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Your dream Operation


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Describe your dream Operation.

 

What kind of theme and scenery?

What kind of story?

What kind of boss fights?

What kind of progression?

 

Let's give BioWare some good inspiration! :)

 

generally in order to make a successful raid you want to have the scenario be a familiar setting that the pc has an attachment to in some way, such as saving some place the pc has spent a lot of time on. something like that.

 

the story should have an immediate and lasting effect on the outcome of the worlds storyline. ie, having the world react one way to the pc before the kill is achieved and have the world react another way after the kill is achieved.

 

the boss fight needs to have multiple challenges in it and those challenges need to be tuned multiple times for very easy, easy, middle, hard, very hard, and extremely hard difficulties. a fight with 3 mechanics is pretty common, four is typically an end zone boss, and 5-7 is typically end of story boss.

 

progression again should be tuned about 5 times, very easy to extremely hard, with rewards being given out appropriately. the rewards should be distinct and each have their own importance levels. for example the very easy wards should be the very best rewards in the very easy category.

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