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Reno_Tarshil
06.13.2014 , 04:01 PM | #19
Quote: Originally Posted by OddballEasyEight View Post
So, would one be right in assuming that while neither system is connected to the other in code, the setting of unlocks is still BASED on the drop rate?

So the problem might just be that the drop rates were set incorrectly and then the person responsible for setting the unlock costs went by that drop rate to set the cost?
That is a good possible theory, considering the vast rarity difference between the armor boxes.
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