CaptainStiggz Posted January 23, 2012 Share Posted January 23, 2012 Hi, I play a Jedi Shadow, and I find that bosses in flashpoints seem to aggro from farther away if I'm stealthed than if I'm not. That is to say, I can stand at a fixed distance unstealthed, and be totally safe, but if I don't move, and stealth, the boss will aggro. Anyone else experiencing this bug? Link to comment Share on other sites More sharing options...
Blutelf Posted January 23, 2012 Share Posted January 23, 2012 This is not a bug. They copied this mechanic from WoW to avoid stealthers running past bosses. Link to comment Share on other sites More sharing options...
Arilethe Posted January 23, 2012 Share Posted January 23, 2012 The bug is that it aggros from further away than if you weren't stealthed. What's the point of having an Extra Long aggro range, if normal people can't walk past, why not put it at the 'normal' aggro range instead? Link to comment Share on other sites More sharing options...
CaptainStiggz Posted January 23, 2012 Author Share Posted January 23, 2012 Yeah I agree, just make the aggro range for stealth exactly the same as it is for non-stealth. Link to comment Share on other sites More sharing options...
BanthaRaider Posted January 23, 2012 Share Posted January 23, 2012 I saw that once on my guildmate. He is playing a Healer scoundrel. We where doing Red Reaper. This weird boss that just runs around the corner throwing stuff.. We came into the T room and waited near the door. He was stealthed... maybe 2 min while we where into a tactic discussion, the boss charged into the stealthed healer starting the fight. Everyone just could type "***???" Ive been in TS with my mate.. he didnt do anything. He didnt even had him in target. Link to comment Share on other sites More sharing options...
Shammus Posted January 23, 2012 Share Posted January 23, 2012 I was wondering the same thing, but then I also want to ask the question? Are you spec'd the assassins deception tree mirror? Just curious.. or did you go down the pvp tree and decide to keep that hate building build that no tank can hold off you? Link to comment Share on other sites More sharing options...
KaiHeilos Posted January 23, 2012 Share Posted January 23, 2012 Unstealth, move out of range, restealth. Problem solved. Link to comment Share on other sites More sharing options...
camberme Posted January 23, 2012 Share Posted January 23, 2012 my wife likes to walk around stealthed so she doesnt agro, but yet I can walk by a group swinging my sword dancing and stuff they dont mind be, but god forvid she tries to stealth by... Link to comment Share on other sites More sharing options...
Conkreet Posted January 23, 2012 Share Posted January 23, 2012 Move out of the boss's direct line of sight and he won't see you while you're stealthed. If you're group is lined up with the boss to run straight at him, and you're with them, the boss will see you first while you're stealthed. If you move off to the side of the boss and approach on his peripheral he won't be able to see you. The same goes for regular mobs if you're trying to sneak around, never pass in front of them, always at least be in their peripheral. The stealth mechanic allows players and mobs to see you much easier if you're directly in front of them, and bosses have an enhanced version of this being able to see you from a much farther distance. Link to comment Share on other sites More sharing options...
Amuntet Posted December 30, 2012 Share Posted December 30, 2012 Bumping because the issue isn't fixed yet. Link to comment Share on other sites More sharing options...
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