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ivanhedgehog
09.26.2017 , 08:51 AM | #108
Quote: Originally Posted by RikuvonDrake View Post
Maybe there are some shortcomings in your rotation that you should adjust, it's naturally difficult to play one class to its full potential, very few players can do multiple classes.



In my mind, and I think most Nightmare players would agree, all classes were overperforming heavily and often not excelling at what they were supposed to be the best at, such as MM not having the best burst (with the Viru nerf this is now adjusted), Carnage having the best sustain (Annihilation is now superior), Arsenal being the best at both bursts and sustain (now only good burst) and Sorcerer being able to solo heal several Nightmare fights.

In my opinion, some nerf can be seen as a bit harsh, and I understand that you are emotionally invested in this class and thus unable to see the bigger picture, but these class changes do make sense based on their target DPS and category strategy. Now that does not mean this is the approach I would prefer, I would rather see an HP/Damage on bosses so the result would be the same but players would see the same numbers (people focus a lot on numbers and often forget the bigger picture).

Now, I realize most of these comments are wasted on a tunnel vision focused community such as the Assassin/Shadow, but I am sure that following these readjustments and as you realize that doing 9.3k instead of 9.8k still is more than enough for all content, you will know that I was right.
I am sure that all 8 of the delusional nim raiders that are left(the good ones left long ago) will be able to support this game so that bioware doesnt shut it down. BW has a very bad habit of drooling all over the nim raiders and screwing everyone else..