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Natan's Avatar

01.24.2015 , 09:26 AM | #109
I'm sure like a lot of commandos/Mercs right now, I'm undecided how much Critical Rating to go for. After reading both guides on Dulfy it should either be at 200 or 650. One seems low and the other high.. so I've settled somewhere in the middle for now.

I understand the argument that if you have high surge/critical multiplier then you need a high critical in order to make use of it, i just don't want to run with not enough power.

Has anyone done enough testing to give an idea of the ideal number for Critical Rating?