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Elbynerual
07.11.2012 , 01:52 PM | #29
Do not ever add a threat meter of ANY kind.

If you cannot manage threat, you suck at your class. Do not make this a game for kids to be able to understand and jump into on day one like they did with SW:G.

Keep the challenge. Keep the difficulty. Let the cries of newbs and baddies fall on deaf ears. Your real fans and dedicated customers are the progression raiders. The people who need a challenge. The people who need to compete. The people who want to feel like they have accomplished something, not just lining up for the loot that everyone who plays is entitled to.