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What is harder 16 man or 8 man.


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On paper 8 man is harder as it has stricter DPS & HPS requirements and is less forgiving of mistakes. That said it is much easier to find 8 good players then 16, so often 16 man becomes harder for that reason alone.
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8 man should be "harder" to the extent that it requires more skilled players and less room for error. However, I'd say 16-man is more annoying (especially Denova) because you can't cc a darn thing. In my experience the trash is more difficult than the bosses in 16-man.
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I would think a perk for doing it 8man HM and doing it 16man HM

Some guilds can do 8man like a walk in the park, but struggle with 16, and vice versa. I'd like to see a perk or reward for one or the other ya know? Maybe a title, or an extra comm or 2.

Just an idea!

 

I believe 16man HM is harder jst for the fact that it takes more team work, and people doing their job.

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