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iEarl_ololo's Avatar

10.09.2019 , 01:32 PM | #112
About force regen:
resurgense - reduce cost -5/-10 (total 40/35)
roaming mend - reduce cost -3/-5 (total 50/48)
Even if you select the minimum option, the regen will become acceptable, and the flow is almost zero and you can review the 6 set bonus.

About tacticals:
1. One for all + All for one - summarize these two tacticals and you get something useful.
2. A healing hand - i hope you had a lot of fun when you created this (15k hps & 50+sec cd).
3. Healing Volts - the worst I've seen, Volt Rush - the cost is too high, the damage is too low.
4. Extra Mend - great option, but so far I have not been able to find and test.
If it seems to you that I am biased to judge, compare the tactics of the operative.
Fall'an - Sage Seer/ Nall'af - Sorcerer Corruption