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We want cutscenes from Heroic Missions back


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I know, what I was complainning in the previous post, mate, is exactly that they removed the breadcrumbs in the fleets. These NPCs gave you the quests that lead you to the NPCs in the planets. It was a cutscene with a little bit of dialogue explainning the situation. And the removed it...

 

Reading your comment again, it seems you want to be able to leave planet, go to fleet, then back to planet. I get it, and I think I only ever used one of the fleet guys on an alt once, since I already knew where the quest givers were and would either do the content or not (depending on how much of a grind I wanted to continue instead of just getting the hell off planet if I'd had enough of it at that point). I agree with you if the content is already voiced there is absolutely zero reason to remove the content. It's a redundant bit of content, but again, there is absolutely ZERO gain or loss from them just leaving it as it was.

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Reading your comment again, it seems you want to be able to leave planet, go to fleet, then back to planet. I get it, and I think I only ever used one of the fleet guys on an alt once, since I already knew where the quest givers were and would either do the content or not (depending on how much of a grind I wanted to continue instead of just getting the hell off planet if I'd had enough of it at that point). I agree with you if the content is already voiced there is absolutely zero reason to remove the content. It's a redundant bit of content, but again, there is absolutely ZERO gain or loss from them just leaving it as it was.

 

Excuse me, I wanted to answer you on friday, but I had a crazy weekend. And yeah, it is exactly what you are saying. It's true that it is quite redundant, but the purpose is making an introduction to what are you going to find in this bonus series. If everyone consider it redundant, they should had removed it before launch back in 2012, not now, because, if you read the whole list I made, I feel like they are removing a lot of old content UNNECESARILY. Content that we can experiment and doesnt harm the current game at all.

 

I feel like this thread should be in another forum section, so the devs can read us as know that we don't like removed content...

Edited by lKile
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Signed.

 

I too really miss the cutscenes. The reason I started playing SWTOR in the first place was because of the cinematic story telling. That was what got me hooked. I really hated it when they removed the cutscenes and the quest givers in some cases.

 

I really enjoyed the cutscenes from the heroic quest both when relieving and turning in the quest. I understand that sometimes people simply want to quick finish the quest and get on with the game, but they should have just made OPTIONAL, which allows some player to skip the cutscenes if they want to.

 

Now they moved the bonus series quest givers to the fleet and only have it trigger at level 60, which is pointless seeing as they have locked our levels based on the planet. It would have been better to simply allow do the bonus series while on planet rather than having to go to the fleet and then go back to the planet. Just place the npc quest givers somewhere we can spot on the planet, and have it trigger, once we have finished the main storyline quests on the planet.

 

I'm actually really surprised by this becasue when the launched KOTFE, Bioware said it was a return to cinematic story telling, then they went and removed the cutscenes for the heroic, after completing it by auto completing the mission, and they removed the quest givers for section X and black hole from the fleet.

 

I really hope that they will restore the npc quest givers and allow us to once more have the cutscenes both when receiving and turning in the completed quest.

 

It really makes no sense to say its a return to cinematic story telling and then removing a significant part of the content. It makes the whole statement of "returning to cinematic story telling" propaganda they had going on pointless.

 

Hopefully, they will take steps to correct this on the next patch.

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  • 4 weeks later...

Does not look like they have any changes in regards to the cut scenes, though we can now get the codex entries upon completing the heroic missions.

 

Still I hope they will look into a way that will allow us the have the cut scenes while we are leveling our characters or at least install an option that allows us to the option on whether or not we want the cut scenes.

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  • 4 weeks later...
Signed.

I'm actually really surprised by this becasue when the launched KOTFE, Bioware said it was a return to cinematic story telling, then they went and removed the cutscenes for the heroic, after completing it by auto completing the mission, and they removed the quest givers for section X and black hole from the fleet.

 

I really hope that they will restore the npc quest givers and allow us to once more have the cutscenes both when receiving and turning in the completed quest.

 

It really makes no sense to say its a return to cinematic story telling and then removing a significant part of the content. It makes the whole statement of "returning to cinematic story telling" propaganda they had going on pointless.

 

Hopefully, they will take steps to correct this on the next patch.

 

I have to completely agree with you, let's keep this thread alive so we can change the developer's minds and make a better Heroic Quest system for us to enjoy (: Don't give up hope!

 

 

Does not look like they have any changes in regards to the cut scenes, though we can now get the codex entries upon completing the heroic missions.

 

Still I hope they will look into a way that will allow us the have the cut scenes while we are leveling our characters or at least install an option that allows us to the option on whether or not we want the cut scenes.

 

Indeed, we can now get the codex entries (finally).

 

---------------------------------------------------------------------

 

Experiencing the last two major updates with their respective characters, there hasn't been any changes regarding the history and cutscenes in the game, as far as I know.

 

Seeing the success of this thread (more than 8K views), the developers should have noticed the disagreement and the frustration we have in order to experience old content as it should be. Please, keep suggesting your ideas to improve this mechanic and let's wait for a dev reply. I'm sure they will notice soon.

 

Meanwhile, I'M STILL WAITING FOR GENERAL CONLATH IN ORDER TO CONTINUE TO EXPERIENCE THE GAME. So, damn it, toggle it on, PLEASE!! I've been even thinking about making my own private server only to play the old TOR, and I'm pretty sure BioWare are not interested in that, so please, just toggle the Section X questigver again.

 

Finally, if you haven't entered this thread, I suggest to read the previous pages to learn about the nature of this thread!

Edited by lKile
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Completely agree.

 

I recently returned and this really bugs me. It just seems so unnecessary to completely remove content , however seemingly minor (over the entire game it would amount to a fair chunck of voice and cutscene work just thrown away).

 

When I first heard they were doing this I assumed the 'return' cutscenes would work as before if you picked the quest up from an npc, it would just auto complete if you got it from the terminal (which makes perfect sense).

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SWTOR of today just isn't SWTOR of when I started it. I would advice people not to play it, because a lot of story was removed with the removal of these cutscenes.

 

They were meant to make this universe a "living, breathing" universe, fuill with individual stories.

 

Now, individual stories just don't matter anymore. At least not on the lower levels. Everything has become a big tunnel to level 65 to get pushed through.

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Completely agree.

 

I recently returned and this really bugs me. It just seems so unnecessary to completely remove content , however seemingly minor (over the entire game it would amount to a fair chunck of voice and cutscene work just thrown away).

 

When I first heard they were doing this I assumed the 'return' cutscenes would work as before if you picked the quest up from an npc, it would just auto complete if you got it from the terminal (which makes perfect sense).

 

When 4.0 came out, they did not warn us properly. In the patch notes you can read that the Heroic Mission system would suffer a great change, but there is not any single phrase explainning that some cutscenes and voice acting will be removed. And, and you say, it is completely unnecessary. Let's hope they change this feature and add the missing content in the near future.

 

SWTOR of today just isn't SWTOR of when I started it. I would advice people not to play it, because a lot of story was removed with the removal of these cutscenes.

 

They were meant to make this universe a "living, breathing" universe, fuill with individual stories.

 

Now, individual stories just don't matter anymore. At least not on the lower levels. Everything has become a big tunnel to level 65 to get pushed through.

 

Sad but true. Most of the good story was part of this Heroic quests. I was interested in the story the first time I did them, and I want to replay them whenever I want. If I want to farm some Alliance crates, I would go for the terminal option, of course, but the first time I do them, I would like to know the complete story of the quest. And that's the problem for the newcomers who don't have the option to pick and return the quest properly.

Edited by lKile
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A option would have been nice, however as far as we know it could have been a either or problem and that the game can't handle doing them both, if this was the case then since they are a major use for alliance lockboxes these players want no fuss heroics and don't want to keep returning to quest givers.
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A option would have been nice, however as far as we know it could have been a either or problem and that the game can't handle doing them both, if this was the case then since they are a major use for alliance lockboxes these players want no fuss heroics and don't want to keep returning to quest givers.

 

The game has supported many new mechanics during his lifetime. Alliance Alert Missions, Arenas, new cinematics styles, Starfighter... So I'm pretty sure HeroEngine, the engine of SWTOR, is capable of understand an "IF HEROIC QUEST TAKEN TERMINAL == AUTOCOMPLETE; ELSE COMPLETE_NPC;" Moreover, they achieved to introduce the Heroic Questgivers in a way you can pick the quests from the terminal or from the NPC, why don't code a different way to trigger the rewards window? The voice acting and the NPCs are there, the only thing is coding it.

 

Also, Section X Questgivers and the bonus series questgivers in the fleet... they could be in the game. Why remove them? People that have worked with HeroEngine here in the forums knows that there is a simple "toggle in/toggle off". It is quite frustrating for me at least.

Edited by lKile
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Also, Section X Questgivers and the bonus series questgivers in the fleet... they could be in the game. Why remove them?

 

I never understood that, either.

 

I actually fail to see any kind of logic behind that move.

 

According to the logic that sounds most plausible to me, the HK-quest chain quest giver should have been removed, too.

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I never understood that, either.

 

I actually fail to see any kind of logic behind that move.

 

According to the logic that sounds most plausible to me, the HK-quest chain quest giver should have been removed, too.

 

NOOOOOOOO! Don't give them new ideas to remove more content!!!!! :(

 

Indeed, but this topic is almost 10K visits. Some dev should have read this by now. I'm just waiting for a official response from BW.

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  • 2 weeks later...

First of all, sorry for double posting!

------------------------------------------------

As you all know, Patch 4.4 will come out tomorrow if everything goes as planned, and I wanted to do a quick update regarding this topic that concern me quite a lot (and a lot of people as well, more than I expected).

 

Here is the patch notes, if you want to check it out: http://www.swtor.com/patchnotes

 

Okay, so a quick sum up for what content we've lost so far (With a little bit of copy paste):

 

- Heroic Missions Return Dialog. This is the main thing we are protesting in this topic. I understand that for grinding, the autocomplete window for Heroics is a good thing, but we want to suggest an alternative for new players and for people who want to enjoy the true experience. There's been a lot of suggestions here, but I would say that if you simply pick the quest from the questgiver, you have to return it to him, and if you pick it up from the terminal, just get the autocomplete. Easy!! We don't lose content, and for the Alliance grinding is just more enjoyable. EVERYONE IS HAPPY!

 

- Section X Questgivers. They are still missing in both fleets. We will have to insist in this. The NPC and voice acting is already done, BW only have to toggle in ON. I'm a completionist, and I want to experience all of the content in this game. Black Hole, Oricon and another daily mission questgivers are still up, so I didn't understood the reason behind this. Please BioWare, add them again.

 

- Bonus series questigvers from Alderaan, Nar Shaddaa and Hoth (Voss terminal) have being removed. Can't understand this again. With KoTFE they promised more story focused, but they removed old content UNNECESARILLY AND WITH ANY WARNING AT ALL. This just makes me sad.

 

- Crafting Missions Changes. Some of them have being change to work for both factions (don't really know the changes) and others have being removed, with a promise of returning in the future. This quests were awesome in terms of history, they brought back some cool things of KOTOR if you took the time of reading them. But hopefully, they will eventually return, all of them.

 

- Kallig Mask Removed, as well as "Torchy" from the Smuggler questline. I'm quite outdated here. With the companions being reworked after a lot of people complainning about their weapon restrictions, I don't really know if Corso Riggs can wield Torchy again. Please, if someone knows, just let me know! And for the Kallig Mask, I remember this item reward from a Sith Inquisitor Quest was removed some time ago. Again, if someone has news about this, let me know!

 

"Hope is the last to die". So with this new patch, let's hope changes at last.

Edited by lKile
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  • 2 weeks later...
I still don't understand why they did this.

 

Yeah... let's see if there is a change in the near future.

 

-----------------------------------------------------

 

Hey everyone! I have news regarding the Section X mission givers in both fleets. A few days ago, I decided to contact the Custom Support Team answering where was the Section X questgivers, and if their removal was intended. I received this email from them:

 

 

Greetings Luis,

 

My name is Eugene and I'm from the Star Wars: The Old Republic support team. I hope this reply reaches you safely and that you are well.

 

I have received your report on the issue you have experienced with the Mission Giver for Section X being unavailable, I have also been unable to locate General Conlath. I am unsure if the character has been removed, but this may be a bug within the game and if this is the case I would request that you to submit a new ticket containing the issue using the /bug method of submission. To submit a bug report correctly, you will need to open up the chat window and type “/bug” and press the Enter key to open the bug submission window.

 

By reporting this as a Bug you will be highlighting the issue directly with the Development Team allowing them to investigate the cause of the issue and if this is indeed a Bug a fix canbe included in a future Patch.

 

Thank you for your report, and please keep submitting bug reports when you encounter errors Luis, as we do read them all and they are important to us.

 

Sincerely,

 

Eugene

Star Wars™: The Old Republic™ Customer Service

 

 

Then, I opened a bug ticket explainning the same issue, and replied this message to Eugene thanking him for the time He took to write this message. General Conlath and Captain Gostel might finally come back after all!! This would be great news for the issues we are discussing here in this thread. Let's keep sharing our thoughs so BioWare can improve the game in a better way!

Edited by lKile
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- Bonus series questigvers from Alderaan, Nar Shaddaa and Hoth (Voss terminal) have being removed. Can't understand this again. With KoTFE they promised more story focused, but they removed old content UNNECESARILLY AND WITH ANY WARNING AT ALL. This just makes me sad.

 

Just found this now, this is wrong. The Quest givers for the Alderaan, Nar Shaddaa and Hoth Bonus series are there. However and that surprised me as well they now require Level 65 to pick up. After completing them the also reward you with the boxes you can turn in at Odessen for your Alliance specialist. So this seems to be an intentional change. The lack of information about this change however is still a little bit surprising.

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Just found this now, this is wrong. The Quest givers for the Alderaan, Nar Shaddaa and Hoth Bonus series are there. However and that surprised me as well they now require Level 65 to pick up. After completing them the also reward you with the boxes you can turn in at Odessen for your Alliance specialist. So this seems to be an intentional change. The lack of information about this change however is still a little bit surprising.

 

Wait... What?! Could you clarify more, please? Where are the questgivers now? I know Hoth is in a terminal in Voss-Ka, don't know if the quest is active, but both Alderaan and Nar Shaddaa questgivers used to be in the Combat Area in the fleet.

 

 

As I already said several times : They are sacrificing lowbie and midbie content to cater end content players.

 

Yeah... let's hope they rectify in the future... ):

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No thanks.

 

I just want fast credits and comms.

Seems like you only saw the title, didn't bother to read anything substantive in the thread itself, and then tossed off your disagreement in ignorance of what actually being suggested.

 

Which is:

 

1. If you pick up the heroic mission from the terminal, it auto-completes as currently implemented in 4.0.

2. BUT, if you pick up the heroic mission from the quest giver (with an opening conversation), you turn it back into the quest giver (with a closing conversation).

 

This gives the people like you who want "just fast credits and comms" a way to grind the content, but still allows the people who like the story and conversations to experience them.

Edited by Khevar
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Seems like you only saw the title, didn't bother to read anything substantive in the thread itself, and then tossed off your disagreement in ignorance of what actually being suggested.

 

Which is:

 

1. If you pick up the heroic mission from the terminal, it auto-completes as currently implemented in 4.0.

2. BUT, if you pick up the heroic mission from the quest giver (with an opening conversation), you turn it back into the quest giver (with a closing conversation).

 

This gives the people like you who want "just fast credits and comms" a way to grind the content, but still allows the people who like the story and conversations to experience them.

 

This thread is 12 pages. I'm not going to read past the OP.

 

The majority want fast and instant gratification which is why BW has continued the trend with double XP, boosted class missions, instant level 60, bis gear in highlighted ops, and autocomplete heroics.

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This thread is 12 pages. I'm not going to read past the OP.

 

So the easiest way to make everyone happy is MAKE IT OPTIONAL. If you want to watch the cutscene, do it, and if you want to return the quest as fast as possible, do it.

 

5char

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/signed

I don't think that person even reads at all and is indicative of the problem itself. By the way 4.4 didn't bring back the cutscenes at all:mad::mad: they've yet to bring back Imperial Scholar or Mantellian either for that matter! One would really think bioware would want to keep setting itself apart from WoW or other MMOS by giving us story content instead of just pathetic grinds.

 

Take a good long look at the flashpoints as well as the heroics you no longer get anything other than a few garbage crystals no point in paying seventy bucks a month if their going to just keep screwing people over in favor very bad expediency.

Edited by Nika_Alexandrov
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