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eartharioch
10.21.2015 , 09:05 PM | #6
Quote: Originally Posted by Khevar View Post
I understand where you're coming from -- I made good credits crafting 186 gear during the 3.0 cycle.

It seems the new tier of craftable "basic gear" (208 rating) is both non-moddable and requires mats from conquests.
Static stat is the new plaid.

Seriously, given that armorings and mods don't matter (except for the endurance value), the only important modification is the Enhancement, which controls the Tertiary stat. And (from what I've seen), the Tertiary stat value is constant between the high/med/low end gear/mods.

That said, moddable gear is more flexible, just not by as much as it was pre-4.0.
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