Rophez Posted January 18, 2012 Share Posted January 18, 2012 My question is simple: Don't you guys talk to the Mythic employees you have on staff? Did all the guys who designed DAOC leave? How can you make such glaring mistakes? Link to comment Share on other sites More sharing options...
Flaashheart Posted January 18, 2012 Share Posted January 18, 2012 I can't wait to see the Bioware response to this.... I can't stop laughing. Link to comment Share on other sites More sharing options...
Exoteis Posted January 18, 2012 Share Posted January 18, 2012 50+ vs 12... Only concern is killing... Other side farming us for insane Valor boosts.... absolutely horrible... They managed to make Illum worse. Not only can we not get our daily/weekly done, they are going to max their valor, getting better gear with which to stomp us harder... Thanks for nothing... +1 Republic is doomed : 18/01/2012. Link to comment Share on other sites More sharing options...
JefferyClark Posted January 18, 2012 Share Posted January 18, 2012 http://img534.imageshack.us/img534/2971/patch11awesome.png last 1h 30min on ilum has been a blast! Yep, all the spam lightning your graphics card can handle! Link to comment Share on other sites More sharing options...
Rhinoplat Posted January 18, 2012 Share Posted January 18, 2012 Hi folks, We're currently investigating potential issues related to the Ilum open world PVP area post 1.1. We understand that this is a topic of much discussion and we ask that you please direct all discussions to this thread. As always, we ask that the community keep the following things on mind when responding: No insults, name calling, or personal attacksPlease stay on topic.If someone violates the Rules of Conduct, please flag it instead of replying to it. We will update as soon as we have more information. Start by stopping faction vs faction fights. If you know a faction is unbalanced creating a system that caters to that imbalance is not a good idea. Then you take the extra step to allow guilds to fight one another instead of factions. Guilds will help police population imbalances. Look at games like EvE instead of WoW. EvE has 4 factions for PvE, but for PvP it is all about the corps/alliances. If you want to create epic PvP, then start by going down the EvE or Shadowbane route. My suggestion for the current state of Ilum is to close the zone as others have suggested. Don't allow this catastrophe to continue. I play an Imperial character and realize this is just too unfair. But as I've said before PvP players are like water and will choose the path of least resistance. Link to comment Share on other sites More sharing options...
TItanten Posted January 18, 2012 Share Posted January 18, 2012 Why remove the valor if they are banned? So many ways to analogize that to make it seem even more stupid, but I think it is fine as is. Temporary bans. I don't think perma-banning people over this is warranted, but a nice 3-5 day break is more than enough. Link to comment Share on other sites More sharing options...
Greyedge Posted January 18, 2012 Share Posted January 18, 2012 Here are the things that I've observed about the Ilum changes: 1) Faction imbalance a significant factor. 2) Excessive lag during large confrontations. 3) Healers don't get valor for kills. 4) World announcement for player location is pointless, considering the size of the map and the fact that it doesn't account for every person who passes the same point. This is understandable, considering it would spam everyone's screen. But, it's misleading because you might see one or two people being announced, but an entire ops group just passed through that area. 5) The valor rewards are too high. It gives players an incentive to stay and gank beyond the requirements for daily/weekly quests. 6) The quest rewards are too good. Everyone is trying to get PVP gear because it's viable for hard modes, as well. This exacerbates the faction imbalances. Please add any other observations that I might have missed. Please be constructive. Flaming and whining doesn't fix anything. If you care about the game, then help the developers instead of insulting them. If you don't care about the game, then go play something else and stop wasting your life trolling these forums. Link to comment Share on other sites More sharing options...
Dreifh Posted January 18, 2012 Share Posted January 18, 2012 Rollback valor now or a lot us that legitimately grinded battlemaster will be leaving. /agree We need an rollback right now and i want 2 day free becouse today i lost my time. Link to comment Share on other sites More sharing options...
Auxili Posted January 18, 2012 Share Posted January 18, 2012 seriously? you're "investigating" "potential" issues? that should have been where you were at 3 weeks ago when you announced the stupid changes and we all said its not going to work. though granted, none of us foresaw that infinite valor from turrets would be an issue (so good job on screwing up so royally there) at this point my faith in your pvp designers is lower than the number of republic on ilum. That's what Bioware gets for not listening to feedback from players, and instead working hard to benefit the Empire faction as much as possible with faster animations, quicker damage, more universally attractive gear, marketing, more same-faction warzones, and of course Ilum. Link to comment Share on other sites More sharing options...
Pulpp Posted January 18, 2012 Share Posted January 18, 2012 What's to discuss? Even Ultima Online, almost 15 years old, had sense enough to protect spawn points with Guards. Yet Bioware, on a pvp-only map, didn't have the foresight to consider that based on 15+ years of prior MMOs. All the other problems aside, this to me highlights just how poorly thought out Illum is at this point -- you have the wrong people working on pvp. Link to comment Share on other sites More sharing options...
CSouth Posted January 18, 2012 Share Posted January 18, 2012 Valor rollback NOW, or your game is dead in the water. Link to comment Share on other sites More sharing options...
dannomite Posted January 18, 2012 Share Posted January 18, 2012 On the bright side, the devs now have a cautionary tale to tell new employees. Link to comment Share on other sites More sharing options...
Aneu Posted January 18, 2012 Share Posted January 18, 2012 You have to be kidding me? This is your update?! I am simply disappointed with this. Link to comment Share on other sites More sharing options...
TetraCleric Posted January 18, 2012 Share Posted January 18, 2012 Wish Wound in the Force got Valor for turret kills like all the other servers are claiming. Link to comment Share on other sites More sharing options...
Nocturnalis Posted January 18, 2012 Share Posted January 18, 2012 This originated from this post http://www.swtor.com/community/showthread.php?t=193106 Link to comment Share on other sites More sharing options...
Amp_ Posted January 18, 2012 Share Posted January 18, 2012 Unfortunately, I don't think the issues are potential. There are some very real problems going on. This is not the patch you want to be putting out a couple days before the first sub window opens up. Link to comment Share on other sites More sharing options...
Musiqism Posted January 18, 2012 Share Posted January 18, 2012 I for one would like to hear if you plan on a roll-back, since imps on Tomb of Freedon Nadd have gotten 15 valor ranks in a few hours. I would like to hear this be adressed before I renew my subription on the 20th. Link to comment Share on other sites More sharing options...
EternalFinality Posted January 18, 2012 Share Posted January 18, 2012 This isn't a response. A response would say what you're doing about it. Link to comment Share on other sites More sharing options...
Vlacke Posted January 18, 2012 Share Posted January 18, 2012 Start thinking about fixing faction imbalance also. Because when you diminish the republic players numbers completely your game will die. Link to comment Share on other sites More sharing options...
Efuf Posted January 18, 2012 Share Posted January 18, 2012 Id suggest that in future you thoroughly consult the player base when making changes to the pvp system. you have polls and such at your disposal on the forums, because it is obvious that the current team in charge of ideas are not good at all. how can you go wrong when you allow your players, (finance) decide what THEY want in the game. Link to comment Share on other sites More sharing options...
gloryhunterprime Posted January 18, 2012 Share Posted January 18, 2012 My major concerns are: A) A patch to fix this before I get off work with no rollback (ie I don't get to take advantage of this feature) giving the people who are on and farming the turrets large amounts of Valor while people at work get none of this B) Why do we need to factions in Illum. You already introduced the fact that the Empire and Republic are fighting on the same side against the "New Empire". So to Maintain balance if you enter the area you are placed on the side with the least people. ie 30 New Imps, 20 Rep/Imps you enter and are placed on the Rep/Imps side. C) Turrets should One-shot people if they are in the spawn or you could use a system similar to the safe zone in Alderan (orbital bombardment when they enter the area) OR Turrets should not give Valor OR Turrets should not re-spawn instantly Link to comment Share on other sites More sharing options...
Redshirtricky Posted January 18, 2012 Share Posted January 18, 2012 Hi folks, We're currently investigating potential issues related to the Ilum open world PVP area Well, "potentially" speaking... has a lot of "potential" monetary impact on Bioware... "potentially" speaking, word of mouth for "potential" game mechanics leading to this "potentially" unfavorable scenario has the "potential" to make your paycheck "potentially" smaller. Link to comment Share on other sites More sharing options...
Leverz Posted January 18, 2012 Share Posted January 18, 2012 Are you going to close off Ilum and do a valor rollback until you fix this joke? Right now if you are an Imp, it is a case of rolling with the zerg and reaping the rewards, and if you are on the side of the republic, there is no point going to Ilum to be faced with the zerg and corpse camping, where you actually have to logout. This is the case on the server that I am on, and with the faction split that is across all server (apart from RP servers) I would say that these sentiments are being shared by a large number of players. The thing is, if this continues, republic do not bother with the open world PvP, then there is no point for imps to go, due to no republicans, so it is the death of open world PvP in this game. I think this is an important question for a lot of potential subscribers. Link to comment Share on other sites More sharing options...
Exilim Posted January 18, 2012 Share Posted January 18, 2012 Rustle those papers faster. Link to comment Share on other sites More sharing options...
adrenalinee Posted January 18, 2012 Share Posted January 18, 2012 I don't care to discuss anything. I don't think there's anything to discuss. Please make a post saying this will be changed, valor will be revereted, and things will go back to the same. Then, take careful time out to redesign this with real testing. Link to comment Share on other sites More sharing options...
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