Dev Post EricMusco Posted February 8, 2019 Dev Post Share Posted February 8, 2019 Hey everyone! We will be taking the servers offline on Tuesday, February 12th in order to apply Game Update 5.10.1 "The Wretched Hive". The website will also be unavailable during this time. Details: DATE: 12 February 2019 TIME: 5:00AM - 9:00AM PST (1300 - 1700 GMT) VERSION: 5.10.1 Patch Notes will be available on Monday, here. Thank you for your patience as we maintain Star Wars™: The Old Republic™! -eric Link to comment Share on other sites More sharing options...
SchnellesWiesel Posted February 8, 2019 Share Posted February 8, 2019 Hallo miteinander! Am 12. Februar werden wir die Server herunterfahren, um Spiel-Update 5.10.1 aufzuspielen. In diesem Zeitraum wird die Website ebenfalls nicht erreichbar sein. Details: DATUM: 12. Februar 2019 ZEIT: 1400Uhr MESZ bis 1800Uhr MESZ VERSION: 5.10.1 Danke für eure Geduld, während wir die Dienste für Star Wars™: The Old Republic™ aktualisieren. On the last weekend in October, the time in Europe was changed. Now is "Central European Time" (CET). Incorrect: "1400Uhr MESZ bis 1800Uhr MESZ" Correct: "1400Uhr MEZ bis 1800Uhr MEZ" Additional information: "Central European Summer Time" (CEST) = "Mitteleuropäische Sommerzeit" (MESZ) "Central European Time" (CET) = "Mitteleuropäische Zeit" (MEZ) Link to comment Share on other sites More sharing options...
Dev Post EricMusco Posted February 8, 2019 Author Dev Post Share Posted February 8, 2019 I will get those updated! -eric Link to comment Share on other sites More sharing options...
SchnellesWiesel Posted February 9, 2019 Share Posted February 9, 2019 I will get those updated! -eric Thank you. Can you also change the time in the launcher? Link to comment Share on other sites More sharing options...
Xina_LA Posted February 10, 2019 Share Posted February 10, 2019 Please tell us that Crystal Light will be fixed, so we can see (perhaps even use) one of our Ossus decoration rewards? Link to comment Share on other sites More sharing options...
Magsel Posted February 11, 2019 Share Posted February 11, 2019 Also please tell us everyone who lost a Commanders Composium due to one of the companion bugs is getting reimbursed. Link to comment Share on other sites More sharing options...
Commander_Julian Posted February 11, 2019 Share Posted February 11, 2019 Dear Lord Ptach, where are you when we need you? Can you deliver us the newest Changes for the Game? Link to comment Share on other sites More sharing options...
casirabit Posted February 11, 2019 Share Posted February 11, 2019 I'm guessing they will wait till almost the end of the day to post the notes in case there are people that are unhappy with what they are doing or not doing regarding bugs. Link to comment Share on other sites More sharing options...
Dev Post EricMusco Posted February 11, 2019 Author Dev Post Share Posted February 11, 2019 Dear Lord Ptach, where are you when we need you? Can you deliver us the newest Changes for the Game? *poof* http://www.swtor.com/patchnotes/02122019/game-update-5.10.1-wretched-hive /smokebomb Link to comment Share on other sites More sharing options...
ceryxp Posted February 11, 2019 Share Posted February 11, 2019 Looks like a good update with a lot of fixes for 5.10 bugs, but I didn't see anything in there about returning comps that were made unavailable due to the Paxton recruitment bug. If that still slated to be fixed with 5.10.1? Link to comment Share on other sites More sharing options...
Rion_Starkiller Posted February 11, 2019 Share Posted February 11, 2019 Masterwork items released in 5.10 will now properly stack their set bonus count with lower-tiered items. At long last! Link to comment Share on other sites More sharing options...
Hellhog Posted February 11, 2019 Share Posted February 11, 2019 Any word on issues with the bug boss on Ossus not counting for groups sometimes? Link to comment Share on other sites More sharing options...
Farferello Posted February 11, 2019 Share Posted February 11, 2019 I'm really hoping that the fix for Acina and Malcom, and that Ossus will recognize our Iokath choice, means my Warrior's will finally get Quinn back. Link to comment Share on other sites More sharing options...
Paulsutherland Posted February 11, 2019 Share Posted February 11, 2019 (edited) "•Players who complete Jaesa’s Alliance Alert will no longer receive both Dark and Light Jaesa." What if I've already got both? Can I keep them? Edited February 11, 2019 by Paulsutherland Link to comment Share on other sites More sharing options...
Sarova Posted February 11, 2019 Share Posted February 11, 2019 I am most displeased Lord P'tach From the patch notes: Class story Companions are no longer duplicated and shown as unavailable in the Companions and Contacts list. Please specify whether this includes fixing the Malavai Quinn situation for Light Side Warriors who chose to side with the Republic in Ossus. That is a very specific bug in the same way that Koth's is. Koth's fix is mentioned in detail, Malavai Quinn's isn't. I've made it very clear that Warbot just isn't cutting it! Link to comment Share on other sites More sharing options...
TattooYoda Posted February 11, 2019 Share Posted February 11, 2019 @Eric will yavin 4 and Iokath mission be fixed if anyone does the auto finish when jumping option ahead to Ossus , now if you jumped ahead Yavin 4 and Iolath yielded no daily missions Link to comment Share on other sites More sharing options...
RikuvonDrake Posted February 11, 2019 Share Posted February 11, 2019 Ossus world boss, Kil'Cik , bugging quite regularly for groups, but fixing the Iokath Worldboss takes priority? Alright... Link to comment Share on other sites More sharing options...
Dev Post EricMusco Posted February 11, 2019 Author Dev Post Share Posted February 11, 2019 Any word on issues with the bug boss on Ossus not counting for groups sometimes? So... this is most likely fixed actually. I didn't note it because there were a number of things "under the hood" causing credit to not be counted properly. However, this should be fixed now in almost every instance. The team is still verifying a few of this situations. In this case I erred on the side of not noting something that is fixed as opposed to putting it in the notes if there were situations where it wasn't resolved. Once fully verified I will get it added! -eric Link to comment Share on other sites More sharing options...
XhrisShan Posted February 11, 2019 Share Posted February 11, 2019 *poof* http://www.swtor.com/patchnotes/02122019/game-update-5.10.1-wretched-hive /smokebomb Jaesa, Khem Val, Nadia, and Doc can now be acquired from the Companion Locator Terminal. But what about everyone else? When any of my characters use the CLT, I enter the cutscene but no text comes up so I can't retrieve any of my companions. Yes, I have already submitted a bug report about it (and a few months ago at that, I think). Link to comment Share on other sites More sharing options...
Jdast Posted February 11, 2019 Share Posted February 11, 2019 (edited) Not gonna lie... Disappointed the Companion 30m / can't figure out LoS bug is not being fixed. For advanced solo play, this is completely debilitating. /sadDasty Edited February 11, 2019 by Jdast Link to comment Share on other sites More sharing options...
GrimTheGlutt Posted February 11, 2019 Share Posted February 11, 2019 When starting the Ossus storyline, player’s faction choice from Iokath will now be properly recognized Does this mean any characters who skipped Iokath and went directly to Ossus, can now go back and do Iokath dailies? Link to comment Share on other sites More sharing options...
Ceinwyn Posted February 11, 2019 Share Posted February 11, 2019 I can't see any mention of the Ossus bug boss being fixed so kills always grant credit for the weekly. Is this being addressed? Link to comment Share on other sites More sharing options...
Hammaclar Posted February 11, 2019 Share Posted February 11, 2019 Patch does not address the companion terminal not returning Scorpio. Terminal says she has been restored for my Snipers but does not restore her. Bug reports and CS ticket submitted. Ticket response indicated this issue would need a fix via patch. When can we expect it? Link to comment Share on other sites More sharing options...
shyroman Posted February 12, 2019 Share Posted February 12, 2019 Will players that previously killed nim izax be getting their achievement retroactively added or will we have to kill it again? Or is that something that will be fixed by submitting a ticket and it getting fixed through that? Link to comment Share on other sites More sharing options...
TattooYoda Posted February 12, 2019 Share Posted February 12, 2019 Does this mean any characters who skipped Iokath and went directly to Ossus, can now go back and do Iokath dailies? Been asking Eric this for 2 weeks now and still no answer from him. I feel your pain Grim i have 8 character stuck not able to Do Iokath dailies or Yavin dailies. Link to comment Share on other sites More sharing options...
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