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<Death Watch> Ops guild recruiting for HM EC, TFB, and expanding to 16 man.


Infinight

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Welcome to Death Watch, we are a core group of players striving for excellence in endgame content. We enjoy all aspects of the game and reach out to all kinds of players looking to join our ranks. Most of us are semi-casual raiders that are looking for progression as well as enjoying all the content on the way. All of the members currently have previous MMO experience in endgame but if you are newer and looking to join feel free to inquire further :)

 

We currently run our progression runs on Thursday and Sunday nights with days in between for gearing runs. But with more members we will be expanding our days as well as upgrading to 16 man runs!

 

If you are looking for a dynamic endgame experience with a great group of players working together and having a hell of a time feel free to apply or ask us in game for more information :)

 

RECRUITING NEEDS:

Healers (any)

Tanks (Assassins mainly but will accept others based on apps)

DPS (looking for ranged especially but exceptional melee will be considered)

 

RAID TIMES:

Thursday and Sunday- Progression raids at 8:30 Eastern

Wednesday- Scheduled gear/fun runs at 8:30 Eastern

 

CONTACTS:

Applicants should look to Deathwatchguild.enjin.com to apply and look at progression and news.

 

Officers to contact

Infinight (Recruiting Officer and Ops Leader)

Dereaper ( Guild Master)

Anver ( Officer)

Hawkrill ( Officer)

 

We all hope to hear from you soon! Happy hunting.

Edited by Infinight
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  • 3 weeks later...

We are an Empire guild but do have some Alts on the Republic.

Tanks and healers would be great (who doesn't need those).

The application on the website is a good way to get in contact with us if your interested and gives you access to the forums.

Edited by falter
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Here's my history with the game. Just looking for a fresh new guild to kill Terror with. Repub or Imp doesnt matter.

 

Gear: I have a full campaign aug Commando (DG mainhand/offhand) and Merc. I also have a Marauder, Gunslinger, and Guardian in over 8/12 campaign aug and a Sorcerer in some rakata/bh.

AskMrRobot Profiles

Merc- http://swtor.askmrrobot.com/characte...c-ee581ec83715

Marauder- http://swtor.askmrrobot.com/characte...c-b00051df329c

Commando- http://swtor.askmrrobot.com/characte...8-452dd1077d0e

Gunslinger- http://swtor.askmrrobot.com/characte...e-e56ddd94206a

Guardian (Tank)- http://swtor.askmrrobot.com/characte...9-5950a1c883f4

 

Experience: I have experience in 16man TFB HM from Severity Gaming (Repub) and Origin of Sin (Empire). I have been in countless guilds over all the server merges trying to find my fit with balancing my imp/repub toons. I started with Memories of Xendor (MOX) and left cause I wasnt raiding. I have left a lot of guilds who have promised me 16man and not ran 16man Messores Republicae, Ebonlore. Severity gaming my last main guild kicked me taking 100 mando iron+ 2 skill barrel 27s without compensation + wasnt satisfied with my performance in 16man HM TFB and then our 8man TFB alt run. I've cleared all the HM content and can do so in an efficient manner.

 

All I'd ask from a guild considering me is run me once through TFB HM and see how I do, I know the mechanics and won't disappoint.

 

Availability: 9pm CST+ anyday.

 

Contact: email mebrown8@alaska.edu or text (858) 866-6019

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  • 2 weeks later...

We are currently still actively looking to expand our OP nights to 16 man runs, we still need a few more of each class to get the ball rolling.

 

 

Currently we are progressing well in TFB HM and plan on finishing up EC HM real soon.

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