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ALaggyGrunt
07.18.2015 , 02:19 PM | #507
Come to think of it, we could just change what the evasions stat would do. Instead of it rolling dice, it would combine with speed to determine how far ahead your lead indicator is to anyone trying to shoot you. It would be [Accuracy/Evasion] * [Velocity vector] or something like that.

That would change the scout-vs-gunship fight. A lot of them like to dead-stop to pop cooldowns and unload stuff into gunships, and this mechanical change would make that not work-scouts would almost have to kill by snap shots if we did that.