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HARD difficult for flashpoints


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It's a significant jump for the one I did (Esseles). There are tight windows where you have to interrupt or someone will die, a fairly quick enrage timer that when hit will wipe the group and varying other effects that if not paid attention to and reacted appropriately towards will result in a swift death.
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6 of the heroic flashpoints can't even be started, the last boss in the foundry one shots people starting at 30%, I found that the only two flashpoints that are completable(i.e. not bugged or horribly overtuned) are "black talon" and "the false emperor".
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6 of the heroic flashpoints can't even be started, the last boss in the foundry one shots people starting at 30%, I found that the only two flashpoints that are completable(i.e. not bugged or horribly overtuned) are "black talon" and "the false emperor".

 

I did the battle for ilum with a fairly undergeared group a few nights ago.

 

The only thing we had to do was skip boss #2.

 

 

But yeah, generally the hardmode FPs are a substantial jump in difficulty, mostly because your group / dps have to be on the ball about maximizing DPS uptime to avoid enrage timers.

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