smulx Posted December 27, 2011 Share Posted December 27, 2011 at least make it worthwhile to have? It's totally worthless now so I'm thinking I should drop it, but I'll be pi**ed if I drop it and then they change it again. It didn't need changing. Sure it seemed OP now because people have levelled it way beyond their player level, but at higher player levels rare crafting mats will probably be making more credits. I hope all you whiners are happy now that slicers wont be buying your junk off the GTM anymore. Link to comment Share on other sites More sharing options...
IrishKevin Posted December 27, 2011 Share Posted December 27, 2011 I am, very happy for this Slight nerf thank you for asking. Link to comment Share on other sites More sharing options...
Hellyeah_Rook Posted December 27, 2011 Share Posted December 27, 2011 Yeah seriously, what they should have done was put level caps on crafting levels. Slicing was nice, but it wasn't the get rich quick thing everyone thought it was, especially if you were trying to support an "honest" trade skill with it and had to buy mats. Link to comment Share on other sites More sharing options...
Clayburn Posted December 27, 2011 Share Posted December 27, 2011 I dropped it. It doesn't really do anything now. Before it was just free money. Now, it's just throwing your money away. They should at least give it something. Slicing for missions makes sense, but those are the critical drops. There's nothing to do with it now. Link to comment Share on other sites More sharing options...
Nightsyte Posted December 27, 2011 Share Posted December 27, 2011 Slicing's purpose was: * To gather augments. * To gather schematics and Mission Discoveries for other professions. If you thought Slicing was just for "free money", then you were delusional. Honestly, they could fix this entire debacle by deleting all current Slicing content, and then just make Slicing the gathering Profession for Cybertech. (Like Bioanalysis is for Biochem) Link to comment Share on other sites More sharing options...
Swordoffate Posted December 27, 2011 Share Posted December 27, 2011 Here's what I have so far from Slicing, post update Here are my results for the past 5 slicing missions: Mission: Plug the Leak- Cost-1415c Reward: Ancient small credit box- 1957c Companion-vette Net: +542c Reward: Ancient small credit box- 1196c Companion-vette Net: -219c Mission: Data Race- Cost-1485c Reward: ancient small credit box-1554c- Companion-Quinn Net: +69c Reward: ancient small credit box-1309c- Companion-Quinn Net: -176c Mission: The Rly on the Wall- Cost1930c Reward: Black Market medium credit case (Green)-1880c- Companion-2v-r8 Net: -50c Total Net: 166c for 5 missions average of 33.2c per mission. I do agree that having 300kc at lvl 20 was nuts, but currently it is nerf'd too hard. Link to comment Share on other sites More sharing options...
deserttfoxx Posted December 27, 2011 Share Posted December 27, 2011 Here's what I have so far from Slicing, post update Here are my results for the past 5 slicing missions: Mission: Plug the Leak- Cost-1415c Reward: Ancient small credit box- 1957c Companion-vette Net: +542c Reward: Ancient small credit box- 1196c Companion-vette Net: -219c Mission: Data Race- Cost-1485c Reward: ancient small credit box-1554c- Companion-Quinn Net: +69c Reward: ancient small credit box-1309c- Companion-Quinn Net: -176c Mission: The Rly on the Wall- Cost1930c Reward: Black Market medium credit case (Green)-1880c- Companion-2v-r8 Net: -50c Total Net: 166c for 5 missions average of 33.2c per mission. I do agree that having 300kc at lvl 20 was nuts, but currently it is nerf'd too hard. You realize slicing is a gathering profession right? Come back when youve gathered lockboxes and tell me your net losses. It will be zero because gathering lockboxes is stilll 100% profit. Link to comment Share on other sites More sharing options...
DarthGammon Posted December 27, 2011 Share Posted December 27, 2011 You realize slicing is a gathering profession right? Come back when youve gathered lockboxes and tell me your net losses. It will be zero because gathering lockboxes is stilll 100% profit. go back to WOW. Thats not how gathering works in SWTOR Link to comment Share on other sites More sharing options...
Shinyshin Posted December 27, 2011 Share Posted December 27, 2011 Here's what I have so far from Slicing, post update Here are my results for the past 5 slicing missions: Mission: Plug the Leak- Cost-1415c Reward: Ancient small credit box- 1957c Companion-vette Net: +542c Reward: Ancient small credit box- 1196c Companion-vette Net: -219c Mission: Data Race- Cost-1485c Reward: ancient small credit box-1554c- Companion-Quinn Net: +69c Reward: ancient small credit box-1309c- Companion-Quinn Net: -176c Mission: The Rly on the Wall- Cost1930c Reward: Black Market medium credit case (Green)-1880c- Companion-2v-r8 Net: -50c Total Net: 166c for 5 missions average of 33.2c per mission. I do agree that having 300kc at lvl 20 was nuts, but currently it is nerf'd too hard. I disagree with this analysis very, very, very much. See, the missions you selected to compare were always the worst. Those are the ones that didn't net you any money (and sometimes lost) even before. Try running comparisons with Automated Saboteur (3), Prince of Fools (3), Pointing Fingers (4), Careful What you Read (4), Fly in the Wall (5), Taking Back Control (5). These are the missions that allowed everyone to rake in cash hand over foot. If you're going to run a comparison of how significant the slicing changes were, these are the missions you have to use to compare. Link to comment Share on other sites More sharing options...
deserttfoxx Posted December 27, 2011 Share Posted December 27, 2011 go back to WOW. Thats not how gathering works in SWTOR You know nothing, and clearly you dont gather. Because that is how gathering works in this game. Link to comment Share on other sites More sharing options...
Shivetya Posted December 27, 2011 Share Posted December 27, 2011 It only demonstrates the lack of professionalism among the developers, this was a knee jerk reaction that only caused more problems than it solved. As in, what is the point of lockboxes except to make money for the mission? Who would be dumb enought to implement a gathering system that loses resources (money/etc)? Bizarre. Link to comment Share on other sites More sharing options...
Trineda Posted December 27, 2011 Share Posted December 27, 2011 Hello everyone, The recent changes to Slicing are a hot topic right now. We are closing this thread in order to keep this discussion organized. Please redirect your posts to the current thread on the Slicing changes. We appreciate your understanding, Thank You! Link to comment Share on other sites More sharing options...
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