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PrometheanDeath
04.17.2019 , 08:04 AM | #7
Originally was in my deception post, but placing it where it belongs.

Darkness
-Depredating volts now deals damage to all targets 5m from the initial at 50% reduced damage. Not sure if this is applicable, but it would hit the main target for full damage, but any targets it bounces to would be hit with the reduced amount, mainly to increase the AoE damage sin tanks can do without having to sacrifice their dark protection
-Whenever you shield an attack reduce the CD of wither by 1 second, rotational change that also increases DR due to current set bonus, and increases AoE damage.
-Force pull now has no minimum range, but within 10m you interrupt the target and root them for 3 seconds, most interesting one, as the other 2 tanks have extra interrupts on charge, yet sins don't. Both a pvp a pve application that might also reduce force pull's CD for extra force pull threat during boss fights.
-For every target hit by whither increase your DR by 2% for 3 seconds, just a different approach to the current set bonus as it is an AoE skill