knightblaster Posted January 22, 2012 Share Posted January 22, 2012 The game isn't Star Wars Galaxies, or the successor to Star Wars Galaxies. It's unfortunate that you want the game to be SWG II for you, because "it's a lot in my life as the only SW MMO". But the game was never intended to be SWG II, or to be a sandbox game. Many of the elements you're talking about are sandbox type elements which would distract the developers from developing more gameplay content, and as such I am not in favor of them. For the record, I do play a sandbox game, EVE. I do not expect, nor do I want, TOR to be a sandbox game -- that isn't BioWare's schtick, and it isn't the design concept for the game (or for their company and game design philosophy in general). And it isn't why I play BioWare games. Link to comment Share on other sites More sharing options...
siza Posted January 22, 2012 Share Posted January 22, 2012 Do you want to compare this game to Mass Effect? I've seen more life in a toilet of Omega that all over the planet Coruscant. Link to comment Share on other sites More sharing options...
Deewe Posted January 22, 2012 Share Posted January 22, 2012 (edited) SWTOR is not a bad game, it’s nice to see a Star Wars environment again. **snip** too many features are simply missing, sometimes they are very basic features expected in a AAA MMO . SwimmingThird party addonsMinigames like card games or slot gamersDual specDay/night cyclesNon humanoid based playable racesPlanetary housingHousing furnishingAnimal based pet classesResources for crafting that do have qualityComplex crafting systemGuild leveling systemAnimal mountsFlying mountsPvP ArenasCollision detection between charactersMacrosBarber / Image DesignerAppearance tabsFishingGuild "Tabard"Multiplayer mountsGear DyesShared storage bank slotsIn game voice chatLFG toolGuild bankIncentives for socializationCharacter extended body customization3 Factions RvRWolrd PvPRPG toolsUnderwater content3d exploration Only TOR shipped without all of the above Dead world World is indeed too static. There are some NPC chatting with each others but you have to be very careful to notice. NPC should be scripted, move around and you should not always see things the NPC waiting to be executed in the exact same spot and position. Exploration More incentives for exploration than the datacron. Let players wander in 3D with jetpacks, force jump, grappling hooks, climbing, swimming. I'd like to be able to jump down from these insanely high buildings/moutains and safely land with a timely jet pack ignition = GRIN. Please for future planets/zones. Day/night cycle Will help making the world feels alive even more with planets on different day/nigh cycles. Certainly a must to have in all future instances and planets. Dynamic weather Yes, in a wet dream I imagined seasons.... Environment interaction, social activites & RP Swimming the way GW2 is doing is /drool. I'd like to see things like multiplayer pazaak pod/swoop racing topped with a spectator mode. We could even make players tournaments PvP Open world PvP on every each planet FTW! Add raid/instance/quest to allow player(s) to bypass any planet defense and bring war/skirmishes behind the enemies lines. Space & vehicle Space should == enhanced version of X-Wing vs JTL. The learning curve will be higher but in the long term players will keep playing TOR even just for it, while a too simple & dumb system won't help player retention. Totally agree with the vehicle proposal too. Interface & graphics Add: UI skingsFonts selectionAA on shadows Character Wookies and playable droids in an Xpack please. Appearance tabs and allow us to show/hide things like gloves, belts, boots especially the missing shoulder flaps slot, on companions too. Guild Guild armor decals, tatoos, tabard, cloaks, samurai like flaps Endgame Exporation, Socialization, player made economy, non combatant classes, minigames... Housing Planetary housing, free placement items housing furnishing. Crafting Items with quality and experimentation please. Might hinder the DB a lot but... it's fun! Conclusion SWTOR has potential, but at this moment it is too far behind in many aspects. SWG was bad on many points but it had awesome ideas, the housing was great and the immersion was present. LotRO has a good appearance tab, Champions Online has awesome personalization possibilities and dynamic combat system so does Age of Conan, EVE online has good ideas and incredible liberty and World of Warcraft must have something too. Don’t tell me to go back to X MMO, SWTOR is the only Star Wars MMO and that represents a lot in my life. Accept that it would gain a lot by having most of these sometimes very basic features and the game would only be better and last longer. Just want a better SWTOR Edited January 22, 2012 by Deewe Link to comment Share on other sites More sharing options...
siza Posted January 22, 2012 Share Posted January 22, 2012 Just want a better SWTOR what else? Link to comment Share on other sites More sharing options...
RazielHex Posted January 22, 2012 Share Posted January 22, 2012 SwimmingThird party addonsMinigames like card games or slot gamersDual specDay/night cyclesNon humanoid based playable racesPlanetary housingHousing furnishingAnimal based pet classesResources for crafting that do have qualityComplex crafting systemGuild leveling systemAnimal mountsFlying mountsPvP ArenasCollision detection between charactersMacrosBarber / Image DesignerAppearance tabsFishingGuild "Tabard"Multiplayer mountsGear DyesShared storage bank slotsIn game voice chatLFG toolGuild bankIncentives for socializationCharacter extended body customization3 Factions RvRWolrd PvPRPG toolsUnderwater content3d exploration Only TOR shipped without all of the above The amount of wrong you are, in the density of it would make a black hole jealous. Link to comment Share on other sites More sharing options...
RazielHex Posted January 22, 2012 Share Posted January 22, 2012 RazielHex, there are SO many things wrong with your arguments that I don't even know where to begin. Luckily, Dreossk hit on a lot of them. He didn't point out anything wrong with my arguments at all, and neither did you. Link to comment Share on other sites More sharing options...
Proto Posted January 22, 2012 Share Posted January 22, 2012 What a fantastic post OP. The first few links of Corellia with what it is and then of 'what is should be' is such a glaring example of how unfinished this game is. Link to comment Share on other sites More sharing options...
Deewe Posted January 22, 2012 Share Posted January 22, 2012 (edited) The amount of wrong you are, in the density of it would make a black hole jealous. He he, I like the way you says it. So, would you mind bringing your little star close to me and enlight us or are you afraid of being devoured by my incommensurable gravity Edited January 22, 2012 by Deewe Link to comment Share on other sites More sharing options...
LaManoNera Posted January 22, 2012 Share Posted January 22, 2012 Exactly. I'd prefer a game with all of the needed components, and less aesthetics, than a game that focused too much on aesthetics and left gameplay weak. This is exactly what TOR is: just gameplay mechanics (and plain, barebones ones at that). MMOs are supposed to be virtual worlds you can interact with. TOR is not this. There is no reason to charge a monthly fee for this game and call it "massive" in any way shape or form. Link to comment Share on other sites More sharing options...
Spartanik Posted January 22, 2012 Share Posted January 22, 2012 (edited) Well i understand somr features need to be there, and some of the above mention are already on the way... but others.. please... please no. no. NOooooo. lol Playable hutts or wookies is a no plz dont do that. house furnishing? realy your ship isnt enough? i agree it needs to have an costumizable inside. But houses in planets... why? There some other features that dont fit much in the game imo. mainly because the story clash on that. I understand it should have a better character creation, but you shoulnd be able to play a wookie or a hutt jedi.. because its just wrong, it will ruin the game to manny players imo, other thing is fishing?! realy in star wars? lol why? i always found that pretty much useless in other mmos. The whole bioware experience will just vanish for me at least. I think the game needs to feel a litle bit more of a sand box yes, but a ballance and a compromise should be made, to not ruin the bioware experience of storytelling. Just saying. Edited January 22, 2012 by Spartanik Link to comment Share on other sites More sharing options...
Cyclonus Posted January 22, 2012 Share Posted January 22, 2012 I have been here since Oct 2008 and this is one of the best threads I have seen. All of the features OP mentioned would be very welcomed by me. I think it is important not to overlook the smaller quality of life issues, which I feel Bioware has greatly overlooked. The one thing I'd add to OP's list is phased questing. Bioware took an enormous amount from other MMO's, but left out phase questing which is perhaps the one thing they should have not only stolen, but went full speed ahead with. I really hope Bioware does look at these forums for our feedback as much as they say they do, and I hope they see this thread. Link to comment Share on other sites More sharing options...
siza Posted January 22, 2012 Share Posted January 22, 2012 Well i understand somr features need to be there, and some of the above mention are already on the way... but others.. please... please no. no. NOooooo. lol Playable hutts or wookies is a no plz dont do that. house furnishing? realy your ship isnt enough? i agree it needs to have an costumizable inside. But houses in planets... why? There some other features that dont fit much in the game imo. mainly because the story clash on that. I understand it should have a better character creation, but you shoulnd be able to play a wookie or a hutt jedi.. because its just wrong, it will ruin the game to manny players imo, other thing is fishing?! realy in star wars? lol why? i always found that pretty much useless in other mmos. The whole bioware experience will just vanish for me at least. I think the game needs to feel a litle bit more of a sand box yes, but a ballance and a compromise should be made, to not ruin the bioware experience of storytelling. Just saying. I agree on the races. It's logic. We can't have an Hutt pg. Wookie? Maybe but no a jedi. Link to comment Share on other sites More sharing options...
kalebh Posted January 22, 2012 Share Posted January 22, 2012 I think your ideas are great. I love the game, love the new style of quests. I do agree that it could use some improvements in all areas you have outlined. All i can say is i hope bioware continues to make improvements and expand content as well as playability. Link to comment Share on other sites More sharing options...
TonyIommi Posted January 22, 2012 Share Posted January 22, 2012 (edited) No thanks. I wanted to play a theme park mmo not swg Edited January 22, 2012 by Meluna Link to comment Share on other sites More sharing options...
TonyIommi Posted January 22, 2012 Share Posted January 22, 2012 This is exactly what TOR is: just gameplay mechanics (and plain, barebones ones at that). MMOs are supposed to be virtual worlds you can interact with. TOR is not this. There is no reason to charge a monthly fee for this game and call it "massive" in any way shape or form. Monthly content updates disagree. They don't produce themselves. Link to comment Share on other sites More sharing options...
Kharvok Posted January 22, 2012 Share Posted January 22, 2012 All of what the OP said needs to happen for me to stay personally Link to comment Share on other sites More sharing options...
Luca Posted January 22, 2012 Share Posted January 22, 2012 Excellent and well thought out message, OP. As a sandbox MMO fan, I really agree with a lot of your points: I think that TOR would really benefit from some of the features you mentioned, without necessarily "losing" its theme park roots. I'm especially referring to all that apparently "fluff" stuff that improve immersion, without the need of creating entirely new systems (housing, not ship customization which we may get in the future, as outlined by the Devs before release) or modifying the engine (like day/night cycles). Hopefully, we'll see small improvements here and there as development proceeds (for now, I would be happy enough with chat bubbles, more chairs to sit on and similar additions). Link to comment Share on other sites More sharing options...
RazielHex Posted January 22, 2012 Share Posted January 22, 2012 He he, I like the way you says it. So, would you mind bringing your little star close to me and enlight us or are you afraid of being devoured by my incommensurable gravity You realize in your haste you made a hyperbolic argument and all I would need to do is just present a single game in the past 15 years that did not have one of those many things on it and you would be wrong, right? Do you really want me to do that, because you put "3 factions," as one of the critera that every game but TOR has launched with, and I wouldn't have to go far man. Link to comment Share on other sites More sharing options...
Seeiphiel Posted January 22, 2012 Share Posted January 22, 2012 (edited) @Dreossk - ...try reading the future patch notes. Many features are coming and many in storage haven't even been released yet. However, you do have many good points. Once the majority of the bugs/glitches are fixed I would like to see more sandbox elements implemented, non-linear gameplay is the best. Edited January 22, 2012 by Seeiphiel Link to comment Share on other sites More sharing options...
Feelinestars Posted January 22, 2012 Share Posted January 22, 2012 (edited) Superb post OP. All of these things would be the beginnings of turning this mediocre single-player game to a mediocre MMO.. which at least might retain a few more thousand subscribers.. and they need every single one they can get. It seriously baffles me that rudimentary and elementary things like in the OP's post were not in the release. How? Seriously.. how? Throw that in with the complete LACK of successful MMO features, and you've got yourself a crap, single-player game called SW:TOR. So disappointing.. Edited January 22, 2012 by Feelinestars Link to comment Share on other sites More sharing options...
Deewe Posted January 22, 2012 Share Posted January 22, 2012 (edited) You realize in your haste you made a hyperbolic argument and all I would need to do is just present a single game in the past 15 years that did not have one of those many things on it and you would be wrong, right? Do you really want me to do that, because you put "3 factions," as one of the critera that every game but TOR has launched with, and I wouldn't have to go far man. 15 years... let's see: Ultima Online (UO) is a graphical massively multiplayer online role-playing game (MMORPG), released on September 24, 1997 Just to pick-up one UO had day/night cycles. SwimmingThird party addonsMinigames like card games or slot gamersDual specDay/night cyclesNon humanoid based playable racesPlanetary housingHousing furnishingAnimal based pet classesResources for crafting that do have qualityComplex crafting systemGuild leveling systemAnimal mountsFlying mountsPvP ArenasCollision detection between charactersMacrosBarber / Image DesignerAppearance tabsFishingGuild "Tabard"Multiplayer mountsGear DyesShared storage bank slotsIn game voice chatLFG toolGuild bankIncentives for socializationCharacter extended body customization3 Factions RvRWolrd PvPRPG toolsUnderwater content3d exploration Only TOR shipped without all of the above Meant: only TOR shipped without having at least one of the entries above. So, guess I'm going to enjoy dimmering your faint light... and a start died Edited January 22, 2012 by Deewe Link to comment Share on other sites More sharing options...
siza Posted January 22, 2012 Share Posted January 22, 2012 This post is expected to remain high and in sight. Each user should write what they wish and bring it to the attention of developers. Bioware is not Blizzard. BioWare has always listened to users and will act accordingly. I believe it. Link to comment Share on other sites More sharing options...
magryd Posted January 22, 2012 Share Posted January 22, 2012 Totally agrees with everything the OP writes. Best summary ever of the lacking features.. Link to comment Share on other sites More sharing options...
Deepfriedspam Posted January 22, 2012 Share Posted January 22, 2012 So to sum up, OP came to theme park MMO, says "where's my sandbox mmo?" /thread Link to comment Share on other sites More sharing options...
Norumaniac Posted January 23, 2012 Share Posted January 23, 2012 Totally agrees with everything the OP writes. Best summary ever of the lacking features.. Indeed. Great post. Link to comment Share on other sites More sharing options...
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