Knightforeva Posted February 4, 2012 Share Posted February 4, 2012 How SOAP on HM and the cloning boss on Directive 7 are not hotfixes or at the very least super high priorities for patching. I mean the bugs between those two places are SO bad right now they're unbeatable for the majority of guilds. Directive 7 hm runs with any bounty hunter = GG too many clones almost guaranteed wipes and therefore can't finish. EV HM soa boss white lightnimg balls going invisible makes the fight so effing hard that's its unbeatable for the majority of guilds so GG full clear and loot. Yes I know there is work grounds to both but the point is we shouldn't HAVE too. Link to comment Share on other sites More sharing options...
GaryReasons Posted February 4, 2012 Share Posted February 4, 2012 I have yet to see the lightning balls actually spawn as invisible, if they do that than simply disregard this. When they spawn, have the person they are aggroed on pop them. I've only seen them go invisible if you try and move them around the room for too long, or if they are up at phase change. Link to comment Share on other sites More sharing options...
Omnitheo Posted February 4, 2012 Share Posted February 4, 2012 mimd blown Link to comment Share on other sites More sharing options...
Mavery Posted February 4, 2012 Share Posted February 4, 2012 There are workarounds for Interrogator that will allow you to beat the encounter somewhat smoothly. Link to comment Share on other sites More sharing options...
schwiz Posted February 5, 2012 Share Posted February 5, 2012 nerf crafting and classes first, fix game breaking bugs later. Link to comment Share on other sites More sharing options...
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