously came here to derail the thread and whine with no intent of adding value, just leave you are embarrassing your self. No whining here good sir I came I read OP saw you calling somebody else "moronic" when in fact you are for trying to root a warrior mid leap. Stop making stupid threads you're worse than unclesam l2p. Link to comment Share on other sites More sharing options...
Arcadius-Fett Posted January 29, 2014 Share Posted January 29, 2014 I think the Warrior's charge is instant, the moment it's activated you're rooted, even though he's still going through the animation of flying through the air. As far as the game and server is concerned, the moment a Warrior leaps to you, he's already on you. But in the game you have to wait for the animation to complete, sort of like a Sage getting stunned when he activates Project, sure you can stun him mid-animation, but that piece of garbage he pulls out of the ground will still hit you. If you've played a Warrior then you may have run into the bug where you Force charge at an enemy but your character jumps in place and then you instantly teleport to the enemy you charged. Pretty much backs this up. Link to comment Share on other sites More sharing options...
Vodrin Posted January 29, 2014 Share Posted January 29, 2014 Indeed, like in WoW if a Warrior should charge -or I anticipate the charge- and stun of fear or root the warrior would actually get dropped out of charge and the CC would land...Not in this game, in essence Charge in this game seems to be a CC immunity! Any one been able to CC a charging warrior or PT mid charge? Is it an intended CC immunity or something game designers forgot about? Moreover; my Creeping Terror would land mid charge but the warrior would not get rooted after landing... It's not an immunity at all. The CC will still land and the warrior/knight will be rooted or stunned where they land. It is a bit screwey, but has to do with the desink issues in this game. I have been CC'd mid charge more times than I can count. It just takes effect when I land. The disadvantage side of this arrangement is if I charge and a PT hits his AoE stun while I am halfway to him I will land stunned. Or if a sorc hits his knockback while I am halfway there I will never reach him and be knocked back mid flight. The system sees the charge as instant, there is just an animation to absorb the GCD. Link to comment Share on other sites More sharing options...
Avicii Posted January 29, 2014 Share Posted January 29, 2014 It's not an immunity at all. The CC will still land and the warrior/knight will be rooted or stunned where they land. It is a bit screwey, but has to do with the desink issues in this game. I have been CC'd mid charge more times than I can count. It just takes effect when I land. The disadvantage side of this arrangement is if I charge and a PT hits his AoE stun while I am halfway to him I will land stunned. Or if a sorc hits his knockback while I am halfway there I will never reach him and be knocked back mid flight. The system sees the charge as instant, there is just an animation to absorb the GCD. This is my experience as well I have ambushed knocked back a warrior that I casted before he charged he got to me then the knock back which went off mid leap knocks him back. Or flash banging a warrior right when they charge it takes place as I am rooted from the charge and they are stunned upon landing. Link to comment Share on other sites More sharing options...
Vodrin Posted January 29, 2014 Share Posted January 29, 2014 This is my experience as well I have ambushed knocked back a warrior that I casted before he charged he got to me then the knock back which went off mid leap knocks him back. Or flash banging a warrior right when they charge it takes place as I am rooted from the charge and they are stunned upon landing. Correct, so not a CC immunity at all. Link to comment Share on other sites More sharing options...
Cempa Posted January 29, 2014 Author Share Posted January 29, 2014 ok thanks got it. Link to comment Share on other sites More sharing options...
cycao Posted January 29, 2014 Share Posted January 29, 2014 Pretty sure the only thing that can effect a leap mid air is a Knock back or stun. Link to comment Share on other sites More sharing options...
Vodrin Posted January 29, 2014 Share Posted January 29, 2014 Pretty sure the only thing that can effect a leap mid air is a Knock back or stun. Actually any CC will still affect a leaping target, you just have to recognize that despite the animation the leaper is at the target the instant they activate the leap. The knockback only appears to affect mid leap because the engine frequently kind of fast forwards and appears to move the leaper directly from mid leap to the knockback point. Link to comment Share on other sites More sharing options...
AdmiralParmesan Posted January 29, 2014 Share Posted January 29, 2014 the only "moronic" person I see here is you trying to root a warrior half way through a leap animation. Well he is trying to bring up a valid point and distinction from a similar MMO that this game's classes are based on. God forbid someone actually discuss the mechanics of the game. Link to comment Share on other sites More sharing options...
funkiestj Posted January 29, 2014 Share Posted January 29, 2014 The only stink is your ignorance and lack of any value added, go back under whatever dark and damp rock you came from and spare us you moronic foul person. try reddit.com/r/swtor/ if you want to post without being trolled so hard. on topic: Look at your latency meter. E.g. if it says "105ms" that means when you see a leap animation begin on your screen that leap started 1/10 of a second ago on the SWTOR server. You you want the desired effect with a root you must anticipate your opponent's action and factor in lag. Link to comment Share on other sites More sharing options...
Baalzamon Posted March 12, 2014 Share Posted March 12, 2014 Most of the time Force Charge root dont work on moving targets. Link to comment Share on other sites More sharing options...
Capt_Beers Posted March 12, 2014 Share Posted March 12, 2014 Indeed, like in WoW if a Warrior should charge -or I anticipate the charge- and stun of fear or root the warrior would actually get dropped out of charge and the CC would land...Not in this game, in essence Charge in this game seems to be a CC immunity! Any one been able to CC a charging warrior or PT mid charge? Is it an intended CC immunity or something game designers forgot about? Moreover; my Creeping Terror would land mid charge but the warrior would not get rooted after landing... I have hit a leaping Mara with Cryo Grenade before an he dropped out of the air in place. Usually when I leao on my Sent though I land stunned/rooted next to the target. Link to comment Share on other sites More sharing options...
Recommended Posts