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septru
07.21.2019 , 01:03 PM | #56
Quote: Originally Posted by omaan View Post
not reasonable claims. I see many lightning sorcs doing 4-5k dps in solo ranked and breaking third or forth cc's with bubble while other classes have only one breaker. This spec must not do more dps since it has cleanse, heals and great defenses. It can offheal team mates, pull them up on bridges saving from death, use phase walk to chase someone if the target ran to phase walk location side. + it has long 8 second cc ability. it has no problems with defense and has heals and mediocore mobility unlike merc's boost speed which only gives 30 % speed bonus.

Marauder lacks defenses, heals and additional breakers. It has no serious saving abilities like bubble or phase walk.All it has is mobility and dps. So of course marauder must be the most damaging class in the game with great mobility. IF you want to make sorc dps both great damager + tanky + supporting class then you just trying to make super fotm of it.

I find sorc's tactical items more powerful then marauders. You get dps buff on some abilities or double procs on some of damaging abilities. What about maras tacticals? Aoe dmg from force crush will break mezzes, and used situational (when mara uses force crush while you never know if enemies are stacking at that moment lol and not using force crush results in great dps loss and immunity lack). Refund on rage is a joke since fury never had problems with rage. In the end the only one useful tactical is reset on camouflage. ALL others are USELESS.

The only thing i agree is that dot sorc needs a slight buff to defenses since it is TOO squishy. One marauder can kill it pretty fast. But nothing more is needed.
First off, acknowledge that you are comparing one of the top end classes to another top end class. Marauder and sorc are both extremely viable in almost every single PvP mode more than most other classes. Justifying a buff to marauder by comparing it to sorc is ridiculous, meritless, ignores the other classes in the game, and just dumb.

But to your actual argument: lightning sorc only pulls 3-4k left not CCed and into a 4 man cleave. All of that damage comes from weak chain lightning attacks. Yes, it has more offheals and more team utilities, but that is because the the damage is so insignificant. Even that 4k damage is nothing because it is weak AOE damage as opposed to real AOE damage like madness which left not CCed can pull 5-6k. AOE damage only becomes significant when it can't be outhealed; otherwise it is just fluff.

On the contrary, fury mara can easily pull 5k single target burst damage while being pressured. If you tunnel a fury mara, you don't change a fury mara's dps output at all, as opposed to a lightning sorc which can easily be stunned, interrupted, and shut down.

Lightning sorc's defenses might look stronger on paper (phase walk, bubble, DR utilities, DR passives), but none of that matters if you're getting tunneled. There is no DR in the world that will save you from multiple classes hunting you down. There is no phase walk you can place that stops a marauder from chasing you with predation. On top of that, well timed stuns and a well timed net can instantly bring down a sorc.

On the other hand, marauder's face tanking utilities helps let marauders withstand a lot of damage before they have to camo out. Fury marauder has a stun DR utility off a short CD and stun DR on saber ward if the right utilities are taken. This is why marauder is viable in literally every meta in solo ranked. Marauder becomes extremely powerful the second you pair it with a healer. Just because you play 4v4 dps solo ranked doesn't make marauder less weak. Marauders are one of the best classes to bring into any 4v4 comp: cleave, pressure, hard-swap, split, hyper-swap. It's abilities and utilities may be best optimized and most effective when paired with a healer and tank, but that doesn't make it otherwise weak. You don't balance for solo ranked, just like you don't balance for duels.

Calling for buffs to marauder is laughable and shows no real knowledge of the game.
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