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Please Please Nerf Stealthers


silvercgull

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Sorry,

 

But it is absolutey ridiculous how overpowered they are at the moment. Besides one or two shotting you and then three people to kill one, their stuns are absolute ridiculous, over and over while in stealth as if they have virtually have no cooldown between it being available again. I honestly will roll an operative if these classes are not fixed and I will be part of the %50 or what it seems to be the stealther population.

 

I know many enjoy the class but seriously, how many will keep logging in to get facerolled by a class that is overpopulated, overplayed and overpowered.

Edited by silvercgull
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I vote 'No' as well. Without stealth the stealth classes would not have stealth and would not be stealthy.

 

Plus, it's their only real advantage. I suggest that instead you try to find a way around it. Once you do, they will be easy pickings.

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Actually, once you enter combat you can't stealth again and if you put a debuff or DoT it auto nullifies cloacking screen.

 

Also, learn to play, all classes have a skill to break off stun/movement impairment use it properly.

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Sorry,

 

But it is absolutey ridiculous how overpowered they are at the moment. Besides one or two shotting you and then three people to kill one, their stuns are absolute ridiculous, over and over while in stealth as if they have virtually have no cooldown between it being available again. I honestly will roll an operative if these classes are not fixed and I will be part of the %50 or what it seems to be the stealther population.

 

I know many enjoy the class but seriously, how many will keep logging in to get facerolled by a class that is overpopulated, overplayed and overpowered.

 

100 percent disagree.

 

I'm sorry man. I hate to say it, but it's a gear thing. Two shotted by a stealther is: his gear way > your gear. that's assuming you are both 50. once you get some expertise you will see that change. until then it's pretty brutal.

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I honestly will roll an operative if these classes are not fixed and I will be part of the %50 or what it seems to be the stealther population.

 

I know many enjoy the class but seriously, how many will keep logging in to get facerolled by a class that is overpopulated, overplayed and overpowered.

 

Operative/Scoundrel must be the least played class. Get to 50 and l2p.

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Sorry,

 

But it is absolutey ridiculous how overpowered they are at the moment. Besides one or two shotting you and then three people to kill one, their stuns are absolute ridiculous, over and over while in stealth as if they have virtually have no cooldown between it being available again. I honestly will roll an operative if these classes are not fixed and I will be part of the %50 or what it seems to be the stealther population.

 

I know many enjoy the class but seriously, how many will keep logging in to get facerolled by a class that is overpopulated, overplayed and overpowered.

 

Your apology is accepted by your reasons for nerfing are not.

 

So to end my post as you opened your:

 

Sorry.

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Sorry,

 

But it is absolutey ridiculous how overpowered they are at the moment. Besides one or two shotting you and then three people to kill one, their stuns are absolute ridiculous, over and over while in stealth as if they have virtually have no cooldown between it being available again. I honestly will roll an operative if these classes are not fixed and I will be part of the %50 or what it seems to be the stealther population.

 

I know many enjoy the class but seriously, how many will keep logging in to get facerolled by a class that is overpopulated, overplayed and overpowered.

 

Just to inform you, there is more than 1 class that uses stealth.

 

So do you think assassin/shadows should also be nerfed to the ground?

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Just a hint for the OP: Most classes have a talent in their tree that allows for a 2nd CC breaker. If you have two that you can use, suddenly those pesky Operatives and Scoundrels aren't so tough....

 

I'm not saying you are bad at PvP or anything... but everyone else is! ;)

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Sorry,

 

But it is absolutey ridiculous how overpowered they are at the moment. Besides one or two shotting you and then three people to kill one, their stuns are absolute ridiculous, over and over while in stealth as if they have virtually have no cooldown between it being available again. I honestly will roll an operative if these classes are not fixed and I will be part of the %50 or what it seems to be the stealther population.

 

I know many enjoy the class but seriously, how many will keep logging in to get facerolled by a class that is overpopulated, overplayed and overpowered.

 

Lets count the lies in this post.

 

1. 1-2 shotting people

2. Takes 3 people to kill one

3. stunning while stealthed (period)

4. stunning "over and over with virtually no cooldown

5. They comprise 50% of the population

 

So, here is his post, with the lies removed:

 

"Sorry,

 

But it is absolutey ridiculous how overpowered they are at the moment. I honestly will roll an operative if these classes are not fixed.

 

I know many enjoy the class but seriously, how many will keep logging in to get facerolled by a class."

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IMO, as far as stealth itself is concerned, the only thing they need to do is remove the bleed purging portion of stealth class immunity skills. It's enough that it makes you immune to certain AoE damage and is on a 1min cooldown.

 

It also kinda screws over the unpopular trees for scoundrels/operatives as they require dot stacking to do their damage.

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Sorry,

 

But it is absolutey ridiculous how overpowered they are at the moment. Besides one or two shotting you and then three people to kill one, their stuns are absolute ridiculous, over and over while in stealth as if they have virtually have no cooldown between it being available again. I honestly will roll an operative if these classes are not fixed and I will be part of the %50 or what it seems to be the stealther population.

 

I know many enjoy the class but seriously, how many will keep logging in to get facerolled by a class that is overpopulated, overplayed and overpowered.

 

There should be a valor prerequisite to post on the PvP forums. It would do a nice job of filtering out people like you.

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i can't wait to get home on my OP smuggler and 2 shot people, plus stun constantly on my virtually non existant non 1.5 minute cooldown.

 

seriously, why do you pvp in this (any) game if you're THIS bad? if you truly, honestly believe all the things you are crying about, you have to be level 10 and horrible (not to mention ignorant)

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I've only had one issue with you sneak *bleepers* had a I dont even know what class Imperial is all I know. Popup stab me, I feel down... when I stood up he popped out stabbed me again and again I fell down. 4 times of this later I was dead. Kinda felt like I should have been in a one hole version of Whac-A-Mole lol. Annoyed me, but hey its the game, still got my points on.

 

Team work more than anything is needed in PvP from what I'm seeing. Everyone running around like a chicken with their heads cut off makes no sense. Oh the best the best though... 3 healers sitting beside ya watching you get your arse kicked and not one drops a heal because their too busy casting on themselves or some glowy crap like that lol.

 

Meh... it's a game. I still PvP, some times we win some times we don't. It's still fun :D

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Sorry,

 

But it is absolutey ridiculous how overpowered they are at the moment. Besides one or two shotting you and then three people to kill one, their stuns are absolute ridiculous, over and over while in stealth as if they have virtually have no cooldown between it being available again. I honestly will roll an operative if these classes are not fixed and I will be part of the %50 or what it seems to be the stealther population.

 

I know many enjoy the class but seriously, how many will keep logging in to get facerolled by a class that is overpopulated, overplayed and overpowered.

 

No is my vote.

 

I play a Smuggler>Scoundral>Scrapper spec right now though I actualy prefer Dirty Fighting.

 

Ok so I will point out a few things.

 

We have no knockback.

We have no way to stop runners.

We have a small damage shield and a 3 second 100% dodge skill.

We have 1 Stun and 2 Mezz each on their own timers.

If we Tranq dart you, it makes you immune to further CC.

We have a Ambush style attack that when talented gives it a 3 sec knockdown.

Our entire class design is to hit with that ambush, if we dont our damage is hurt.

Our Knockdown Ambush makes you immune to further CC.

We have to wait till level 40 to get access to our ability to do this.

 

Heres a link to the lvl 40 top tier talents that are actualy why we are doing so much damage.

http://www.torhead.com/ability/dfFKTKV

http://www.torhead.com/ability/gXl0ijW

 

Further complications, we are a melee class with positional attacks. We are suffering from the ability delay/lag in pvp as much as the other melees are maybe slightly more so.

 

Another note, at least on my Server Swiftsure. If we see another character of our class/talent build we will go out of our way to kill that person repeatedly. Ive played "Spy game" many times in warzones like this and had it happen to me many more.

 

Keep in mind that many of these players and other classes are abusing the benefits from Biochem right now in pvp for huge bonuses.

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