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PVP - Medic set viable for DPS?


UberLord

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So the DPS set bonus is lol as far as pugs go, where as the Medic set is whooo.

I'm a mecia for raids and used to be for pvp, but i grow bored of then - even when i did 700k heals and 350k damage in a voidstar. BORING! Well, it seems like it now.

 

So anyhoo, field respec is fun and I'm finding the love for Concealment in pvp again. Not for inflated numbers, healing or lul dps, but for the satisfaction of picking a target and killing them. Ie objective play. I find I can kill some people easily, others not so. So my question is, would enforcer gear be *that* mucn better than my WH medic gear?

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Absolutely for pvp. 15% extra crit on backstab is a huge deal when ops have neither any way to proc crits nor any cooldowns to burn for crit-on-demand (Yet another way we're gimped compared to rage juggs, anni and carnage marauders, pyro powertechs, assassins, and snipers who ALL have abilities that either guarantee crits on big-hitting attacks or have cooldowns that instantly bump their crit percentage by 25% on all attacks).
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For PvP?

 

get the PvE shells (tionese, columi or rakata).

 

Here is what I keep in inventory, which is going to be confusing as heck.

 

2 Heads (one dps pve, one medic pvp)

2 Chests (one dps pve, one medic pvp)

1 Gloves (medic pve)

1 Leggings (dps pvp)

2 Boots (one dps pvp, one medic pve)

 

When I switch specs I just switch 3 peices.

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