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A fix to the PvE vs PvP issues.


Shaya

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Make it so, for example: Electrocute has a 10m range in PvP and a 30m range in PvE via the PvP flag, as in if its on or off.

 

This way you can seperate PvP entirely from PvE and vice versa. This will make both camps very very happy. And best of all it will make balancing PvP not affect the PvE balance at all.

 

This is a solution that will make it alot easier to balance both sides of the game as well.

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/signed

 

Or ... turn everything for pvp into a 1.

 

 

1 armor, 1 weapon damage, 1 damage for off hand (shield+-, Focus+, Vibroknife+, blaster+), 1 defense, 1 shield, 1 everything so that everyone goes in The Same. All moves, stuns, knock backs are removed for the duration of the pvp arena.

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Make it so, for example: Electrocute has a 10m range in PvP and a 30m range in PvE via the PvP flag, as in if its on or off.

 

This way you can seperate PvP entirely from PvE and vice versa. This will make both camps very very happy. And best of all it will make balancing PvP not affect the PvE balance at all.

 

This is a solution that will make it alot easier to balance both sides of the game as well.

 

/signed.

 

This is a very good idea.

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