ohto Posted August 14, 2013 Share Posted August 14, 2013 (edited) 16 Man Withering Horror 2996 -Rôzôr - Apex - Sorcerer - Lightning - 3/36/7 Alt code is 147. http://www.torparse.com/a/383925/7/0/Overview Edited August 14, 2013 by ohto Link to comment Share on other sites More sharing options...
Lendish Posted August 14, 2013 Share Posted August 14, 2013 I tried Lethality Spec at DG's NiM last night. IMO it's a very boring spec. 8man 3040.7 DPS - Tianna - Seven Stuck - Sniper - 5/5/36 Link to comment Share on other sites More sharing options...
erschinger Posted August 14, 2013 Share Posted August 14, 2013 Char: Erscho Typ: Sniper 36 / 3 / 7 Raid: 8 men Horror http://www.torparse.com/a/384232/8/0/Damage+Dealt Dps: 3252.37 Operator http://www.torparse.com/a/384232/27/0/Damage+Dealt Dps: 2431.14 Link to comment Share on other sites More sharing options...
Carlenux Posted August 14, 2013 Share Posted August 14, 2013 last night raid, group upload --- invinc operative ---- noo'dles marauder --- daelek sniper Terror From Beyond WH 3217 DPS - Invinc - HATRED - Operative - Lethality - 4/6/36 http://www.torparse.com/g/7593/7 3097 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/7 DGs 3888 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/18 OP 2222 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/22 Kephess 4278 DPS - Invinc - HATRED - Operative - Lethality - 4/6/36 http://www.torparse.com/g/7593/26 4176 DPS - Noo'dles- HATRED - Marauder - Carnage - 5/36/5 http://www.torparse.com/g/7593/26 3707 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/26 TFB 2530 DPS - Noo'dles- HATRED - Marauder - Carnage - 5/36/5 http://www.torparse.com/g/7593/28 2460 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/28 Scum And Villany Dash 3112 DPS - Invinc - HATRED - Operative - Lethality - 4/6/36 http://www.torparse.com/g/7593/29 2694 DPS - Noo'dles- HATRED - Marauder - Carnage - 5/36/5 http://www.torparse.com/g/7593/29 2443 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/29 Titan 2939 DPS - Invinc - HATRED - Operative - Lethality - 4/6/36 http://www.torparse.com/g/7593/34 2884 DPS - Noo'dles- HATRED - Marauder - Carnage - 5/36/5 http://www.torparse.com/g/7593/34 2515 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/34 Olok 2365 DPS - Invinc - HATRED - Operative - Lethality - 4/6/36 http://www.torparse.com/g/7593/60 2565 DPS - Noo'dles- HATRED - Marauder - Carnage - 5/36/5 http://www.torparse.com/g/7593/60 2580 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/60 Warlords 2777 DPS - Invinc - HATRED - Operative - Lethality - 4/6/36 http://www.torparse.com/g/7593/64 2536 DPS - Noo'dles- HATRED - Marauder - Carnage - 5/36/5 http://www.torparse.com/g/7593/64 2726 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/64 Styrak 2759 DPS - Invinc - HATRED - Operative - Lethality - 4/6/36 http://www.torparse.com/g/7593/69 2848 DPS - Noo'dles- HATRED - Marauder - Carnage - 5/36/5 http://www.torparse.com/g/7593/69 2573 DPS - Daelek- HATRED - Sniper - MM - 36/3/7 http://www.torparse.com/g/7593/69 Link to comment Share on other sites More sharing options...
paowee Posted August 14, 2013 Share Posted August 14, 2013 (edited) In the process of updating the 8-man sheet and... the amount of Gunslingers/Snipers topping the charts of boss fights with a lot of adds (i'm looking at you Writhing Horror and Titan-6) due to LOLbital Strike and Flyby is getting out of hand >_<; I'm thinking of just putting the top 5 of those classes combined for these bosses so that we can see what other classes are doing. Anyone think this is a good idea? So probably... Writhing Horror / Titan-6 (note: Snipers/Slingers Top 5 only) 1 Slinger/Sniper 2 Slinger/Sniper 3 Slinger/Sniper 4 Slinger/Sniper 5 Slinger/Sniper 6 other classes Commando 7 other classes Scoundrel 8 other classes Scoundrel 9 other classes Sorc 10 other classes Juggernaut etc etc INSTEAD OF Writhing Horror / Titan-6 1 Slinger/Sniper 2 Slinger/Sniper 3 Slinger/Sniper 4 Slinger/Sniper 5 Slinger/Sniper 6 Slinger/Sniper 7 Slinger/Sniper 8 Scoundrel 9 Slinger/Sniper 10 Marauder Edited August 14, 2013 by paowee Link to comment Share on other sites More sharing options...
Carlenux Posted August 14, 2013 Share Posted August 14, 2013 (edited) In the process of updating the 8-man sheet and... the amount of Gunslingers/Snipers topping the charts of boss fights with a lot of adds (i'm looking at you Writhing Horror and Titan-6) due to LOLbital Strike and Flyby is getting out of hand >_<; I'm thinking of just putting the top 5 of that class for these bosses so that we can see what other classes arae doing. Anyone think this is a good idea? So probably... Writhing Horror / Titan-6 1 Slinger/Sniper 2 Slinger/Sniper 3 Slinger/Sniper 4 Slinger/Sniper 5 Slinger/Sniper 6 other classes Commando 7 other classes Scoundrel 8 other classes Scoundrel 9 other classes Sorc 10 other classes Juggernaut etc etc INSTEAD OF Writhing Horror / Titan-6 1 Slinger/Sniper 2 Slinger/Sniper 3 Slinger/Sniper 4 Slinger/Sniper 5 Slinger/Sniper 6 Slinger/Sniper 7 Slinger/Sniper 8 Scoundrel 9 Slinger/Sniper 10 Marauder i think majority of groups just let the snipers do the aoe job, with orbital and AoE + pop CDs to buff dmg and maybe some use Engineering, to buff those useless numbers so they look "impressive"... so i agree if u want to limit to 5 per class since its pointless... in agents case for example, snipers either fast orbital MM or eng. has an obvious advantage for it, so i would say 5 per class 3 max per AC? (3 snipers / 2 ops for example).. since we wont be going thru each parse looking which numbers are buffed or not that would make it fair... for example my last parse post WH: 20% on adds = 0 dmg from orbital, around 170k AoE... titan: 22% adds = around 160-170k AoE dmg..... comparing to random agent parses in torparse, not from leaderboard... WH: 240k + AoE... Titan: 3600k + AoE... cant compare... one parses has over 38%+ Add dmg done come on lol 420k+ dmg done from AoE... i see more problems with WH than titan, titan seem fine, 1-2 are fine i guess... same with dash, if 1 - 2 person is awesome with engineering, like the guy on kephess... then he deserve his parse thats impressive use of a spec... now if everyone will just buff 40-50% of dmg done in AoE doing 150-300k more than other parses just to get on leaderboard, meh, lame... TL : DR as long as its a parse like lets say Top non aoe class parse 2100 vs 2200-2500 AoE is fine, if you start getting that top 10 for those fights are all just stupid AoE doing 800-1000k more dps than AVG. limit it to 3-5 of those rankings only... buffing numbers with "more" aoe dmg than intended in a multi add fight, is not "impressive" its just "AoE" lol Edited August 14, 2013 by Carlenux Link to comment Share on other sites More sharing options...
paowee Posted August 14, 2013 Share Posted August 14, 2013 (edited) i think majority of groups just let the snipers do the aoe job, with orbital and AoE + pop CDs to buff dmg and maybe some use Engineering, to buff those useless numbers so they look "impressive"... so i agree if u want to limit to 5 per class since its pointless... in agents case for example, snipers either fast orbital MM or eng. has an obvious advantage for it, so i would say 5 per class 3 max per AC? (3 snipers / 2 ops for example).. since we wont be going thru each parse looking which numbers are buffed or not that would make it fair... for example my last parse post WH: 20% on adds = 0 dmg from orbital, around 170k AoE... titan: 22% adds = around 160-170k AoE dmg..... comparing to random agent parses in torparse, not from leaderboard... WH: 240k + AoE... Titan: 3600k + AoE... cant compare... one parses has over 38%+ Add dmg done come on lol 420k+ dmg done from AoE... i see more problems with WH than titan, titan seem fine, 1-2 are fine i guess... same with dash, if 1 - 2 person is awesome with engineering, like the guy on kephess... then he deserve his parse thats impressive use of a spec... now if everyone will just buff 40-50% of dmg done in AoE doing 150-300k more than other parses just to get on leaderboard, meh, lame... TL : DR as long as its a parse like lets say Top non aoe class parse 2100 vs 2200-2500 AoE is fine, if you start getting that top 10 for those fights are all just stupid AoE doing 800-1000k more dps than AVG. limit it to 3-5 of those rankings only... buffing numbers with "more" aoe dmg than intended in a multi add fight, is not "impressive" its just "AoE" lol edit: AoE DPS is important. Don't dismiss it so easily. 8-man WH adds though.. die so fast they're mostly considered fluff these days. Edited August 14, 2013 by paowee Link to comment Share on other sites More sharing options...
Carlenux Posted August 14, 2013 Share Posted August 14, 2013 AoE DPS is important. Don't dismiss it so easily. WH is an easy first boss so i made this post about limiting Orbital/Flyby classes. 16-m Op9 in NiM for example, if you don't have a ton of AoE to DPS down the adds fast.. you'll have a hard time going through that fight. Unlike 16-m NiM Op9, the adds in other bosses (especially in 8-man) just don't pose much of a threat and that's why they're considered fluff. In 8-man, WH and T6 have adds that you could categorize as "LOL;" on a fight like 16-m NiM OP9 though they're far from it. yeah but as far as your ranking as 8 man, i dont consider any fight "AoE important"... dash aoe is important during transition, not really to buff dmg, flying adds almost never make it to the other shield and small cats have 8k hp so, its important but, can be fluff as well Link to comment Share on other sites More sharing options...
Shadow-Nite Posted August 14, 2013 Share Posted August 14, 2013 yeah but as far as your ranking as 8 man, i dont consider any fight "AoE important"... dash aoe is important during transition, not really to buff dmg, flying adds almost never make it to the other shield and small cats have 8k hp so, its important but, can be fluff as well I dont know much bout all this crap that you are talking bout but even 8 NiM on WH i solo the adds on my sniper so AOE is somewhat important to some fights otherwise it would take too long to kill certain adds Link to comment Share on other sites More sharing options...
Ganar Posted August 14, 2013 Share Posted August 14, 2013 8 Man Terror From Beyond 2563 DPS - Yanar - YES - Marauder - Carnage- 5/36/5 log: http://www.torparse.com/a/384079/1/0/Overview Gap is where i died. I can post a raid members parse who didn't die for verification if needed. Link to comment Share on other sites More sharing options...
Carlenux Posted August 14, 2013 Share Posted August 14, 2013 I dont know much bout all this crap that you are talking bout but even 8 NiM on WH i solo the adds on my sniper so AOE is somewhat important to some fights otherwise it would take too long to kill certain adds yeah the point is, that majority of snipers will try getting their moment of glory in fights where its heavy AoE, thats why he is asking if he should limit by classes or not... AoE is part of the fight, doing decent amount of AoE to it is part of the mechanic... doing 40% of your dmg based on AoE is just trash numbers to make it to a leaderboard... so like i said, if all the top 10 rankings start being Snipers doing trash numbers (500-600+ Above Marauders or other classes), then he might need to limit it so people can see real numbers from other classes, but at this point it doesn't look like there's any problem with that for now.... i dont really care either way, just giving him my opinion since he asked for everyone opinion. Link to comment Share on other sites More sharing options...
JDotter Posted August 14, 2013 Share Posted August 14, 2013 (edited) Man if only lighting storm had 75% of the DMG OS does just imagine. http://i.imgur.com/hjRY9Q2.png?1 http://i.imgur.com/nxFcZk3.png?1 #balance DONT WORRY THOUGH ALL CLASSES EQUAL You know it Carry me tonight plz? Edited August 14, 2013 by JDotter Link to comment Share on other sites More sharing options...
Carlenux Posted August 14, 2013 Share Posted August 14, 2013 Man if only lighting storm had 75% of the DMG OS does just imagine. http://i.imgur.com/hjRY9Q2.png?1 http://i.imgur.com/nxFcZk3.png?1 #balance DONT WORRY THOUGH ALL CLASSES EQUAL Carry me tonight plz? ikr? lolz Link to comment Share on other sites More sharing options...
paowee Posted August 14, 2013 Share Posted August 14, 2013 (edited) updated. Edited August 14, 2013 by paowee Link to comment Share on other sites More sharing options...
Carlenux Posted August 14, 2013 Share Posted August 14, 2013 few random mistakes: for WH number 4 should be number 7... on kephess number 6 should be number 3 Link to comment Share on other sites More sharing options...
Shadow-Nite Posted August 14, 2013 Share Posted August 14, 2013 well if thats all that they are trying to do is hit high numbers they shouldnt get the board anyways in NiM its bout strat and being able to do whats necessary not just oh look im gonna aoe adds only and get ****k dps... btw done that before lol yeah then it should be limited Link to comment Share on other sites More sharing options...
spartancam Posted August 15, 2013 Share Posted August 15, 2013 Both are 8 Man Kephess the Undying 4353 - Philosoraptor - Haterade - Operative - Lethality - 3/7/36 Log Link: http://www.torparse.com/a/383899/42/0/Damage+Dealt Video Link: http://www.twitch.tv/agentphilosoraptor/c/2752925 Terror From Beyond 2670 - Philosoraptor - Haterade - Operative - Lethality - 3/7/36 Log Link: http://www.torparse.com/a/383899/50/0/Damage+Dealt Video Link: http://www.twitch.tv/agentphilosoraptor/c/2752960 Link to comment Share on other sites More sharing options...
Carlenux Posted August 15, 2013 Share Posted August 15, 2013 (edited) just wondering when you add "double Bloodthirst" you mean the same marauder used his BT twice?... so that means all Marauders have double BT?? otherwise its wrong since our group doesnt have 2 marauders lol. Edit: i see, i assume the group log made you think thats our 4 group, meh, thats torparse bug when group uploading... its Invinc / daelek / noo'dles - noo'dles for some reason his name show twice, in real fight overview only count us 3... the other group member is a Merc Edited August 15, 2013 by Carlenux Link to comment Share on other sites More sharing options...
paowee Posted August 15, 2013 Share Posted August 15, 2013 (edited) just wondering when you add "double Bloodthirst" you mean the same marauder used his BT twice?... so that means all Marauders have double BT?? otherwise its wrong since our group doesnt have 2 marauders lol. 1st bloodthirst 22:29:11.822 Noo'dles's Bloodthirst adds effect Bloodthirst to Invinc. 22:29:11.976 Invinc deactivates Stealth. 22:29:11.976 Invinc loses Stealth. 22:29:11.977 Invinc activates Hidden Strike. 22:29:11.977 Invinc spends 17 energy. 22:29:11.977 Invinc gains Tactical Advantage. 22:29:12.443 Thiol's Guard effect of Guard fades from Invinc. 22:29:12.685 Invinc's Hidden Strike critically hits Kephess the Undying for 5925* kinetic damage, causing 4444 threat! ... ...... 22:29:26.799 Noo'dles's Bloodthirst effect of Bloodthirst fades from Invinc. 2nd bloodthirst 22:34:19.392 Noo'dles's Bloodthirst adds effect Bloodthirst to Invinc. 22:34:20.707 Invinc activates Shiv. 22:34:20.707 Invinc spends 15 energy. 22:34:20.707 Invinc gains Tactical Advantage. 22:34:20.708 Invinc gains Hit and Run. 22:34:20.848 Invinc's Poisoned (Tech) hits Kephess the Undying for 2697 internal damage, causing 2022 threat. ... ...... 22:34:34.562 Invinc kills Kephess the Undying. 22:34:34.586 Noo'dles's Bloodthirst effect of Bloodthirst fades from Invinc. BT cooldown = 5 mins http://www.torhead.com/ability/8cvm3LN/bloodthirst Your fight duration = 5m 23.93s http://www.torparse.com/a/383840/23/0/Overview 1st bloodthirst used when you guys began the fight. 2nd bloodthirst ended just when you guys killed Kephess. .................... -_- Carl L2Read logs lol It's worthy putting these teeny little details. Most people use BT on the first burnphase but using it at the beginning seems to help DPS get 4k+ on this boss. Edited August 15, 2013 by paowee Link to comment Share on other sites More sharing options...
ohto Posted August 15, 2013 Share Posted August 15, 2013 (edited) Dashrode 2760- Apex - Sorcerer - Madness - 5/5/36 8 man Alt code is 147. http://www.torparse.com/a/385131/14/0/Overview For some reason my group went complete derp mode tonight. This is one of my lowest dps parses but only one we actually killed the boss. Edited August 17, 2013 by ohto Link to comment Share on other sites More sharing options...
arkitip Posted August 15, 2013 Share Posted August 15, 2013 16m Titan 6 Ryanne - Chosen - Marauder - Carnage 5/36/5 - 2373 16m Thrasher Ryanne - Chosen - Marauder - Carnage 5/36/5 - 2257 Link to comment Share on other sites More sharing options...
Airwolfe Posted August 15, 2013 Author Share Posted August 15, 2013 Updating to put DPS at the front as paowee did, I agree it looks better/more accessible that way. Also, you may include an optional line to account for RNG aspects, such as: Detail: 8 firebugs. 20 seconds stop dps Link to comment Share on other sites More sharing options...
spartancam Posted August 15, 2013 Share Posted August 15, 2013 (edited) All are 8 Man Dash'roode 3113 - Philosoraptor - Haterade - Operative - Lethality - 3/7/36 Log Link: http://www.torparse.com/a/385230/1/0/Damage+Dealt Video Link: http://www.twitch.tv/agentphilosoraptor/c/2754231 Lost in sandstorm Titan 6 3162 - Philosoraptor - Haterade - Operative - Lethality - 3/7/36 Log Link: http://www.torparse.com/a/385230/5/0/Damage+Dealt Video Link: http://www.twitch.tv/agentphilosoraptor/c/2754239 Thrasher 2802 - Philosoraptor - Haterade - Operative - Lethality - 3/7/36 Log Link: http://www.torparse.com/a/385230/12/0/Damage+Dealt Video Link: http://www.twitch.tv/agentphilosoraptor/c/2754248 Edited August 15, 2013 by spartancam adding video links to post Link to comment Share on other sites More sharing options...
OSUKirkland Posted August 15, 2013 Share Posted August 15, 2013 16-man Nightmare Dread Guards 2355 DPS - Saros - Chosen - Sorcerer - Madness - 5/5/36 http://www.torparse.com/a/385256/14/0/Damage+Dealt 16-man Nightmare Kephess 3222 DPS - Saros - Chosen - Sorcerer - Madness - 5/5/36 http://www.torparse.com/a/385256/27/0/Damage+Dealt 16-man Titan 6 2174 DPS - Saros - Chosen - Sorcerer - Madness - 5/5/36 http://www.torparse.com/a/385257/5/0/Damage+Dealt Link to comment Share on other sites More sharing options...
Airwolfe Posted August 15, 2013 Author Share Posted August 15, 2013 If the top 5 are a consecutive class on any given fight (i.e. sniper/gunslinger), ya I'm in favor of making that the cut off, and reserving the rest of that board for other classes. If that happens in the 16m board, will implement, but seems unlikely it'll be the case. Link to comment Share on other sites More sharing options...
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