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Balance Sage PVP Question


benrici

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As a Sage with 1460 power, balance is ok good damage when someone is loaded up with your dots and the root is nice. Problem is Force runs out quick though having to reapply dots or new ones and the usual low survivability. You want to roll 0/20/21 or was it 0/21/20 im not logged in. Extreme survivability with decent damage. Edited by LoL-K-Noob
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0/8/33 with extra range and extra bubble armor from telekinetics

 

I am min/maxed WH

 

proc instant mind crush, all the healing from crits, and the root/dot from server force, force recovery from telekinetic throw and do not have have a problem with force or survivability

 

imo this is the only fully speced sage class for pvp

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This

http://db.darthhater.com/skill_calc/jedi_consular/sage/#::ef3e5fe3f2e2fe2f3ef3e2dfef2de2f20:

http://www.torhead.com/skill-calc#600ZscbMbMdZfMcRsMkM.2

Feel free to change drain thoughts with assertion.

 

I use WP augments but irrelevant as you can balance it with mod/enhancement swaps. 2 pieces force mystic and 2 pieces force master.

Edited by MusicRider
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The bubble Burts is a must now. If done that full Hybrid build, it's NICE. However, I kept getting stun locked by operatives. Once an operative finds you in a WZ they just hunt you down. At tleast with the Bubble you get a fighting chance.
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The bubble Burts is a must now. If done that full Hybrid build, it's NICE. However, I kept getting stun locked by operatives. Once an operative finds you in a WZ they just hunt you down. At tleast with the Bubble you get a fighting chance.

 

Leave bubblestun to the healers as your shearing top end damage to get it while not having the cd/force pool to keep it up on others means you can be disregarded as something a bit above a mosquito in someone's ear, then when the real threats are taken down toy can be freely focused

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Leave bubblestun to the healers as your shearing top end damage to get it while not having the cd/force pool to keep it up on others means you can be disregarded as something a bit above a mosquito in someone's ear, then when the real threats are taken down toy can be freely focused

 

Would be a perfect idea if there was any grantee that you'd have a bubble-speced healer. Reality is that often you'd come into WZ without one and then you'd lose a major survival tool. What you give up is not really that bad either, the most important talents are rather far down the trees and the telekinetic tree has a lot of nice candy that creates a good hybrid spec.

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Leave bubblestun to the healers as your shearing top end damage to get it while not having the cd/force pool to keep it up on others means you can be disregarded as something a bit above a mosquito in someone's ear, then when the real threats are taken down toy can be freely focused

 

Very very little true in shearing damage, not true in force pool. See build above. Partially true with the cooldown but if you are selective it is just as effective.

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http://www.torhead.com/skill-calc#600G0bZdZcrcRsrkrcz.2

No point to dot everything up. Lightning, mind crush, force in balance - more effective.

 

http://www.torhead.com/skill-calc#600ZfcMobZcMcRsrkrc.2

Last point could be put anywhere. The extra surge from balance for force in balance is essential but this hybrid works well. The bubble builds damage is simply so much lower that its not viable..

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As a Sage with 1460 power, balance is ok good damage when someone is loaded up with your dots and the root is nice. Problem is Force runs out quick though having to reapply dots or new ones and the usual low survivability. You want to roll 0/20/21 or was it 0/21/20 im not logged in. Extreme survivability with decent damage.

 

I do just fine in full balance. Weather its 7-3-31, 3-7-31, 3-5-33, 2-8-31. If you have good awareness you know when to use Noble Sacrifice. I will use it before I use FiB sometimes, Anytime a Sage healer drops their aoe heal I'll get in it and hit it a couple times. I will always use it before using a medpac. And Always use meditation when available even if you are almost full force. I rarely run out of force as full balance

 

Jenna'syyde

Edited by rlamela
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Here are the two specs I play http://www.torhead.com/skill-calc#600oZfMMZcMfRsMkrfz.2 (balance) and http://www.torhead.com/skill-calc#600bZccMMdRr0zZcMcRsMz.2 (hybrid). There is also a pure dps hybrid but that one has already been linked. I'd still suggest willpower augments over power because of the slight increase to crit as well. Power does benefit more from the small hits from dot damage but the difference is small. Jenna is I assume stacking power augments and I am still only 60 bonus damage away and she is lacking a fair amount of crit, and for a spec that relies on the small healing from dot crits, that simply doesn't cut it for me.

 

Balance/Madness is fine for PvP and what it lacks in stunning CC, you can make up for it by dots and lots of LoS. As for the hybrid and its lack of dps, that isn't true in anyway shape or form. I will say that it probably won't keep up with balance but then again that all depends on how you play it. The hybrid gives us much needed utility with the bubble stuns, infinite force pool, knock back root, and a 'burst phase' with mental alacrity. It's also a lovely healer killer (mostly other sages) when you pop potency and alacrity and you throw out upwards of 9600 damage within 3.9 seconds (psychic projection proc included).

 

Overall they both play well and are viable in pvp. They are behind other specs/classes for sure but there is nothing wrong with them and they rely a lot on gear, decent team, and your ability to run away from people. A stationary sage is a dead sage, so always be on the move.

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Here are the two specs I play http://www.torhead.com/skill-calc#600oZfMMZcMfRsMkrfz.2 (balance) and http://www.torhead.com/skill-calc#600bZccMMdRr0zZcMcRsMz.2 (hybrid). There is also a pure dps hybrid but that one has already been linked. I'd still suggest willpower augments over power because of the slight increase to crit as well. Power does benefit more from the small hits from dot damage but the difference is small. Jenna is I assume stacking power augments and I am still only 60 bonus damage away and she is lacking a fair amount of crit, and for a spec that relies on the small healing from dot crits, that simply doesn't cut it for me.

 

Balance/Madness is fine for PvP and what it lacks in stunning CC, you can make up for it by dots and lots of LoS. As for the hybrid and its lack of dps, that isn't true in anyway shape or form. I will say that it probably won't keep up with balance but then again that all depends on how you play it. The hybrid gives us much needed utility with the bubble stuns, infinite force pool, knock back root, and a 'burst phase' with mental alacrity. It's also a lovely healer killer (mostly other sages) when you pop potency and alacrity and you throw out upwards of 9600 damage within 3.9 seconds (psychic projection proc included).

 

Overall they both play well and are viable in pvp. They are behind other specs/classes for sure but there is nothing wrong with them and they rely a lot on gear, decent team, and your ability to run away from people. A stationary sage is a dead sage, so always be on the move.

 

The healing DoTs, isn't mind crush still bugged and only doing 0.5% instead of 2%?

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It was supposed to do 2% healing? Or are you referring to its total healing? In total it does 2% of our maximum health in healing (3% when specced into).

 

It should do 3% with focused insights + psychic absorption, but last I checked it was bugged and although sever force and weaken mind do heal for that amount, mind crush doesn't (it was only healing for 0.5% when fully specced into).

Edited by Narthil
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http://www.torhead.com/skill-calc#600G0bZdZcrcRsrkrcz.2

No point to dot everything up. Lightning, mind crush, force in balance - more effective.

 

http://www.torhead.com/skill-calc#600ZfcMobZcMcRsrkrc.2

Last point could be put anywhere. The extra surge from balance for force in balance is essential but this hybrid works well.

No and no. Try again.

 

The bubble builds damage is simply so much lower that its not viable..

Did you just say that? LOL,.

Edited by MusicRider
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Here are the two specs I play http://www.torhead.com/skill-calc#600oZfMMZcMfRsMkrfz.2 (balance)

Almost. Max clamoring instead of wasting 1 point in penetrsating light. Better tk defence to disturb mind.

Tried that in the past. TK is static and the combo of instants tk throw->disturbance->tidal wave nearly never comes true (9% joint probability). So no.

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It should do 3% with focused insights + psychic absorption, but last I checked it was bugged and although sever force and weaken mind do heal for that amount, mind crush doesn't (it was only healing for 0.5% when fully specced into).

 

I just confirmed this. Mind Crush is still bugged.

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Music the OP was asking a question, not asking for a wannabe elitist to come in and tell someone else how they "should" be playing. So no, I'll play how I want and maybe you should stick to the smashing classes as they are far easier to comprehend. Edited by Psirebral
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Music the OP was asking a question, not asking for a wannabe elitist to come in and tell someone else how they "should" be playing. So no, I'll play how I want and maybe you should stick to the smashing classes as they are far easier to comprehend.

Yeah Music, shut yo mouth. Men are talking.

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Here are the two specs I play http://www.torhead.com/skill-calc#600oZfMMZcMfRsMkrfz.2 (balance).

 

I use this, but currently max penetrating light and clammorning force, and have inner strength at zero. I average 450K-550k in average timed wz, and my top is 760K and best dps was 1050. However, I want to take two points out of penetrating light and dump into inner strength due to running low on force going into a 1-9-31 build...I use noble sacrifice now but could be spending that time laying more dps so that's why I want to switch. I don't think I want to put 2 points into tk defense because I'm a believer in maxing my dot strength with balance and let the healers help me here as we'll as utilizing dot heals.

 

With my 3-7-31 build I currently run for pve, and I give other classes a run for their $ with it. Elemental proc relic is huge here.

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Music the OP was asking a question, not asking for a wannabe elitist to come in and tell someone else how they "should" be playing.

Maybe my tone was a dictating so apologies for that, was trying to start a conversation more. But by your reply I take it you are very touchy and it would probably be a waste of my time as it seems you have everything figured out then.

So no, I'll play how I want and maybe you should stick to the smashing classes as they are far easier to comprehend.

Now then who is here the wannabe elitist telling people how they "should" play?

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