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DEATHICIDE
02.23.2014 , 10:20 PM | #15
They would have to tweak rocket pods a bit because the ability to endlessly spam those babies is a bit much, otherwise, ammo is really not much of an issue.
What this limitation does do is force me to go blasters only after I have rampaged all over my opponents enough to actually run dry, and forces scouts to control their spam.

Otherwise this mechanic really doesn't come into play much at all.

What is better though, the ability to spam rocket pods and cluster missiles like a crazy man with finite ammo, or the ability to spray endlessly but with less impact?

Tough call.
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