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Vandicus
11.11.2013 , 01:54 PM | #22
Without taking defensive cooldowns into account, not really, they're relatively durable, when taking defensive cooldowns into account, most definitely. The problem is far more prevalent in arenas and 1 on 1s though. Personally, on any class I play I always go after mercenaries in warzones. Why? Because I know I'll be able to kill them(instead of having stealth/escape/temporary invulnerability/cc immunity) allow them to get out of my grasp, and its easy to throw a wrench in the rotation with an interrupt. A 2 or 3 man team doing spike damage usually needs to use stuns preemptively to keep a target from using a defensive cd to escape, but you don't have to worry about that with mercs.
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