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10.17.2019 , 08:18 AM | #22
Quote: Originally Posted by allexj View Post
Even if that is the case. Sins as a whole are dead in 6.0. reversing the change to effect all of sins and then reduce the effect to 25% that stacks with gear DF would still be a better option over all. Sins have almost nothing going for them PvP wise and PvE wise they have always been strong as far as tank is concerned. It just long enough to get you through a spike but not long enough actually destroy PvP. It a great oh crap ability for dopa sins in PvP and just supports already week in PvP shadow tanks.
I think their demise is greatly overstated. Sure the total nerf of force speed dr to 0% on tank is a bit much - should be like 25% for all, but the raid players could see the particular nerf coming from a mile away.
Dps Sins on the other hand are getting buffed technically compared to maras and jugs currently - it is just a finesse class just even more than mara now. Good dps sin players will be very deadly after these adjustments.
The big picture problem is that there are 1 or 2 grossly imbalanced and overtuned classes still there and everyone is comparing themselves to them and that is the problem.
ref Melisen / Sage Zrella / Sorc