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TrixxieTriss
01.20.2019 , 09:20 PM | #35
Quote: Originally Posted by DawnAskham View Post
Blizzard's battle.net system (social and chat system for all Blizzard games) does not require sharing real identity information, and establishing a 'friend' connection across games requires both parties to accept the connection.

If you establish a friend connection with another player (and using whatever alias you choose), you can see them and chat with them across all WoW servers and all Blizzard games, and in WoW, invite them to come play together on your server - both to group up for instanced content and out in the open world.

Also WoW has added shared tagging and shared resource nodes, so everything from completing quests to farming resources to getting a chance at loot on the weekly world boss is far less annoying than in SWTOR.
I must have mis-remember how it works. It’s been awhile.