CarpenterJack Posted July 14, 2012 Share Posted July 14, 2012 Scoundrel - Sawbones The skill 'Sedatives' seems broken for me. The icon does not display anymore on the enemy after tranquilizer wears off. Not sure how long this has been going on, I only noticed since 1.3. Maybe the effect still works but it's just the icon that doesn't get displayed, but it seems like both the effect and icon are broken and nothing is applied at all. Anybody else having this? Link to comment Share on other sites More sharing options...
CarpenterJack Posted July 14, 2012 Author Share Posted July 14, 2012 Sooooo anybody's getting this too? Or is it just bugged on mine? Link to comment Share on other sites More sharing options...
CarpenterJack Posted July 14, 2012 Author Share Posted July 14, 2012 Okey, so I just had two other scoundrels on my server (Red Eclipse) test this and it's broken for them as well. Could we get an official confirmation? Let's get this thing rolling. Link to comment Share on other sites More sharing options...
Excise Posted July 17, 2012 Share Posted July 17, 2012 The Agent version is also broken. Link to comment Share on other sites More sharing options...
CarpenterJack Posted July 18, 2012 Author Share Posted July 18, 2012 Thanks for the feedback! Clearly I'm not alone. I hope this gets fixed soon, I picked another skill now for those two points, but I'd rather have my sedatives back Bioware please don't let it take two months Link to comment Share on other sites More sharing options...
Aranellis Posted July 19, 2012 Share Posted July 19, 2012 Did you try to see how much damage you take from the same mob with and without sedatives? Maybe they just removed the debuff showing, but the reduction is still in place, just so it won`t aggro the mobs after it expires, if you use it to bypass some of them. Link to comment Share on other sites More sharing options...
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