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kapitanmichal's Avatar

06.06.2019 , 01:01 PM | #18
I like most of the ideas listed in this thread. Here's my suggestions

Force mend heals all targets affected by force armor. Force mend heals 50% less than its base value (in order to keep this item balanced).

Salvation damages all enemies which are in its area.

Salvation slows enemy targets remaining in its area.

Force wave increases armor of all friendly targets hit by it.

Force wave places a debuff on enemy targets which reduces their damage dealt for X time by X% .

Cloud mind reduces channeling time of your next deliverance by 0,5s.