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Questions on Build


SithKoriandr

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Started a Sith Assassin, loving it (possibly more than my Marauder), wanting to focus more on using the saber over force abilities, while still liking the ability to have a force ability :)

 

Trying to be melee dps with as much survival as I can manage, more worried about PvE, PvP is more for fun than trying to be the best, so would like to do best in PvE. Should I just stick with Deception build with some points in Darkness?

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I run deception for PVE endgame operations. For TFB hardmode 16, on the puzzle boss and TFB itself I am consistently topping MoX over our marauders and powertechs IF i don't eff up my rotation for force regen. Other fights like the dread guard i usually stick around 3rd come phase 2 and 3 since the bosses move around so much, and with 16 folks its hard to see my positioning and often times i loose some dps since im not positioned correctly for maul.

 

Builds you can run for end game ops deception:

 

Chain shock: http://www.torhead.com/skill-calc#2000MZfMrRkfbRroZf0c.2

 

Electric Execution: http://www.torhead.com/skill-calc#200bc0MZfMrRkfbRroZc.2

 

Lately i've been dropping obfuscation in favor of putting points in Resourcefulness for the lowered cooldown on overcharge saber. Simply because it is a dps gain with it being on time with recklesness (both of which i used to open a fight).

 

Best way to start, stealth - recklnessness + overcharge saber - discharge (for that crit and thus melee damage increase crit chance) then your VS X 2 (then most likely maul explit will be up), maul, shock, VS etc..

 

for force regen, after your initial burst phase you can hit black out for force regen, when that 6 second window is done - give or take a few seconds, force cloak to reset, keep dps'n 6-10 seconds later hit blackout again, then you have 45 seconds where you have to use saber strike a bit before black out comes off cool down.

 

As for stats, I have played around with crit rating and power rating so much - this has to be the toughest class to maximize stats that i've played. There exists very little information for PVE deception.

 

A few days ago I had around 997 force power with around 39.9 melee crit and 38.9 force crit with 76.7 crit multi...last night i tried with more power (63 power mods in my belt / bracers instead of crit). So i had around 1025 force power and around 37 melee crit and 35 force crit. Definitely noticed less crits with shock / maul, but they hit harder.

 

Ive also been playing around with the new dread guard relics since they are passive power stats on them now...been trying a proc relic and the on use power one in combination with my war hero power etc...

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So...I went to plan out my build. Did so. Then looked at others. Seems it matched up pretty closely to others. :p With the way the trees are setup, that just may be how it is.

 

So question becomes, how do I gain more Accuracy? Just gear that gives Accuracy? Do I want gear that gives Power or Defense Rating?

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Np, also I've been parsing with this build: http://www.torhead.com/skill-calc#2000cZfMrRkfbRroZf0M.2

 

which basically only puts 2 points in chain shock and 3 in armor pen - seems to work out nice. As well, people might want to consider switching to the Dread Guard proc relic and on use power ones

 

9% armor pen is about 1.3% extra damage. Definitely not worth 3 pnts.

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