Thread: Hail Keith
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Seterade
05.12.2019 , 02:57 PM | #6
hey! tbf, "tactical" items are an improvement. eventually all games progress and items needed for end game go up. I mean it may be more to do, but whos to say itll be hard?

want to hear some serial wishful thinking that I would do if I ran swtor?

a) set wz bolster to 1 tier above nim gear and make set bonuses the only deciding factor. in this case this tactical items would only serve to make cllasses unique and fun. like the skill trees did

or b) tactical item will not work in pvp zones, and/or there will be seperate tactical pvp item that Only work in pvp zones, and in traditional expertise grind design will be far far cheaper and less grindy than pve TI, maybe even built in to expertise sets.

I personaly would go with A, B is more settleing for what is more likely to happen