Zylaro Posted February 16, 2013 Share Posted February 16, 2013 (edited) I see people in chat calling for over 19000 hp being needed for teams to take out Xenoanalyst II SM, and I am wondering whether this is really correct. Both my 50's have just dinged 50 and have tionesse gear with augments so about 17500 hp or thereabouts. I've done the other two ilum bosees and no one said anything about gear levels requirements for them. Edited to change xp to hp Edited February 16, 2013 by Zylaro wrote it wrong Link to comment Share on other sites More sharing options...
Strainge Posted February 16, 2013 Share Posted February 16, 2013 In story mode fully augmented tionese should be enough, but only because all groups will have well geared people in them picking up the slack. If the entire group were all in tionese, then you would be seeing problems getting it done, and there's no way you would be able to burn the power cores in time. Also, the tanks wouldn't be able to survive the 2nd add phase. Yes you did a world boss in tionese, but what did the rest of the group have? Link to comment Share on other sites More sharing options...
SkuzBukit Posted February 16, 2013 Share Posted February 16, 2013 Are you mixing acronyms? XP is a general gaming short-hand for "eXPerience" Perhaps you meant HP "Hit Points" And frankly while it's quite feasible that well-played characters with 17500hp could be carried through the Xenoanalyst II Operation a full Operation team of such players would be woefully inadequate. But regardless, it is up to the organisers or the players in the team themselves what gear requirements they set, if they don't feel like carrying an under-geared player along they don't have to, You are welcome to challenge my assertions by forming a full Operation group of only Tionese geared players & beating the event with them. Link to comment Share on other sites More sharing options...
AshlaBoga Posted February 16, 2013 Share Posted February 16, 2013 Are you mixing acronyms? XP is a general gaming short-hand for "eXPerience" Perhaps you meant HP "Hit Points" That's what I was thinking too... Link to comment Share on other sites More sharing options...
Zylaro Posted February 16, 2013 Author Share Posted February 16, 2013 (edited) Sorry yes, duh, I meant hp, most but not all of the other players were indeed well geared. thanks for the replies and advice. Edited to say I have upgraded my sentinel's ear piece, implants and lightsabre hilt and added augments to those, and she is now well over 19,000hp so should be interesting to see the difference. My shadow will have to wait for now. Edited February 16, 2013 by Zylaro an update Link to comment Share on other sites More sharing options...
mastirkal Posted February 17, 2013 Share Posted February 17, 2013 Short answer, Yes. But really who goes off of HP to determine gear quality. Either way this guy can easily be killed in 16 man with a group of 8 58-63 players. Link to comment Share on other sites More sharing options...
IronmanSS Posted February 17, 2013 Share Posted February 17, 2013 (edited) Didn't a bunch of n00bs from Pot5 4-man this already? If you're literally half as good as them you'll be fine. Edited February 17, 2013 by IronmanSS Link to comment Share on other sites More sharing options...
wainot-keel Posted February 18, 2013 Share Posted February 18, 2013 For pugs, people always will ask overgeared players. For xeno hm they will always mention gear, they ask 61+. For sm, well, I remember ppl asking for columi+ or they say nothing, probably because they already have some overgeared peeps and they just looking for a couple of more bodies to fill the team Anyway, my Commando healer in full campaign/black hole (minus 1 columi implant and 2 pvp relics), 12 augments has exactly 19027 hit points. By those standards, I would barely made it into their team. I think it's a ludicrous request for sm. Sucks for the many people who don't meet the requirements, but the one putting up the team together can ask for it. Link to comment Share on other sites More sharing options...
NotRonin Posted February 18, 2013 Share Posted February 18, 2013 For SM, you want the tank to have 19k hp at least. The other members just have to be level 50, it is very, very easy. For HM, you want the DPS to have 19k hp (which is lvl 58+). You must do over 174k damage over 20 second or so, which translates to 8.7k dps overall. If your DPS can't pull 1.5k at least, you will most likely wipe. Link to comment Share on other sites More sharing options...
Toweleeeie Posted February 18, 2013 Share Posted February 18, 2013 SM is tuned for full Tinonese, just like all 50 content SM. Link to comment Share on other sites More sharing options...
Kitru Posted February 18, 2013 Share Posted February 18, 2013 SM is tuned for full Tinonese, just like all 50 content SM. Uh... no? SM TfB and SM EC are tuned for full Columi. Just because it's SM doesn't mean it's tuned for Tionese. Honestly, I'm not sure whether SM Xenu (XENU!!) is tuned for Tionese or Columi since it's such an easy encounter anyways: the gear it drops would suggest it's tuned for Columi or Rakata, but it's entirely possible that the gear gets a bit of a boost in quality because it's temporary. Link to comment Share on other sites More sharing options...
Eternalnight Posted February 18, 2013 Share Posted February 18, 2013 (edited) How do people come up with nonsense like this? SM is tuned for full Tinonese, just like all 50 content SM. There is not much content that is tuned for full tionese. In fact none of them are. EV and KP SM do drop on every boss half columi loot and half tionese (or exotech or some other stuff that is same level as tionese) gear. They were clearly tuned for people who are not even in full tionese. What would be the point of tionese level drops if they were tuned for full tionese? They seem to be "tuned" for either people with level 49-50 blues or for people with half tionese and half blue gear or something along those lines. Remember that when those ops were new, you did not get full tionese immediately upon reaching 50 and getting even tionese level gear could take weeks for some people. EC and TFB SM are tuned for full columi. This is not only obvious based on loot drops and other such things, but has also been stated so many times by the developers. Do I really even need to explain flashpoints too? Edited February 18, 2013 by Eternalnight Link to comment Share on other sites More sharing options...
Never_Hesitate Posted February 18, 2013 Share Posted February 18, 2013 I see people in chat calling for over 19000 hp being needed for teams to take out Xenoanalyst II SM I think the tank should have at least 19k hp ^^ (which they should easily hit) For the dps and heals I think the recruit and tionese you recieve when you hit 50 should be enough Link to comment Share on other sites More sharing options...
jeniyagyu Posted February 18, 2013 Share Posted February 18, 2013 I think the tank should have at least 19k hp ^^ (which they should easily hit) For the dps and heals I think the recruit and tionese you recieve when you hit 50 should be enough :/ "Should be".... I ran with a 8Man Pug Guild with Rakata/Blackhole ... Couldn't even do it ... srsly, who wipes on SM Xeno more then once ... or even once? Link to comment Share on other sites More sharing options...
Never_Hesitate Posted February 18, 2013 Share Posted February 18, 2013 :/ "Should be".... I ran with a 8Man Pug Guild with Rakata/Blackhole ... Couldn't even do it ... srsly, who wipes on SM Xeno more then once ... or even once? I wrote should be because I didn't do it so I don't have the personal expirience to say, that it is enough. Link to comment Share on other sites More sharing options...
Zylaro Posted February 18, 2013 Author Share Posted February 18, 2013 I joined a PUG SM 16 man a couple of days ago with my sentinel, who was hitting 20k hp with buffs etc. The group I was in had several players with low level gear in the 14k hp range and we managed it first go. We had a good leader who talked us through what to expect before we started which was greatly appreciated. A few of us were invited to stay and try it 8 man HM but we wiped just at the end and had run out of time to try again. I haven't tried it with my shadow yet. Link to comment Share on other sites More sharing options...
-Sirus- Posted February 18, 2013 Share Posted February 18, 2013 HP is just the quick/lazy filter for gear rating. I agree that the fight seems balanced such that even fresh 50s can clear it in a mix of tionese/recruit gear. So, 1900 is overkill. Being a pug group, the organisers were most likely looking to minimize the chance of wipes caused by people learning the fight. You can make up for sloppy mechanics execution to a degree by being overgeared. Link to comment Share on other sites More sharing options...
DonkeyGobbler Posted February 19, 2013 Share Posted February 19, 2013 Joined a PUG group for 16-man Xeno HM yesterday. It was advertised in chat as people needing 61+ gear. That's fine, but what amused me greatly was spotting three DPS commandos in group with more than 22k HP (including the leader). Closer inspection revealed they had more endurance than aim (*facepalm*). Seriously, people just collect stock BH pieces and think they're done. Really, it matters nothing if you're full BH but you've still only got 1700 aim.... you're not a tank! Link to comment Share on other sites More sharing options...
Never_Hesitate Posted February 19, 2013 Share Posted February 19, 2013 Joined a PUG group for 16-man Xeno HM yesterday. It was advertised in chat as people needing 61+ gear. That's fine, but what amused me greatly was spotting three DPS commandos in group with more than 22k HP (including the leader). Closer inspection revealed they had more endurance than aim (*facepalm*). Seriously, people just collect stock BH pieces and think they're done. Really, it matters nothing if you're full BH but you've still only got 1700 aim.... you're not a tank! I must admit, my sorc heal didn't get into the procedure of min/maxing yet and so he has 21k life. all the statpoints that are just wasted. Link to comment Share on other sites More sharing options...
DonkeyGobbler Posted February 19, 2013 Share Posted February 19, 2013 I must admit, my sorc heal didn't get into the procedure of min/maxing yet and so he has 21k life. all the statpoints that are just wasted. It is painful having to go through the process of getting 2-3 BH pieces just to properly equip one, but it makes a mockery of the group requirements ("61+ gear") when those guys are effectively less well geared than someone in min/maxed Columi Link to comment Share on other sites More sharing options...
AshlaBoga Posted February 19, 2013 Share Posted February 19, 2013 How do people come up with nonsense like this? There is not much content that is tuned for full tionese. EV and KP SM do drop on every boss half columi loot and half tionese (or exotech or some other stuff that is same level as tionese) gear. They were clearly tuned for people who are not even in full tionese. What would be the point of tionese level drops if they were tuned for full tionese? They seem to be "tuned" for either people with level 49-50 blues or for people with half tionese and half blue gear or something along those lines. EC and TFB SM are tuned for full columi. This is not only obvious based on loot drops and other such things, but has also been stated so many times by the developers. Exactly. My first clear of SM EV was in 4/5 Daily gear with 1/5 Tionese, same for SM KP. When I see a SM LFG Operation group requesting full 61s I know they're doing it to compensate for the lower skill level of your average pug, not because you need full BH for an SM Tier 1. Link to comment Share on other sites More sharing options...
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