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davidlqs
01.04.2012 , 07:31 AM | #511
Quote: Originally Posted by Sabarok View Post
The reason there is global maintenance instead of separate times is because it hasn't been only "maintenance", but also a patch. When you're dealing with a patch, the only way to have the patch times be different is to completely segregate the regions, so EU players with their freshly patched game can't play on the not-yet-patched US servers. It would become a development nightmare to try and keep global playing while also having different patch times
Your argument only makes any sense if you envisage players with a single client connecting to different servers across the world. Possible, but a really small minority. Even then they could run 2 client installations.

The client must already check the version of the server with the client version in order to automate the patch process so I don't see what the problem is there.

The "we want our patch first" argument is still theoretically valid, but I don't see too many threads on here insisting we retain the same patch times as US servers. Quite a few about having overnight EU maintenance though....